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Nekonyancer

Let's learn how to play Roll to the Top: Journeys!

Tips:

• You can press the SPACE key to make the tutorial progress instead of using buttons.

• You can use    to minimize tutorial explanations if needed.


This tutorial exists thanks to: Nekonyancer
0000
Nekonyancer[img]https://x.boardgamearena.net/data/tutorials/img6785ed13b3e412.22543789.jpg[/img] You are a young artist on a once-in-a-lifetime trip across the world to experience some of the greatest landmarks up close! [green][tip] This tutorial is best viewed on a computer![/green]1archivecontrol_editmode_centercomment000
Nekonyancer[red]Unfortunately, this tutorial does not allow for much interactivity.[/red] But we can still learn this great game! :)2archivecontrol_editmode_centercomment000
NekonyancerEach turn, [red]*several dice*[/red] will be rolled, each of which has a different number of faces. All players will then simultaneously write the rolled numbers into slots on their landmark! [green]The first player to completely fill in their landmark wins![/green]3dice_num_d8000dice_d4 6 dice_d6 6 dice_d8 6
NekonyancerMost of the rules have to do with *number placement.* For example, you can only write numbers in spaces with [blue]*dot in the bottom-left corner*[/blue] (starting spaces) or spaces adjacent to spaces you've already filled in! [green]I'll go ahead and write these numbers in now.[/green]4field_num_11941354_1000field_num_11941354_0 7 field_num_11941354_1 7 field_num_11941354_2 7 field_num_11941354_3 7 field_num_11941354_4 7 field_num_11941354_5 7
NekonyancerThere are a couple more rules regarding these numbers in the second row. [blue]You can only write a number if:[/blue] - All spaces touching the *bottom* of a space have been filled in. - The new number is *greater than or equal* to each of the numbers under it.1field_num_11941354_106445d68f8ef8100
NekonyancerFor example, we were only able to write this 5 [blue]*here*[/blue] because... - We filled in [red]*these spaces*[/red] first, AND - 5 is greater than 4 or 3.2field_num_11941354_106445d68f8ef8100field_num_11941354_3 6 field_num_11941354_4 6 field_num_11941354_10 7
NekonyancerBy the way, [red]*this space*[/red] is touching the corner of [blue]*this space,*[/blue] but that doesn't count as touching the bottom. That means we don't have to fill in [red]*this space*[/red] before we fill in [blue]*this one.*[/blue]3field_num_11941354_56445d68f8ef8100field_num_11941354_5 6 field_num_11941354_11 7
NekonyancerOkay, everyone's finished writing in their numbers! Next, the bearer of this [blue]*black die*[/blue] has to perform the action shown on the die. [green]Looks like that's us![/green]4first_player_panel_119413546445d68f8ef8100first_player_panel_11941354 2
NekonyancerWe rolled [red]*-,*[/red] which means we must remove one of the current dice from the pool. Let's remove... uh... [red]the red one![/red] *Click on "Red (1-8)" at the top!*5dice_icons_minus6445d68f8ef8110red_btn 16 dice_icons_minus 1
Nekonyancer[red]Great! That was 1 complete round.[/red] The dice were rolled again, this time without the red die! I'm going to fast forward through this turn...1dice_num_d66445d6b7611d100
NekonyancerI know what you're thinking - if our numbers get bigger and bigger as we go up, how can we ever reach the top? [blue]By combining dice![/blue] For example, we can combine the [red]*2 and 5*[/red] and write 7! All you have to do is click on each die and then click on the space where their sum should go! But, um, I'll do it for you. ^_^;1dice_num_d86445d6c835d9e00dice_d4 6 dice_d6 6
Nekonyancer[green]There! We placed a 7 on top of the 6.[/green] Now that we've worked our way up a little bit, we can place a number [blue]*here.*[/blue] There are no spaces touching the bottom. That means any number can be placed here!2field_num_11941354_156445d6da1436200field_num_11941354_15 7
NekonyancerThere's just one more rule to mention - [blue]you don't have to use all the dice if you don't want to![/blue] In fact, you don't have to use any dice at all! [img]https://x.boardgamearena.net/data/tutorials/img6785ed13d9c316.02147555.jpg[/img] If this was the first roll of the game, skipping your turn would be a great idea!1field_num_11941354_156445d6f14d12900
Nekonyancer*Okay, that's everything! * [green]Remember, the first person to completely fill in their landmark wins![/green] If multiple players do so in the same turn, they share the victory.2archivecontrol_editmode_centercomment6445d6f14d12900
Nekonyancer[red]One last thing:[/red] you can choose from *six different landmarks* (or a random one) in the lobby options!3archivecontrol_editmode_centercomment6445d6f14d12900
Nekonyancer[blue]*Thank you for playing through this tutorial for Roll to the Top!*[/blue] If you have any questions or comments about the tutorial, feel free to send *Nekonyancer* a message! A big thank you goes out to *pasko92* for bringing this game to BGA! Have fun! :D4archivecontrol_editmode_centercomment6445d6f14d12900
Nekonyancer

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Roll to the Top: Journeys

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Designer: Peter Joustra, Corné van Moorsel

Artist: Horia Tundrea

Developed by: pasko92

Release 230406-1157


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