Nekonyancer[img]https://x4.boardgamearena.net/data/tutorials/https___x.boardgamearena.net_data_tutorials_https___x4.boardgamearena.net_data_tutorials_https___x.boardgamearena.net_data_tutorials_https___x2.boardgamearena.net_data_tutorials_https___x.boardgamearena.net_data_tutorials_https___snipboard.io_icxylD.jpg[/img]
Ah, here’s the bus! Hurry, grab a seat, and get out of the rain!
[green][tip] This tutorial is best viewed on a computer![/green]1archivecontrol_editmode_centercomment000
NekonyancerIn *Get on Board: New York & London,* you have twelve rounds in which to build the best bus line in town. To get points, you'll need to take various kinds of *passengers* wherever they want to go while simultaneously completing *objectives* and avoiding *traffic!*
[green]Whoever has the most points at the end of 12 rounds wins![/green]2archivecontrol_editmode_centercomment000
NekonyancerAt the beginning of the game, we need to decide where our route will start.
You have two options: [blue]Traffic Light 1 and Traffic Light 4.[/blue]3archivecontrol_editmode_centercomment000intersection23 2 intersection65 2
Nekonyancer*Click here or on "BUS TICKET 1" at the top to start your route!*1intersection2362bd9dd6e7b1410placeDeparturePawn23_button 16 intersection23 16
Nekonyancer*Round 1 has begun!*
Each round, a [blue]*ticket*[/blue] will be played from the deck. The numbers on the tickets range from 1-12, with exactly *one* ticket for each number.
[green]Looks like the first ticket is an 8![/green]
You may need to scroll down for the next text box.1ticket-162bd9de3ac3df00intersection41 14
NekonyancerThis is our scorecard. [blue]*The top of the card*[/blue] will show what segments we must add to our route, depending on the number of the round's ticket.
This [red]red checkmark[/red] indicates the current round's ticket. Below that, you can see that we must add two segments to our route, the second of which is *perpendicular* to the first!2player-table-11941354-top62bd9de3ac3df00player-table-11941354-top 2
NekonyancerLet's get going!
Each turn, the *first* segment you place can always go in *any direction except backward.* The [green]flashing green segments[/green] indicate which directions you can go with no penalties!2departure-pawn-1194135462bdd71c18dad00
Nekonyancer*Click here to place your first segment!*3ghost-marker-13-2362bdd71c18dad10ghost-marker-13-23 16
NekonyancerGreat! By going to this intersection, we picked up a passenger!
This one is a *[red]student.[/red]* Scroll down to your scorecard, and I'll explain how they work!1intersection1362bdda755b54f00intersection13 1
Nekonyancer[blue]This is where we keep track of students![/blue] As you can see, the one we picked up has already been *checked off!* The checkmark is [red]red[/red] to indicate that it happened in the current round!
[green]At the end of the game, you'll get points equal to your checked students *times* the schools you passed![/green]2students-block-1194135462bdda755b54f00students-block-11941354 2
NekonyancerHowever, only six students can be picked up. The [blue]*three students in the bottom row*[/blue] can only be acquired through *professionals,* whom we'll learn about later!3students-block-1194135462bdda755b54f00player-table-11941354-internships-checkmark1 2 player-table-11941354-internships-checkmark2 2 player-table-11941354-internships-checkmark3 2
Nekonyancer*We have one more segment to place!* Remember, the ticket dictated that our second segment must be *perpendicular* to the first. That works out well, since we can't go straight forward anyway!
*Place a segment here!*4route12-1362bdda755b54f10ghost-marker-12-13 16
NekonyancerWe placed our two segments, but our turn isn't over. That's because we ended at a [green]*green light!*[/green] Whenever you do, you get to place one more segment in any direction!1intersection1262bdda7be94c500intersection12 12
Nekonyancer*Place your extra segment here!*2route11-1262bdda7be94c510ghost-marker-11-12 16
Nekonyancer[blue]We arrived at a school![/blue] And this isn't just any school. It has stars and a name! That makes this a *sightseeing spot!*
When you pass a sightseeing spot, you score 1 point for each passenger of the corresponding type you've checked *at that time.*
We have one student, so we got um, one point. =/1intersection1162bdda87df51300player-table-92143487-top 2
Nekonyancer*Great! That's one complete round!*
By the way, did you notice that your opponent did not follow the same rules you did? They placed two segments [red]*in the same direction!*[/red] What gives?
Well, if you scroll down to [blue]*their scorecard,*[/blue] you'll see that they follow different orders! In fact, every player will have different orders for each ticket number!2route51-6162bdda87df51300route41-51 1 route51-61 1 player-table-92143487-top 2
Nekonyancer*Round 2!* The ticket this time is a 3, which corresponds to a choice for us! We must place two segments, the second of which can either go straight or turn!
*Let's place a segment here...*3route11-2162bdda87e0a4510route11-21 16
NekonyancerWe just picked up a [blue]*professional!*[/blue]
Scroll down to your scorecard and I'll explain how they work!1intersection2162bdda90ee97700intersection21 2
Nekonyancer[blue]Here's where you keep track of professionals![/blue]
Professionals need to go to work. Whenever you pass a workplace, your current busload of professionals will *disembark,* and you'll score points for them! You'll also gain a new passenger!
[green][tip] This is how you get those extra students I mentioned![/green]
!!! You can only score professionals three times! !!!2businessmen-block-1194135462bdda90ee97700businessmen-block-11941354 2
NekonyancerHere's an example.
[img]https://x4.boardgamearena.net/data/tutorials/https___x.boardgamearena.net_data_tutorials_https___x4.boardgamearena.net_data_tutorials_https___x.boardgamearena.net_data_tutorials_https___x2.boardgamearena.net_data_tutorials_https___x.boardgamearena.net_data_tutorials_https___snipboard.io_X1Okev.jpg[/img]
This player got 4 points for dropping off two professionals! They also gained a *tourist,* whom we haven't met yet.
The next professional they check will go in the *second row!*3businessmen-block-1194135462bdda90ee97700businessmen-block-11941354 2
NekonyancerNote the stars in the top-right corner of the professionals box! There's a sightseeing spot for professionals that works the same way Columbia does for students! The professionals' spot is [red]Wall Street,[/red] which is in the southern part of New York.
[green][tip] Remember, sightseeing spots grant 1 point for every checked passenger of the corresponding type![/green]4businessmen-block-1194135462bdda90ee97700intersection106 6 businessmen-block-11941354 2
NekonyancerEnough about professionals. We have one more segment to place.
*Place a segment here!*5ghost-marker-21-3162bdda90ee97710ghost-marker-21-31 16
Nekonyancer[blue]*Seems like you're getting the hang of it!*[/blue]
Next, I'll explain *objectives.* There are two kinds: *personal* and *common.*1route21-3162bdda9b3f99500
Nekonyancer[blue]*This is your personal objective!*[/blue]
It identifies *three traffic lights* on the map. If our bus route passes through each of those traffic lights, we'll get a bonus of 10 points! We've almost reached the first light, which you'll notice is [red]*glowing red!*[/red]2personal-objective-wrapper-1194135462bdda9b3f99500intersection41 11 personal-objective-wrapper-11941354 2
NekonyancerThese are the [blue]*common objectives!*[/blue]
[img]https://x4.boardgamearena.net/data/tutorials/https___x.boardgamearena.net_data_tutorials_https___x4.boardgamearena.net_data_tutorials_https___x.boardgamearena.net_data_tutorials_https___x2.boardgamearena.net_data_tutorials_https___x.boardgamearena.net_data_tutorials_https___snipboard.io_1gWEZU.jpg[/img]
I could talk about them, but eh. Just hover over them. The tooltips will explain for me.3intersection3362bdda9b3f99500
NekonyancerRound 3!
*Let's get to that glowing traffic light!*1route31-4162bddad94302b10ghost-marker-31-41 16
Nekonyancer*Great!*
Next, let's place a seg - hey, what gives? The flashing green lines are different now! One of them is *orange,* and the other is a *brighter* shade of green!
[red]These colors indicate that you *can* go there if you want, but you'll incur penalties![/red]1archivecontrol_editmode_centercomment62bddaf9e4e9300route43-44 14
NekonyancerAn orange line means that this path deviates from the pattern set by the round's ticket. Our second segment needs to be *perpendicular* to the first, and placing here would defy that!
[blue]Scroll down to your scorecard for the next box.[/blue]2ghost-marker-41-5162bddaf9e4e9300
NekonyancerThis is where you keep track of how many times you defy your ticket. Each time you do it, you must check one of the white circles.
[red]!!! You'll get negative points for each one, and you can only do it five times! !!![/red]3turn-zones-block-1194135462bddaf9e4e9300turn-zones-block-11941354 6
NekonyancerThis line is bright green because an opponent has already passed through here! Whenever your path overlaps with an opponent, you incur a *traffic penalty!* These penalties can stack, so if you're the *fourth* player to pass through the same block, you'll have to pay *three* traffic penalties!
Scroll down for the next box!4ghost-marker-41-4262bddaf9e4e9300
Nekonyancer[red]*This is where you keep track of traffic penalties!*[/red] Each time you incur one, you'll check off a bus! As you can see, these penalties aren't nearly as severe as those for defying your ticket, but they're still good to avoid!5traffic-jam-block-1194135462bddaf9e4e9300traffic-jam-block-11941354 6
Nekonyancer*Click here to place a segment!*
When you do, watch the bottom of the city map. The [red]traffic penalty[/red] will flash by!6route41-4262bddaf9e4e9310ghost-marker-41-42 16
Nekonyancer*Place the last segment here!*1ghost-marker-42-5262bddb00ed9f610ghost-marker-42-52 16
Nekonyancer*Round 4!*
Hey, this prospective route is *bright* green, which means we'll get a traffic penalty for going there. But our opponent hasn't passed through! What gives?
Well, that street is *black,* representing downtown. Traffic is always bad downtown, so it grants traffic penalties too! Of course, this penalty *stacks* with opponents who have passed through!1route52-5362bddb0f4f0ea00ghost-marker-52-53 12
Nekonyancer*Let's go this way to pick up a grandma!* Afterward, scroll down to your scorecard to learn how they work!2route52-6262bddb0f4f0ea10ghost-marker-52-62 16
Nekonyancer*[blue]Grandmas are simple.[/blue]* Each one you pick up gives you points. Our first grandma was only worth one point, but as we pick up more, they become more valuable!
For example, the [red]*fourth grandma*[/red] we check will be worth 2 points!
By the way, grandmas are the only passengers that do *not* have a corresponding sightseeing spot.1player-table-11941354-main62bddb7f45bc200player-table-11941354-old-ladies-checkmark4 1 old-ladies-block-11941354 7
NekonyancerHmm... our ticket wants us to turn, but it would be really nice to pick up the student up ahead! It will bring us closer to completing the common objective!
*Place a segment on the yellow line here,* and note the penalty that flashes across the bottom of the city map!2route62-7262bddb7f45bc210ghost-marker-62-72 16
NekonyancerGreat! Our student score is going to be very high indeed!
*Next, place a segment here.* Then scroll down to your scorecard!2route72-7362bddb839612410ghost-marker-72-73 16
Nekonyancer[blue]*We just picked up a tourist!*[/blue]
Tourists are similar to professionals. Once you pick up a few, you can drop them off at a... well, the buildings aren't named in the rulebook. Let's call them [blue]monuments[/blue] and [blue]museums.[/blue] They're in two different shades of blue but are virtually identical.1tourists-block-1194135462bddb9500d2200tourists-block-11941354 7
Nekonyancer[img]https://x4.boardgamearena.net/data/tutorials/https___x.boardgamearena.net_data_tutorials_https___x4.boardgamearena.net_data_tutorials_https___x.boardgamearena.net_data_tutorials_https___x2.boardgamearena.net_data_tutorials_https___x.boardgamearena.net_data_tutorials_https___snipboard.io_2xL1q7.jpg[/img]
In this example, a player went to a monument with three tourists on their bus. They immediately scored 9 points. The next tourist they pick up will go in the second row!
!!! Like professionals, tourists can only be scored 3 times! !!!2tourists-block-1194135462bddb9500d2200
NekonyancerAlso, note that there are two *sightseeing spots* for tourists: Times Square and Guggenheim. [red]If you visit both, only the higher of the two scores will be counted![/red]
I'm going to skip the next round...3tourists-block-1194135462bddb9500d2200
NekonyancerRound 6!
*Place a segment here!*1route82-8362bddbd2dfc5310ghost-marker-82-83 16
NekonyancerWhoa, a black path! That's new!
The black path indicates that it will lead to an intersection you've already visited, which does not make for an efficient bus route!
If you go down a black path to an intersection you've already been through, *you will immediately lose the game.*
So, uh, don't go there.1route72-8262bddbda6b9d500
Nekonyancer*Let's go up here instead!*2route81-8262bddbda6b9d510ghost-marker-81-82 16
NekonyancerWe ended at a green light, so we get to place a bonus segment!
*Place it here!*1ghost-marker-81-9162bddbdf0f13f10ghost-marker-81-91 16
Nekonyancer[blue]We just arrived at a museum![/blue] If you scroll down to your scorecard, you'll see that we scored the tourists we had on our bus! We only had one tourist though, so we scored two points. :(1intersection9162bddbe9927ef00player-table-11941354-tourists-subtotal1 2
NekonyancerRound 7!
*Let's place a segment here!* It will bring us to an office building, so we can drop off all our professionals!
Scroll down for the next box.1route91-10162bddc511560e10route91-101 16
Nekonyancer*Great!*
We scored 6 points for delivering three professionals! We also gained a student, which has been checked off *[blue]here.[/blue]*1businessmen-block-1194135462bddc76d591100player-table-11941354-internships-checkmark1 2
NekonyancerAlright, that covers all the rules! [green]After twelve rounds, whoever has the most points is the winner![/green]
If you need more details about anything, try hovering over it! The tooltips are very helpful!
Oh, and if you're curious about *London,* you'll have to play a game with *4-5 players!* It's a bigger map, but the mechanics are identical to New York.2archivecontrol_editmode_centercomment62bddc76d591100
Nekonyancer[blue]*Thank you for playing through this tutorial for Get on Board!*[/blue]
If you have any questions or comments about the tutorial, feel free to send *Nekonyancer* a message!
A big thank you goes out to *thoun* for bringing this game to BGA!
Have fun! :D3archivecontrol_editmode_centercomment62bddc76d591100
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