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Nekonyancer

Let's learn how to play Pond!

Tips:

• You can press the SPACE key to make the tutorial progress instead of using buttons.

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This tutorial exists thanks to: Nekonyancer
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Nekonyancer[img]https://x.boardgamearena.net/data/tutorials/img6785ed54c07e04.35786403.jpg[/img] Welcome to *Pond,* a thoughtful game of evolving strategy! [green][tip] This tutorial is best viewed on a computer![/green]1archivecontrol_editmode_centercomment000
NekonyancerIn *Pond,* players will take turns taking actions on the board, either by placing a die or moving an existing die on the board. After each placement or movement, orthogonally adjacent dice will advance to the next developmental stage.2archivecontrol_editmode_centercomment000
NekonyancerWhenever there are three or more dice of the same type in a row, they are scored and removed from the game. [green]The first player to have 7 of their own dice scored wins the game![/green]3archivecontrol_editmode_centercomment000
NekonyancerEach player starts with 11 dice in their [red]*spawn.*[/red] All of these dice are in the *egg* stage. We're up first. *Click here. Then click on [blue]"Place egg"[/blue] at the top!*4square_1_2010confirm_button 16 spawn_area 1 square_1_2 16
NekonyancerGreat! [blue]Now our opponent will place a die.[/blue]1archivecontrol_editmode_centercomment6565556cb2e0400
Nekonyancer*Next, place a die here.* It will cause the adjacent die to develop!1square_0_26565559b3123610square_0_2 16
NekonyancerWe have our first *tadpole!* Be aware that placing dice can also cause the *opponent's* dice to develop. Our opponent will demonstrate.1piece_1656555bd4b61200
NekonyancerNext, instead of placing a die, let's *move* one. Tadpoles can move one space in any direction, but they can't move on top of each other. *Select this tadpole. Then continue.*1piece_1656555d7e8ad200square_1_2 16
NekonyancerAll the spaces the tadpole can move to should now be shown in gray! *Move the tadpole up!*2square_2_2656555d7e8ad210square_1_1 16
NekonyancerMoving a die will cause [red]*adjacent dice*[/red] to develop, just like placing a die!1piece_1656555e5a310a00square_0_1 1 square_2_1 1
NekonyancerNow there are three dice of the same type [blue]*in a row!*[/blue] Whenever this happens, all dice that are in that row are removed from the board and scored. [green][tip] The same thing happens if there are 4 in a row, or even two criss-crossed rows![/green]2piece_1656555e5a35db00square_0_1 2 square_1_1 2 square_2_1 2
NekonyancerRemember, we're trying to be the first player to have *7* of our own dice scored. [red]It doesn't matter who scores them![/red] Since we scored *two* of our opponent's dice and only *one* of our own, [red]that was actually a very bad move![/red] 🤣3scored_light656555e5a56a700
NekonyancerNext, our opponent will place a die *here,* making our [red]*tadpole*[/red] develop into a *frog.*4square_1_1656555e5a56a700square_0_1 16 piece_3 1
Nekonyancer[blue]Aww, isn't he cute? Let's name him Anthony Hopkins.[/blue] :) *Click on Anthony.* All of Anthony's available movements should now be shown in gray. As you can see, frogs can move *1* or *2* spaces orthogonally. They can also hop over other dice.1square_0_2656555f4ad3f200
Nekonyancer*Move Anthony here!*2square_0_0656555f4ad3f210square_0_0 16
Nekonyancer[red]Great![/red] Next, our opponent will place a die *here,* making Anthony complete his life cycle.1square_1_065655607d3c4900square_1_0 16
Nekonyancer*Anthony laid an egg!* I guess she was female! I should have named her Gwyneth Paltoad or Lily Collins.1piece_365655616349d500
NekonyancerThe game will continue as you've seen until one player has at least 7 scored dice. [green]Then, whoever has more scored dice wins![/green]2archivecontrol_editmode_centercomment65655616349d500
NekonyancerAlternatively, if a player is unable to perform a legal move, [green]that player's opponent wins![/green] This is very rare though!3archivecontrol_editmode_centercomment65655616349d500
NekonyancerBefore you go, you should know about the *Big Pond Variant!* In this variant, dice are placed on the *25* white spaces instead of the *16* black spaces. Each player starts with *15* dice in their spawn and needs *10* to win.4archivecontrol_editmode_centercomment65655616349d500
Nekonyancer[blue]*Thank you for playing through this tutorial for Pond!*[/blue] If you have any questions or comments about the tutorial, feel free to send *Nekonyancer* a message! A big thank you goes out to *Shadeviper* and *TheRift289* for bringing this game to BGA! Have fun! :D5archivecontrol_editmode_centercomment65655616349d500
Nekonyancer

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Pond

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Designer: David Rose

Artist: David Rose, JelArts

Developed by: Shadeviper, TheRift289

Release 231119-2049

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