THE YELLOW HOUSE, CAPYBARA'n'CABYBARA and GIRAFFE RAFFE: It's Mandoo day!
With three games being released today, all published by Mandoo, it is up to you to decide which one is the best for your gaming time!
Â
1) THE YELLOW HOUSE
Van Gogh and Gauguin debate what is important for drawing. It is a very special climbing game for two players. You must play one card from the elements that have not yet been played this trick among the four elements: money, inspiration, passion, and skill. If the value of that element is low, you must play additional cards to increase its value before playing one card. The player who goes out first scores the last card played and wins the round. Win the game by winning three rounds first or by scoring the same element twice.
Â
Ready to play as a famous painter? This game, designed by Geonil, is available for you! Join a game right now by clicking the link to the game page:
https://boardgamearena.com/gamepanel?game=theyellowhouse
Â
Â
2) CAPYBARA'n'CAPYBARA
Capybaras love to eat pumpkins. You will need the help of the baby monkey walking above to pick up the pumpkins that the capybaras like to eat. You, the players, play as capybara bosses, aiming to line up your capybaras well to earn lots of pumpkins!
In Capybara, you will form a line of capybaras to score Pumpkin cards. You will move the baby monkey above the row of capybaras to carry out different actions. You gain Capybara cards by moving the baby monkey forward to the left, gaining capybaras for the number of spaces moved.
You can also score Pumpkin cards by forming a row of capybaras that meet the Pumpkin scoring conditions, moving the monkey to the left to score them.
Â
Fond of capybaras? You can try this game by Hisashi Hayashi right now from your browser:
https://boardgamearena.com/gamepanel?game=capybarancapybara
Â
Â
3) GIRAFFE RAFFE
Â
Hungry giraffes gather under apple trees, all craving apples!
You lead a herd of them to gather fruit... but you always have to go higher and higher until you cannot anymore!
In this game, you must play cards or spend Apple tokens and if you cannot, you are the sole loser of the game. Be sure to lead your herd to the right trees!
Another game by Hisashi Hayashi that you can join by gently typing the link below:
https://boardgamearena.com/gamepanel?game=capybarancapybara
Â
That's it for this Mandoo day release!
We would like to fondly thanks the Mandoo team as well as for Moof, the developer who adapted all of these games for Board Game Arena.
Enjoy the games, let us know which one you prefer, and as always...
Take care and play fair!
HEAT: HEAVY RAIN - Pretty sure there won't be cats and dogs!
Let's welcome this expansion that introduces:
- One new driver w/ all of the essential player specific components in orange (now allowing up to 7 racers)
- Two new maps (Japan & Mexico)
- New upgrade cards (introducing the purple drop- a different cooldown that allows the player to take a heat card from their discard pile and place it back into their engine)
- Submerged track sections (must spend an extra heat for downshifting gears in these sections)
- More heat, stress, championship, sponsorship, and event cards!
Â
Improve your skills, master the game, play it or discover it from the link below:
COSMOCTOPUS and MUTANT CROPS: It's BGA, BGA, BGALLOWEEN! And a spooky selection of Board Games to play online.
IT'S SHOWTIME!
And we will start with one of the 2 games released today!
Â
- COSMOCTOPUS:
Cosmoctopus is an engine-building, tentacle-gathering board game for 1 to 4 devotees. Guide Cosmoctopus through the Inky Realm, a flexible configuration of tiles, to gather resources and obtain powerful cards that represent relics, scripture, hallucinations and constellations. Harness the power of these bizarre objects and experiences, craft potent card combinations and be the first to gain 8 tentacles to win!
Â
Click the link below to get to the game page and find more informations before starting a game:
https://boardgamearena.com/gamepanel?game=cosmoctopus
Â
Let's thank the Paper Fort Games team and the game designer Henry Audubon for their authorization to bring this game to our platform, as well as the work done by Kayvon and Mogri to make it work on any devices, for your pleasure!
Â
Â
- MUTANT CROPS:
In a near future, agrotoxics and contamination created some strange mutant plants... that are really scary! But hey, profit is profit, so you have to be the best farmer and make them grow.
You have 12 actions in the table (half face down, half face up) that allow you to gather resources (tokens), gain plants, and nurture them. Each turn you have 2/3 actions, and what you use and what you block stop your friends from doing the same. You need to take care of your resources, and you do not know exactly what action will be available next, so your goals can be hard to reach. You have to get your crops well nurtured to score, and they do crazy stuff together, so keep and eye on other players crops, to be sure you have the best mutants to score points and win the game.
Â
Curious about the veggie side of Halloween? Check the nice included tutorial here, or simply browse the dedicated page by clicking below:
https://boardgamearena.com/gamepanel?game=mutantcrops
Â
And we would like to send our thanks to the team of publishers El Dragón Azul, OK Ediciones and Atheris Games who made it happen here, and also thanks to the nice adaptation made by hymnal to have this title playable here!
Â
Â
and... IT'S SHOWTIME! (again)
Â
Also, let's celebrate this time of the year by offering you a selection of games you might not know, or you possibly missed their halloween expansions!
We offer plenty of games, and there are plenty of reasons to choose a specific theme for a specific period of the year.
Â
If you are in the mood to play with a lot of people, why not get involved in a Werewolves game? Will you get the chills from meeting new people?
https://boardgamearena.com/gamepanel?game=werewolves
Â
Why not join a game of PATCHWORK with it's Halloween expansion?
https://boardgamearena.com/gamepanel?game=patchwork
Â
or King of Tokyo, for some monster fights?
https://boardgamearena.com/gamepanel?game=kingoftokyo
Â
Two players only? Get into a trick-taking game of Jekyll vs Hyde and discover your dark side...
https://boardgamearena.com/gamepanel?game=jekyllvshide
Â
Tired of being Jekyll or Hyde? Dress as Dracula vs Van Helsing!
https://boardgamearena.com/gamepanel?game=draculahelsing
Â
Will you dare to join a game of Don't Go In There?
https://boardgamearena.com/gamepanel?game=dontgointhere
Â
Or did you simply prefer to face a single soul, in Soulaween?
https://boardgamearena.com/gamepanel?game=soulaween
Â
Before calling the Ghostbusters, it might be better to have fun with 2 to 4 players in Ghost at Home:
https://boardgamearena.com/gamepanel?game=ghostathome
Â
If you cannot get rid of the monsters, why not make your very own in Monster Factory?
https://boardgamearena.com/gamepanel?game=monsterfactory
Â
It is not about the monsters but more about the place? You will love to fight with your armies in Blood Rage!
https://boardgamearena.com/gamepanel?game=bloodrage
Â
An old classic to play in the frightening London streets? Let's call Mr Jack!
https://boardgamearena.com/gamepanel?game=mrjack
Â
You are not into any of these? There's always a way to wear a mask with people. That's a Mascarade to play with your friends, by clicking right below:
https://boardgamearena.com/gamepanel?game=mascarade
Â
That's it for today.
With the continuous waves of games that are released, it's good sometimes to remember about titles that deserves more love.
You can find this full playlist direcly by clicking the link below:
https://boardgamearena.com/gamelist?menu=list%3A9898
Â
Feel free to add them to your "Games to play".
And what a perfect occasion to have them displayed, again, on the frontpage!
Don't be afraid, there will be more novelties coming.
Or not?
Muhahahahaha...
Until next week, play fair and... take care!
Â
NAISHI: Two players for a tableau-building game!
Dive into the world of Naishi, an exciting new card game with a unique blend of hand management, open drafting, and strategic set collection.
Naishi is easy to learn, quick to play, and provides a range of scoring options that keep players engaged until the final turn.
Â
In Naishi, players take turns selecting cards from a central board, placing them in their tableau or hand without changing their original positions. This position-based gameplay brings a fresh challenge, as each card type scores uniquely, often based on its placement relative to other cards. With a simple yet deep mechanic, Naishi offers multiple paths to victory, where both careful planning and timely decisions are key.
Â
Each player has two tokens to enhance their strategy by rearranging cards or removing them from the central board. As an exciting twist, players can use a single steal move during the game, swapping a card from their opponent’s tableau into their own- but at a cost. This move comes with a sacrifice: losing one token for the remainder of the game, adding an element of high-risk, high-reward strategy.
Â
Though strategic depth is at the game’s heart, Naishi maintains a lighthearted pace, making it perfect for casual play. The game typically runs until two central card piles are depleted or a player calls the end, ensuring a dynamic and unpredictable final reveal. With its accessible rules and fast-paced turns, Naishi is easy to jump into, even if you are new to card games or unfamiliar with two-player strategy games.
Â
The final reveal of points creates thrilling moments, as players often forget the full extent of their choices until the cards are laid out.
Â
Naishi is now available online on Board Game Arena and it's time for you to learn it through its amazing tutorial, or to play it by clicking the link below:
https://boardgamearena.com/gamepanel?game=naishi
Â
And that's it for today!
Â
We'd like to extend our warmest thanks to the teams at Merle Editions, who are offering their first game on the platform, and to the game's authors, Alex Fortineau and Mathieu Bieri. The whole thing has been brilliantly ported to Board Game Arena by BenjL, and we have to salute the work done: you should be able to play it from any connected device.
That's all for this Monday, and we'll see you in 2 days' time for the next release.
Until then, take care and play fair!
DARWIN'S JOURNEY: Revolution from evolution!
When all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin.
Â
You find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and coming to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm.
Â
Darwin's Journey is a worker-placement eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution.
Â
With the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatching repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.
Â
And of course you can play it alone. But beware: it's not for the faint-hearted. It will take you a lot to master what is happening on the different boards, but the art to master it will pop in front of your eyes once you really understand why this game received so many awards worldwide. Click below to try it now:
https://boardgamearena.com/gamepanel?game=darwinsjourney
Â
Let's thank of course Simone Luciani and Nestore Mangone, who designed the game, for their authorization to bring it online, with the help of their publisher ThunderGryph Games, and of course with the magnificent work done by EINSTEIN and J0j0b0 who made the code, scripts and programmed it for you all to enjoy online!
Â
That's kind of a big game we're releasing today and we wish you'll all get as much pleasure as we do playing it.
That's it for this Wednesday Release Time!
Enjoy, and until next week, as always...
Take care and play fair!
ETERNITIUM: Race through different eras to be the first to find the Eternitium gem.
Embark on a journey through time to conquer immortality! In this thrilling deckbuilding game, become a time traveler in search of the enigmatic Eternitium, a precious gem that grants eternal life hidden in a distant era. Showcase your ingenuity and clever tactics to outpace your rivals in this captivating temporal race.
Your quest for eternity begins now!
Â
Use the various portals you can create to search for the gem. A mad race begins between the different time travellers. Use technology to help you find the gem more quickly, gather information, or waste the time of other players! No holds barred, only one thing matters: being the first to get your hands on the Eternitium gem!
Â
One after another, players will play Technology cards to discard as many Era cards as possible.
Players will be able to acquire more powerful technologies from the market. Be careful, building these will cause you to lose time by adding Era cards. These technologies will help you to have more prolific turns or to put obstacles in the way of your opponents.
The first player to discard all his Era cards and find the gem wins the game.
Â
Curious about this game? Click the link below to find out more informations and start a game in no time:
https://boardgamearena.com/gamepanel?game=eternitium
Â
Let's thank the Haumea Games team and Thomas Carlier, the game designer, for this nice addition to Board Game Arena, and let's send some love to Galeelox who made this adaptation to your favorite platform. ;)
That's it for this Monday. More will come, but until then...
Take care and play fair!
3000 Scoundrels expansion: New scoundrels, locations and mechanisms!
Double or Nothing adds a plethora of additional content that seamlessly integrates into 3000 Scoundrels, such as:
- Advanced Technologies
Technologies now grant unique abilities to give you an edge over your rivals both during the game and at the end of it.
Clear mod cards provide even more variability to 3000 Scoundrels, ensuring endless ways to employ a winning strategy!
- Double the Scoundrels
New job and trait cards offer new abilities and double the number of possible scoundrels to 6,000!
Double or Nothing also introduces a brand new type of scoundrel: the Maverick! Mavericks shake up 3000 Scoundrels as they activate during your opponents’ turns, forcing you to keep a keen eye on every move your rivals make.
- Debts
Players can gain a debt for a quick infusion of cash, but must be careful as unpaid debts could cost precious tech points.
- New Locations
Visit the Newspaper for a leg up on leads for valuable tech, or stop by the Loan Office to rid yourself of dangerous debts.
- Extended Leader Boards
Players can now hold two additional scoundrels for bigger posses and even bigger combo opportunities.
- And even more!
Â
Click on the link below to access the game and activate the expansion:
https://boardgamearena.com/gamepanel?game=threethousandscoundrels
BONSAI: Listen to the tree; it tells you where it wants to go!
The Japanese term "bonsai" means "planted in a pot."
A bonsai is a living work of art, a perfect miniature plant, identical in all respects to its full-size simile, but several times smaller.
Â
In Bonsai, players take on the role of expert bonsai masters intent on growing their own bonsai.
Whoever grows the best plant will be appointed to show their Bonsai at the Imperial gardens.
Â
On your turn, choose and perform one of these two actions: meditate or cultivate.
If you meditate, choose one of the face up cards on the board and take it, along with any Bonsai tiles represented below the card you draw.
If you cultivate, you can place tiles which are in your personal supply on your Bonsai. You can place as many tiles as the total symbols depicted on your Seishi tile and any or all of your Growth cards. Each symbol will let you place one tile of the corresponding type.
During the turn in which your bonsai matches or exceeds the requirements of a Goal tile that is still in the middle of the table (i.e.: the Goal tile has not yet been claimed any player), you must immediately choose whether you want to claim that tile or if you want to renounce it in order to try to achieve a harder Goal tile.
Â
When the last card from the deck is revealed, the game end is triggered. Each tile in your bonsai is worth a certain number of points.
In the solo game you can try the Additional Scenarios that change some rules and goals, and eventually try to beat the Emperor Challenge.
Â
Ready to plant your very own trees? Click on the link below to discover more about this game, and start it right from your browser:
https://boardgamearena.com/gamepanel?game=bonsai
Â
We would like to thank Philip Davis (pdw3) for the work done by developing this game for our platform: it works great on all devices.
Also let's credit dV Giochi and the game designers Rosaria Battiato, Massimo Borzì and Martino Chiacchiera for their authorization to bring the game online!
Â
And that's it for this Wednesday. Do not forget to bring in your baby trees if they are still outside (and if you are part of the Northern Hemisphere). It is getting quite cold out there!
But we've got you taken care of: a whole list of amazing board games will come soon to Board Game Arena, and we want to make sure your hands will not freeze!
Â
Thanks for your time, see you next week and as always:
Take care and play fair!
ARCTIC: Do you wanna catch a snowbear? Come on let's go and play!
You scan the snowy expanse of the Arctic, hoping to catch a glimpse of the inhabitants that live there. The more animals of a type that you see together, the better- yet you also want to diversify your sightings, while moving your totem animal towards the pack ice as far as possible.
In Arctic, you move across the landscape and spot animals, creating a pile of animal cards in front of you. The card on top of your personal pile is your "visible" animal card. Each animal card contains four pieces of information:
- A placement value
- The main animal depicted on the card
- A companion animal
- A draw value
Â
At the start of your turn, place as many cards from your hand into your personal pile as the placement value of your visible animal card. (On your first turn, place one animal from your starting hand of three cards.) For each card you can not place, draw a card facedown from the deck and place it in a personal penalty pile. Next, using your new visible animal card, move the token of the main animal forward one space on the landscape and the companion animal backward one space or vice versa. Finally, draw as many animal cards from the "river" of six animal cards as the draw value of your visible animal card. (If you now have more than seven cards in hand, discard into your penalty pile until you have seven.)
Each time you place an animal on your pile, take the matching animal power card from the center of play or whoever currently has it. You can use the listed power each turn for as long as you hold this card, such as moving an animal token an additional space, drawing from your penalty pile, or refilling the river after each card you draw.
Â
When the deck runs out, you finish the round, place cards one more time, then score points. For each type of animal, you score points based on the largest set of consecutive cards of this type you have in your pile. Additionally, you score a bonus based on the number of sets you have completed. Reveal the animal token you received at the start of the game, and score based on how far it advanced across the landscape. Lose 1 point for each card in your penalty pile. Whoever has the highest score wins.
Â
Get your hands on the included tutorial to learn it now, or click the game page link below to setup your options and start playing:
https://boardgamearena.com/gamepanel?game=arctic
Â
And let's celebrate the work done by Jiiru for the development, with the help from the Ludonaute team and Cédric Lefebvre, the game designer, for making this happen on our platform!
That's it for your Monday game release.
See you on Wednesday for another one, and until then...
Take care and play fair!
TIKAL: Welcome (again) to the jungle!
1999, Spiel Des Jahres ceremony award. Tikal got not only the nomination, but also the very coveted award. And for a good reason!
25 years later, you can still discover it in its latest design and graphic upgrades.
Â
But what is it?
Tikal is a game of exploration within the Central American jungles in search of lost temples and the treasures within. Players send their team of explorers into the jungle, exposing more and more of the terrain. Along the way, you find temples that require further discovery and offer more treasure. Players attempt to score points for occupying temples and holding onto treasure.
Â
Tikal has survived longer than most the members of my gaming group, probably because it combines a bit of "take that" and "euro player interaction" in a delightful way.
There is a lot of strategy involved in how you signal to other players whether or not you will fight to score points at a temple vs bluffing disinterest so that other players will improve the temple and you can swoop in.
This game has held up very well over twenty years, and we hope everybody will enjoy it for the next twenty to come.
Playable from 2 to 4 players in close to an hour in real-time mode, you can learn the rules in a few minutes with the help of the amazing included tutorial by Nekonyancer, or simply by clicking the link below:
https://boardgamearena.com/gamepanel?game=tikal
Â
Let's celebrate the amazing work done by Sir Heo to develop this game for our platform, all with the combined help from the publisher Super Meeple as well as the game designers: Michael Kiesling and Wolfgang Kramer.
That's it for this Wednesday Release Time!
Let us know if you enjoyed the latest releases as much as we do.
More surprises will come, but until then...
Take care and play fair!
Â