DEAD CELLS - A Rogue-lite - Part 1
We are proud to present the first licensed adaptation of a major and critically-acclaimed video game IP: Dead Cells.
It is fun, fast, and you can start a campaign with your friends on BGA (or as a SOLO game).
In this novel take on the Dead Cells formula, play with up to four players, each taking on the role of one of the four Beheaded, and leap into an intense co-operative journey. If you are a solo adventurer, you will be accompanied by Serenade, who will stand by you when those quiet corridors suddenly feel less than welcoming.
Explore the sprawling island, starting with the Prisoners’ Quarters, and slash your way through the malaise-infected horde of enemies all the way up to the High Peak Castle.
If you are familiar with the video game (or the board game!), you already know the drill: each run takes you further, as every death makes you stronger.
For newcomers, welcome to the incredible universe of Dead Cells!
Choose one of the four Beheaded. As you resurrect with very little clue of what is going on, you will...
• Explore Biomes. Choose your path wisely within a sprawling, ever-changing castle! Will you upgrade one of the character powers with a scroll? Or will you choose a chest to equip a new weapon? Will you find the hidden runes that will open new paths and access new biomes? This will not be a walk in the park, though. Because the island is infested with the abominations born from the Malaise, be ready to…
• Kill Enemies. Each character class has unique power sets and a deck of action cards. For each enemy encounter, you will only need to pick one action card to cover all three phases of a fight. Loot equipment, gold, scrolls, and Cells from the corpses of your enemies and get stronger, but beware... Your health pool is limited and sooner or later you will...
• Die. Wandering through enemy-infested dungeons in not the safest activity, even for your beheaded heroes. There will eventually be one monster too many, or you could step on a fatal trap and lose all your scrolls, equipment, and accumulated gold. But this is far from the end for you! Even in death you will be able to keep your precious Cells to…
• Mutate. The Collector will let you spend your Cells to buy permanent mutations that will give you more power... forever! Choose cards to buy from three different decks: Brutality, Survival, or Tactics. Get action cards to enhance your card deck. Find blueprints to grow your loot deck. Increase your health pool. Unlock additional item slots, and much more… Unless you prefer to throw your Cells into this mysterious well... It seems like a pretty stupid thing to do with your hard-earned Cells, but hey, you do you, bud... Death is no excuse to take a nap, so...
• Repeat. Death is not the end either! You have already lost your head, remember!? As the day starts again in a new loop, use your new permanent mutations to exact revenge on whatever killed you last time. Go further and deeper into the island and kill the bosses to access new starting biomes. Previously-played biomes keep changing as stronger monstrosities spawn in them, along with powerful new items. (Darn! Will this game ever end?)
Get ready to Explore. Kill. Die. Mutate. Repeat.
Want to dive into the short rules? Just play the quick tutorial before diving into the campaign, and click the link below:
https://boardgamearena.com/gamepanel?game=deadcells
Dead Cells is a video game developed by Independent French developer Motion Twin and brought to tabletop by Québec studio Scorpion Masqué and team of designers Antoine Bauza, Théo Rivière, Corentin Lebrat and Ludovic Maublanc aka Team Kaedama. It is here on BGA thanks to the incredible work of LeSteffen.
This is a huge release as the game manages a lot for you to play it seamlessly, and perhaps more will come if you all enjoy this title on our platform.
So that's it for your Wednesday release. We told you this year is gonna be big, and passionate.
See you next week for another amazing release, and until then, as always...
Take care and play fair!