Nekonyancer[img]https://x.boardgamearena.net/data/tutorials/img6785ec8a2c76b2.08881098.jpg[/img]
*„Nyhavn“* (New Harbor) is famous for its houses with colorful gables built along the waterside. The players face the challenge of constructing new facades in a way that fits perfectly in with this picturesque harbor scenery!
[green][tip] This tutorial is best viewed on a computer![/green]1archivecontrol_editmode_centercomment000
NekonyancerIn [red]*Copenhagen*[/red], players will collect colored cards and use them to purchase facade tiles. These tiles can then be used to build up the facades of their houses.
Players get victory points for completing *rows* and *columns* in their building. Get to *12* points or have the most points when the card deck runs out to win!2archivecontrol_editmode_centercomment000
Nekonyancer[blue]*On your turn, you can either:*[/blue]
*- Take two cards from the card row.*
OR
*- Purchase and place a facade tile.*
That's it! Simple, right?3archivecontrol_editmode_centercomment000
Nekonyancer[red]*This is your hand*[/red], just to the left of your building at ground level. You only started with two cards because you're the first player this game. Our opponent started with 3!
The only important bit of info on each card is its color. We have [red]one red[/red] and [blue]one purple.[/blue]4card_26000cards_in_hand 6
NekonyancerThis is the card row. There are *five* colors of cards, matching the colors of the facade tiles below them.
It's a good idea to accumulate several cards of the same colors, so let's pick up this purple card!
*Click on the purple card, third from the left.*5card_13010
NekonyancerGreat! When taking cards, you always get to take *2 cards that are adjacent to each other.*
Now that we took that purple card, we can either take the red card to its left or the purple card to its right.
*Click to take the purple card!*1card_466269ebddb620510
Nekonyancer*Great!*
By the way, the card row does not circle back on itself. The yellow card on the far left and the green card on the far right are *NOT adjacent.*1card_426269ebdf9187f00
NekonyancerIt's the next turn now, and there's a purple card just for us!
*Click on the purple card in the middle.*1card_666269ebf00fa4c10
NekonyancerNow we can take either the yellow card on the left or the green card on the right, but like I said earlier, we want to avoid diversity in our card colors.
Luckily, we have a trick up our sleeve!1archivecontrol_editmode_centercomment6269ebfa397d200
Nekonyancer[img]https://x.boardgamearena.net/data/tutorials/img6785ec8a558db1.42161563.jpg[/img]
This is an [red]*ability tile.*[/red] It's just under your building. Every player always starts with this specific kind of ability tile, and it allows us to *ignore the card adjacency rule* for one turn!
In a game, you'll need to click on this tile to activate it, but just click continue for this tutorial.2archivecontrol_editmode_centercomment6269ebfa397d200
Nekonyancer*Now take this red card, second from the right!*3card_616269ebfa397d210
NekonyancerYou're a natural.
Note that your ability tile flipped over to show that it has been used!1any_cards-26269ebff1f0a300
NekonyancerWe now have six cards in our hand. *The maximum hand size is seven*, so if we take two more cards this turn, we'll have to immediately discard one. Let's use some cards instead by placing a *facade tile!*
1card_616269ec1b1a87100
NekonyancerEach facade tile costs as many cards of the same color as the number of spaces that it covers.
For example, this blue tile that covers *three spaces* would cost *three blue cards.*
[green][tip]The number on the tile indicates how many of those tiles are left in the supply.[/green]2blue-3_26269ec1b1a87100
NekonyancerWe have *four purple cards*, so we can buy a purple tile that covers *up to four spaces!*
*Click on the tile or drag it over to your building!*
Note the two blue buttons that appeared at ground level. The first allows you to [blue]rotate[/blue] the tile. The second will [red]flip it over![/red]
*Click continue.*
3purple-4_26269ec1b1a87100
NekonyancerGo ahead and play around with it a little. When you're done, place it like so...
[img]https://x.boardgamearena.net/data/tutorials/img6785ec8a739d47.18413845.jpg[/img]
... and click *confirm at the top!*4archivecontrol_editmode_centercomment6269ec1b1a87110
NekonyancerGreat! There's only one restriction for tile placement: *A tile must be placed either on the bottom row or with at least one tile directly over another tile.* That means even a placement like this is allowed!
[img]https://x.boardgamearena.net/data/tutorials/img6785ec8b0e4e65.09318403.jpg[/img]1archivecontrol_editmode_centercomment6269ec3ecfdda00
Nekonyancer*Next, let's take this red card...*1card_276269ec4ec968e10
Nekonyancer*...and the green card next to it.*1card_166269ec6322ed810
NekonyancerLet's use our three red cards to play this [red]3-space facade tile![/red] This time, you'll need to position it in just the right way.
*Click on the tile or drag it to your building. Then click continue.*1red-3_26269ec75285eb00
Nekonyancer[img]https://x.boardgamearena.net/data/tutorials/img6785ec8b2e1ad1.32810646.jpg[/img]
*Reposition the tile using the blue buttons at ground level. Click confirm when your tile matches the image!*2archivecontrol_editmode_centercomment6269ec75285eb10
Nekonyancer*Great job!* [red]The bottom row of the building[/red] is now complete! Every time you complete a row, you'll score one point.
[green][tip] If every square in the row has a window, you'll score two points instead![/green]1board_cell_4_06269ec8f43fe000board_cell_0_0 1 board_cell_1_0 1 board_cell_2_0 1 board_cell_3_0 1 board_cell_4_0 1
Nekonyancer*Next, let's take this purple...*1card_296269ec9aec5f610
Nekonyancer*... and this green!*1card_706269eca1915b110
NekonyancerNow let's learn about *discounts!* If you place a facade tile *adjacent to another tile of the same color,* you'll get a [blue]one-card discount[/blue] on that tile!1archivecontrol_editmode_centercomment6269ecc51f0b500
NekonyancerClick or drag this 2-space purple tile to your building. The game won't let you position the tile like this...
[img]https://x.boardgamearena.net/data/tutorials/img6785ec8a92a517.33816098.jpg[/img]
...because that would require a second purple card that we don't have!2purple-2_26269ecc51f0b500
NekonyancerSince we only have one purple card, we need a [blue]discount[/blue] to afford this tile. That means we have to place it next to another purple tile. Position it like so...
[img]https://x.boardgamearena.net/data/tutorials/img6785ec8ab04926.15471974.jpg[/img]
... and notice that it's covering up a *coat of arms symbol.* *Then click confirm!*3archivecontrol_editmode_centercomment6269ecc51f0b510
NekonyancerGreat!
Since we covered up a [blue]*coat of arms*,[/blue] we get a special action! This action can be used to do one of the following:
*- Take a new ability tile.*
*- Place a special facade tile.* (1x1 window tile)
*- Flip over all your used ability tiles.*1archiveCommentElementPointerTargetInner6269ecdbd5d5300ability_tile_stacks 6
NekonyancerThe *special facade tiles* are self-explanatory. You can use your special action to place one in your building for free. They're perfect for filling up inconvenient holes!2white-1_96269ecdbd5d5300
NekonyancerEach ability tile is different, but you can hover over each one with your mouse to see what it does.
*Take the one that says "Both actions."*
[img]https://x.boardgamearena.net/data/tutorials/img6785ec8acd00e7.30304619.jpg[/img]
3archivecontrol_editmode_centercomment6269ecdbd5d5310
Nekonyancer*Next, let's take this blue card on the far right...*1card_496269ed2f876eb10
Nekonyancer*... and this one next to it!*1card_656269ed3d53b4510
NekonyancerLet's get even more blues!
*Take this one in the middle...*1card_46269ed821d12b10
Nekonyancer*... and the one next to it.*1card_226269ed8e9173d10
Nekonyancer*Next, click on your "both actions" ability tile.*
[img]https://x.boardgamearena.net/data/tutorials/img6785ec8aeac909.72120471.jpg[/img]
It will let us place a [red]facade tile[/red] this turn, even though we already took cards!1archivecontrol_editmode_centercomment6269ed93adf9d10
NekonyancerGreat!
*Next click this 4-space blue tile, and then on Continue.*1blue-4_26269ed972f8df00
NekonyancerPosition the tile like so...
[img]https://x.boardgamearena.net/data/tutorials/img6785ec8b48d330.06407058.jpg[/img]
... *and click confirm at the top!*2archivecontrol_editmode_centercomment6269ed972f8df10
NekonyancerGreat! We filled up this second row with [blue]all windows,[/blue] so we scored 2 points for it!
Also, we get to take a [red]special action[/red] now. We didn't cover up a coat of arms, but we filled in a row with *a coat of arms next to it,* which is just as good.1archivecontrol_editmode_centercomment6269eda7abe2600copen_coat_of_arms_5_92143487 1 board_cell_2_1 9
NekonyancerInstead of taking a new ability tile or a special facade tile, *click on one of the used ability tiles under your building.*2archivecontrol_editmode_centercomment6269eda7abe2610
NekonyancerGreat! They've been [blue]refreshed,[/blue] so we can use them again later!
There's only a couple more things to mention.1any_cards-26269edbaad1a400
NekonyancerWe went over scoring points for rows, but we haven't mentioned [green]columns[/green] as much. If you completely fill a column, you'll get *two points.* If it's completely filled with windows, you'll get a whopping *four points!*2board_cell_2_26269edbaad1a400board_cell_0_0 1 board_cell_0_1 1 board_cell_0_2 1 board_cell_0_3 1 board_cell_0_4 1 board_cell_0_5 1 board_cell_0_6 1 board_cell_0_7 1 board_cell_0_8 1
Nekonyancer[blue]*The first player to hit 12 points will immediately win!*[/blue]
Alternatively, the deck can *run out.* 2-player games will start with a special mermaid card shuffled into the bottom ten cards of the deck.
Games with 3 or 4 players will go through the deck *twice.* The mermaid card will only be shuffled into the bottom ten after exhausting the deck once and reshuffling it.3archivecontrol_editmode_centercomment6269edbaad1a400cards_remaining 1
NekonyancerDrawing the [red]mermaid card[/red] will *immediately* end the game. The turn in which the mermaid card is drawn will not be played through!
If the game ends this way, there may be a tie. In this case, the player with the fewest empty spaces in their building is the winner.4small_mermaid_card_slot6269edbaad1a400cards_remaining 1
Nekonyancer[green]*Thanks for playing through this tutorial for Copenhagen!*[/green]
If you have any questions or comments, feel free to send me, *Nekonyancer*, a message!
A big thank you goes out to *JoeProgram* for bringing this game to BGA!
Have fun! :D5archivecontrol_editmode_centercomment6269edbaad1a400
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