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Nekonyancer

Let's learn how to play Draft & Write Records!

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This tutorial exists thanks to: Nekonyancer
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Nekonyancer[img]https://x.boardgamearena.net/data/tutorials/img6785edac5ff3a7.22463847.jpg[/img] You're putting a band together! You'll need to manage your assets and agenda, plan your tour, and of course, find crew members with perfect harmony! Can you create the greatest band the world has ever seen? [green][tip] This tutorial is best viewed on a computer![/green]1maintitlebar_content6641c49fd05af00
NekonyancerIn each turn of *Draft & Write Records,* each player will simultaneously select a card from their hand, play it, and then pass the remaining cards to the next player. Each card you play will allow you to *cross off* something on your player sheet, sometimes [blue]cascading[/blue] into additional effects!2maintitlebar_content6641c49fd05af00
NekonyancerIf you cross out specific items or meet certain conditions, you can complete *goals,* which increase your *Star Power!* When one player completes enough *goals,* accrues enough *failures,* or completes their *crew,* the game ends, and [green]whoever has the most Star Power wins![/green]3maintitlebar_content6641c49fd05af00
NekonyancerAt the beginning of the game, each player must select a *starting color.* Multiple players can select the same color, if they want. There's no strategy behind this decision - just luck. *Click on the [red]Red[/red] button!*4button-harmony-90026641c49fd05af10button-harmony-9002 1
NekonyancerNext, BGA revealed four [red]*public goals.*[/red] Each one has a *condition* at the bottom, a *Star Power* value at the top, and usually additional *bonus effects* just under that.1dwr-card-id-20216641c4a8d38c800dwr-card-id-2021 1 dwr-card-id-2061 1 dwr-card-id-2016 1 dwr-card-id-2004 1
NekonyancerFor example, [red]*this goal*[/red] requires players to unlock their *x4 multiplier.* If they do, they'll gain 5 Star Power and an [blue]*Asset.*[/blue] Don't worry, I'll explain assets and multipliers later. [green][tip] If you want to read what condition any particular goal has, just click on the "?" in the goal's bottom-left corner![/green]2dwr-card-id-20166641c4a8d38c800dwr-card-id-2016 1
NekonyancerIn addition to public goals, each player is offered a choice between two *private goals.* Whenever a player completes a public goal, it is removed and replaced with a new one. *Private ones* can only be completed by their owners, so we don't have to race for them.3dwr-card-id-20556641c4a8d38c800
Nekonyancer*Select the goal on the right. Then click on [blue]"Keep Goal"[/blue] at the top!* The other goal will be discarded.1dwr-card-id-20586641c4bad257d10
NekonyancerNow the game will start for real! [blue]Each round is split into two phases:[/blue] *- Week Phase:* Players draft cards. *- Weekend Phase:* BGA checks to see if anyone completed goals.1archivecontrol_editmode_centercomment6641c4d2e050100
NekonyancerAt the beginning of each week, BGA deals 5 cards to each player. Each card will grant us one of the following: - An *Agenda* (yellow). - A *Crew Member* (vinyl record). - An *Asset* (Turquoise). We'll start with Crew Members.2dwr-card-id-10456641c4d2e050100
NekonyancerEach crew member has an icon in the top left, indicating their job. [img]https://x.boardgamearena.net/data/tutorials/img6785edac879b62.55955148.jpg[/img] From left to right, the jobs are *Lead Singer, Musician, Producer, Stagehand.*3dwr-card-id-10456641c4d2e050100
NekonyancerNext, scroll down a little bit. Do you see the large circular black area in the middle of our player sheet? That's our *crew!* [img]https://x.boardgamearena.net/data/tutorials/img6785edacaa10d6.63378425.jpg[/img] Each blank photo represents an open position. We'll need *1 Lead Singer, 4 Musicians, 3 Producers, and 4 Stagehands* to complete our crew!4player_name_921434876641c4d2e050100
NekonyancerApparently, Lead Singers are *NOT* Musicians in this game. Heh, that's exactly the sort of insinuation that would make a Lead Singer furious.5player_name_921434876641c4d2e050100
NekonyancerWhen we sign on a crew member (by playing their card), all the icons in the bottom-right corner of the card will be copied into the spaces on one of our blank photos. Let's sign our Lead Singer! *Select this card.*6dwr-card-id-10056641c4d2e050110
NekonyancerNow that we've chosen a card, we have to select one of our open positions. Since she's a Lead Singer, she will obviously go in our sole Lead Singer slot, which BGA has [red]circled[/red] for us.1dwr-card-id-10056641c4ef15c1500
NekonyancerIf it were *already* filled (or if we wanted to leave the slot open for a better singer later) we would instead cross off a [red]*FAIL*[/red] in the top-left corner of our player sheet. [img]https://x.boardgamearena.net/data/tutorials/img6785edacc424a9.08047861.jpg[/img] At the end of the game, we'll lose points equal to the last fail we crossed off. [red]If we get 5 fails, the game will end for everyone![/red]2maintitlebar_content6641c4ef15c1500
NekonyancerWe're obviously not going to cross off a fail here. *Click on the [red]middle[/red] of our Lead Singer slot!* [img]https://x.boardgamearena.net/data/tutorials/img6785edace887a1.23417145.jpg[/img]3dwr-area-player-921434876641c4ef15c1510
Nekonyancer*Great!* We've signed our Lead Singer! All the icons in the bottom-right corner of her card were copied onto her photo. The number in the middle was written on a *hexagon.* Remember, numbers in hexagons always represent [green]Star Power[/green] (Victory Points)!1maintitlebar_content6641c4f26cc6000
NekonyancerThe colorful icons around the hexagon represent *skills.* Whenever we sign crew members with adjacent matching skills, they create *harmony!* We actually have one harmony already, formed between our Lead Singer and the [red]Starting Color[/red] we selected earlier! [green]Hmm. I guess she really likes our logo or something.[/green]2maintitlebar_content6641c4f26cc6000
NekonyancerWhenever we create a harmony, we can cross off one icon on our *Harmony Chart,* which is located just under our crew. [img]https://x.boardgamearena.net/data/tutorials/img6785edad13f9b2.89711258.jpg[/img] In this case, we made a Red harmony, so we can cross off one icon in the Red row. BGA has helpfully [red]circled[/red] all of our options.4maintitlebar_content6641c4f26cc6000
NekonyancerAs you can see, the chart is surrounded by numbers in hexagons. [green]If we complete any row or column of harmonies, we'll gain the Star Power shown![/green]5maintitlebar_content6641c4f26cc6000
NekonyancerAnd that's not all! Many of the harmony spaces display an icon of some sort. If we cross it off, we'll trigger the corresponding bonus! *Cross off the [blue]second icon[/blue] in the row!* [img]https://x.boardgamearena.net/data/tutorials/img6785edad2e7db6.46887386.jpg[/img]6maintitlebar_content6641c4f26cc6010
NekonyancerGreat! The harmony we crossed off had a *release* icon (specifically an Album), which means we have to cross off a release as well. There are two kinds of releases: *albums* (cassette tape) and *singles* (vinyl record). [img]https://x.boardgamearena.net/data/tutorials/img6785edad48d419.20869957.jpg[/img] At the end of the game, we'll gain [green]Star Power[/green] equal to the number of *Albums* times the number of *Singles* we've released!1maintitlebar_content6641c4fd5c40200
NekonyancerFor example, if our Release tracks looked like *this* at the end of the game... [img]https://x.boardgamearena.net/data/tutorials/img6785edad75cbd9.34400298.jpg[/img] ... we would gain [green]12 Star Power![/green] (3 albums x 4 singles).2maintitlebar_content6641c4fd5c40200
Nekonyancer*Go ahead and click on the Album space BGA [red]circled[/red] for us.*3maintitlebar_content6641c4fd5c40210
NekonyancerThe space we crossed off had a [green]*Cash*[/green] bonus (💵) on it! That means we can cross off a [red]*Cash Restriction!*[/red] (💵[red]*[/red]) Many of the positions on our crew are marked by 💵[red]*[/red]. We can't fill those positions until they are crossed off!1maintitlebar_content6641c4ff9989300
NekonyancerCross off the 💵[red]*[/red] on our [red]second[/red] musician slot! [img]https://x.boardgamearena.net/data/tutorials/img6785edad974919.98619797.jpg[/img]2maintitlebar_content6641c4ff9989310
Nekonyancer*Great!* That position is now available. That was a very busy first turn! Here's a quick recap of what we accomplished... [img]https://x.boardgamearena.net/data/tutorials/img6785edadb1a637.83237962.jpg[/img] First, we signed a Lead Singer, who immediately *harmonized* with our [red]*Starting Color...*[/red]1maintitlebar_content6641c50186d1a00
Nekonyancer... which let us cross off a *Harmony* icon... [img]https://x.boardgamearena.net/data/tutorials/img6785edadd27028.58833143.jpg[/img] ... which let us cross off an *Album*... [img]https://x.boardgamearena.net/data/tutorials/img6785edadf41315.75471270.jpg[/img]2maintitlebar_content6641c50186d1a00
Nekonyancer... which let us cross off the *cash restriction* on this musician! [img]https://x.boardgamearena.net/data/tutorials/img6785edae196700.33789187.jpg[/img] We're off to a great start!3maintitlebar_content6641c50186d1a00
NekonyancerEveryone finished their first turn, so we passed the rest of our hand to the next player - [blue]*Nekonyancer*[/blue] - and received the rest of [green]*nekonekoneko4's*[/green] hand!1dwr-card-id-10666641c51b084c300
NekonyancerThe card over here is a [red]Scandal[/red] card. If we play it, we'll cross off a [red]Fail.[/red] You will almost never want to play one.2dwr-card-id-11746641c51b084c300
NekonyancerLet's play this card over here instead. It's an *Agenda Card!* When played, it will let us cross off one icon on our Agenda chart. This particular one gives us a choice between two different icons. *Click on the card!*3dwr-card-id-11006641c51b084c310
Nekonyancer*Good!* As usual, BGA has [red]circled[/red] all the matching icons on our Agenda Chart. Also as usual, if we don't want to cross off an agenda, we can instead cross off a [red]*FAIL*[/red] in the top-left corner.1dwr-card-id-11006641c535eb42200
Nekonyancer*Cross off [blue]this space![/blue]* [img]https://x.boardgamearena.net/data/tutorials/img6785edae3a1fd2.63018358.jpg[/img]2maintitlebar_content6641c535eb42210
Nekonyancer*Good!* The *Agenda* chart is similar to the *Harmony* chart. Whenever we complete a row, column, or diagonal, we'll receive the indicated bonuses!1dwr-card-id-11006641c5432747200
NekonyancerWe didn't get any cascading effects this time, so our turn is over!5maintitlebar_content6641c5432747200
Nekonyancer[blue]Turn 3![/blue] *Let's sign this trumpet player.*1dwr-card-id-10266641c5630d29c10
NekonyancerPay attention to his *skills* and the skills of our Lead Singer. [blue]Which slot should we put him in?[/blue]1dwr-card-id-10266641c5746140500
NekonyancerThe answer is the *second* one! This will create harmony with the Lead Singer! *Click on the second musician slot!* (That's the one with the cleared cash restriction.)2dwr-card-id-10266641c5746140510
NekonyancerWe formed a yellow harmony, so we can cross off a space in the yellow row. *Cross off [blue]this one![/blue]* [img]https://x.boardgamearena.net/data/tutorials/img6785edae56a3f8.06626518.jpg[/img]1maintitlebar_content6641c57660d6910
NekonyancerThat space had a cash bonus, so we can cross off another cash restriction. Take a quick look at the [red]*public goals.*[/red] [blue]Which restriction do you think we should cross off?[/blue]1dwr-card-id-20216641c5a43132c00dwr-card-id-2021 1 dwr-card-id-2061 1 dwr-card-id-2016 1 dwr-card-id-2004 1
NekonyancerIf we cross off all the cash restrictions on our musicians, we can get [blue]*this one!*[/blue] *Cross off the cash restriction on our third musician!*2dwr-card-id-20046641c5a43132c10dwr-card-id-2004 7
Nekonyancer[blue]Turn 4![/blue] Let's play this *Asset card.* Playing it will allow us to cross off one of the displayed icons on our Assets chart. It's very similar to an *Agenda card,* actually. Just a different chart. *Click on it!*2dwr-card-id-11456641c5c7844ac10
NekonyancerThis is a good chance to work toward our [blue]*Personal Goal,*[/blue] which requires us to cross out all the icons in the right column of our Assets Chart. *Cross out the smartphone in the right column!*1dwr-card-id-20586641c5d537e1310dwr-card-id-2058 7
Nekonyancer*Good!* Whenever we cross off adjacent icons on the Assets chart, we'll gain the bonus shown *between* them. For example, if we cross off the Heart later, we'll gain a Agenda bonus, allowing us to cross off any icon on the Agenda chart (the yellow chart in the top-right corner). [img]https://x.boardgamearena.net/data/tutorials/img6785edae74f480.21966040.jpg[/img]1maintitlebar_content6641c5dc1831c00
NekonyancerAt this point, each player has only one card left in their hand. Instead of passing them to the next player, we will discard them. The week will then end, and we'll move on to the *Weekend Phase!*2dwr-card-id-11066641c5dc1831c00
NekonyancerIn the *Weekend Phase,* BGA will check if anyone can complete any Public Goals. If multiple players can complete the same goal at the same time, all of them gain the points and bonuses. In this case, we can complete the last one! (Cross off all cash restrictions on musicians). *Click on [blue]"Claim Goal"[/blue] at the top!*1dwr-card-id-20046641c5f6e70e310
Nekonyancer*Great!* The goal's [green]Star Power[/green] has been filled in on our sheet *here:* [img]https://x.boardgamearena.net/data/tutorials/img6785edae8e56d4.62806290.jpg[/img] As you can see, there are six slots for goals. If anyone completes 6 goals, the game will end.1maintitlebar_content6641c60ba90d100
NekonyancerThe goal we completed has another cash bonus on it. This time, let's cross off a restriction on our Tour. *Scroll down and cross off [red]this one![/red]* [img]https://x.boardgamearena.net/data/tutorials/img6785edaeb15413.92147885.jpg[/img] [blue]I'll explain more about the tour soon.[/blue]3player_name_921434876641c60ba90d110
Nekonyancer*Good!* At the end of the Weekend, the completed goal was replaced with a [red]*new one.*[/red] [green]Then everyone was dealt 5 new cards for the next week![/green]1dwr-card-id-20656641c6265c55300dwr-card-id-2065 1
NekonyancerI was planning to demonstrate adjacent assets at this point, but *holy moly! Look at that drummer!* She will harmonize with both our trumpeter and our lead singer, AND she has high [green]Star Power![/green] *Sign her!*2dwr-card-id-10136641c6265c55310
NekonyancerGood thing we cleared the cash restriction on the third musician slot! *Put her in!*1dwr-card-id-10136641c6a645a3010
NekonyancerWe got two more harmony bonuses! Whenever we have multiple bonuses at once, we can resolve them in any order we choose. Let's start with the red one. *Cross off [blue]this space![/blue]* [img]https://x.boardgamearena.net/data/tutorials/img6785edaedc52e0.34143522.jpg[/img]1maintitlebar_content6641c6a8e896c10
NekonyancerThat triggered a *Release!* This time, it's a *Single!* *Cross off the first space on our Singles track!* [img]https://x.boardgamearena.net/data/tutorials/img6785edaf0b1a95.71991974.jpg[/img]1maintitlebar_content6641c6b649e1610
Nekonyancer*Good!* Now we have 1 album and 1 single. Remember, *Albums* X *Singles* = [green]Star Power![/green]1maintitlebar_content6641c6b9718ca00
NekonyancerNow for our yellow harmony. *Cross off [blue]this space!*[/blue] [img]https://x.boardgamearena.net/data/tutorials/img6785edaf25a2e2.69589864.jpg[/img]2maintitlebar_content6641c6b9718ca10
NekonyancerWe've triggered our first *tour* bonus! Our band starts out in a garage. Each time we get a tour bonus, we can perform at any venue that is adjacent to one we've already performed at! (Unless it's blocked by a cash restriction).1maintitlebar_content6641c6be5d84d00
NekonyancerHmm... I have a personal bad experience regarding a performance in a public park... *Select the bar!* [img]https://x.boardgamearena.net/data/tutorials/img6785edaf3e52f8.48078202.jpg[/img]2maintitlebar_content6641c6be5d84d10
Nekonyancer[green]Wow, we just keep finding perfect musicians![/green] That violinist would harmonize with both our trumpeter and our lead singer, but I have other things to teach you. *Take this asset card instead!*1dwr-card-id-11376641c6d81a52710
Nekonyancer*Cross off the microphone in the middle of our Assets chart!*1dwr-card-id-11376641c6fb0590210
NekonyancerNow we get the bonus between the icons we crossed off. It's another *Single* release! *Cross off the next Single!*1maintitlebar_content6641c6fff26c010
NekonyancerThat single gave us another *Tour* bonus! *Cross off the University!*1maintitlebar_content6641c704476de10
NekonyancerOur performance at the university gave us an *Agenda* bonus! Hmm, one of the [red]*Public Goals*[/red] requires the four central spaces to be crossed off. *Cross off [blue]this one![/blue]* [img]https://x.boardgamearena.net/data/tutorials/img6785edaf569d38.25782970.jpg[/img]1maintitlebar_content6641c70804b0710dwr-card-id-2021 1
NekonyancerThere's just one more thing I want to show you: [red]failure.[/red] *Take this card!*1dwr-card-id-10946641c7407330410
NekonyancerRemember, when you play any card, you have the option of crossing off a [red]Fail[/red] instead of whatever the card offers. In this case, the card offers a Guitar icon. If all of our guitar icons were already crossed off, we'd be *forced* to take a Fail.1dwr-card-id-10946641c7715159500
NekonyancerLet's choose to fail. Remember, this is a terrible move, made purely for your own edification. *Click on the first [red]Fail[/red] in the top-left corner!* [img]https://x.boardgamearena.net/data/tutorials/img6785edaf711622.99861371.jpg[/img]2maintitlebar_content6641c7715159510
NekonyancerOuch. Minus 2 [green]Star Power.[/green] It is worth noting, though, that the [red]second fail[/red] will give us a cash bonus.1maintitlebar_content6641c774ef53800
Nekonyancer*Okay, I think you've seen enough of the gameplay!* There are just a couple more icons to explain. [img]https://x.boardgamearena.net/data/tutorials/img6785edaf90f404.54613339.jpg[/img]: Draw an extra *skill* icon in one of [blue]*these four slots,*[/blue] allowing for extra harmonies with crew members. [img]https://x.boardgamearena.net/data/tutorials/img6785edafaba613.84687893.jpg[/img] 2maintitlebar_content6641c774ef53800
Nekonyancer[img]https://x.boardgamearena.net/data/tutorials/img6785edafd22f53.92335431.jpg[/img]: *Circle* (don't cross off) a multiplier in our *multiplier section.* [img]https://x.boardgamearena.net/data/tutorials/img6785edafe9a478.72369655.jpg[/img] If we have a multiplier circled, we can cross it off as we sign a new crew member to multiply that member's [green]Star Power![/green]3maintitlebar_content6641c774ef53800
NekonyancerFor example, if we had a *x3* multiplier, and we crossed it off as we signed this backstage guy, we'd write 15 for his [green]Star Power![/green] And before you ask, the answer is no. We can't use multiple multipliers on a single crew member.4dwr-card-id-10716641c774ef53800
NekonyancerOne last thing to explain: [green]our final score.[/green] It's just to the right of our Harmony chart. [img]https://x.boardgamearena.net/data/tutorials/img6785edb00f21c9.13479270.jpg[/img] It will keep track of all our points from... - Our crew members - Completed goals - Harmony rows/columns - Agenda rows/columns - Tour - Albums x Singles - Fails5maintitlebar_content6641c774ef53800
NekonyancerRemember, if at least one player meets one of the following conditions... [red]- Crossed off 5 fails - Completed 6 goals - Completed their crew[/red] ... then the game will end after the next *Weekend Phase.* [green]Whoever has the most Star Power wins![/green]6archivecontrol_editmode_centercomment6641c774ef53800
NekonyancerSolo Set-List---It's hard to draft cards when you play solo! Instead of drafting, you will draw 2 cards each turn. You will then get 2 options: *1.* Play one of the cards. Discard the other. *2.* Draw a 3rd card. After drawing, if two cards in your hand share a card type, you must play the odd one out. Otherwise, you can play any of the 3. Then check for completed goals. [green]For more details, check the last page of the rulebook![/green]7maintitlebar_content6641c774ef53800
Nekonyancer[blue]*Thank you for playing through this tutorial for Draft & Write Records!*[/blue] If you have any questions or comments about the tutorial, feel free to send *Nekonyancer* a message! Big thank yous go out to *Bruno Maciel* for designing this game, *Inside Up Games* for publishing, and *bennygui* for bringing it to BGA! Have fun! :D8maintitlebar_content6641c774ef53800
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Terms of Sale Security & privacy

Draft & Write Records rules: interactive tutorial
Draft & Write Records rules: interactive tutorial
Draft & Write Records rules: interactive tutorial
I agree with the Terms of Services and ask for the immediate activation of my Premium account.
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Draft & Write Records

How to play?
Competition
Tournament
Strategy tips
Options
Credits

Complete rules:

1
(en)
Official Rules
1
(ja)
『ドラフト&ライトレコーズ』の遊び方・魅力をご紹介!

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Game help:


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Game options

Game mode
Normal mode
Game speed
Turn-based • 2 moves per day (+43200 per turn (maximum 129600))
Crew Choice
Default Crew
Draft Mode
Casual

publisher

Designer: Bruno Maciel

Artist: Pedro A. Alberto

Developed by: bennygui

Release 240507-1253

Ambient music for Draft & Write Records

Ambient music provided by our partner Melodice.org



Note: 3D is experimental

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