Opening the game box...
[Skip last moves replay]
Loading game art
Loading game log history
Table #553327365
Move #0
Progression %
It's your turn!
I would like to think a little, thank you
Previously on Castle Combo #553327365 ... ([Skip last moves replay])
historyrestartnext lognext movenext turnto end
Advanced replay features
Go to move...
Go
Go to next comment • Add a comment
Visitor-998
Please drop your comment here if you do not want to attach it to any element
Drop your image here to remove it
Quit the tutorial
Nekonyancer

Let's learn how to play Castle Combo!

Tips:

• You can press the SPACE key to make the tutorial progress instead of using buttons.

• You can use    to minimize tutorial explanations if needed.


This tutorial exists thanks to: Nekonyancer
0000
Nekonyancer[img]https://x.boardgamearena.net/data/tutorials/img6785edd6cb0649.58577596.jpg[/img] "Hark, hark, paupers and baronets, hawks and cravens! Our good king tells me to declare open the great... COMBO PARTY!" - 𝘔𝘪𝘤𝘩𝘦𝘭 𝘵𝘩𝘦 𝘮𝘦𝘴𝘴𝘦𝘯𝘨𝘦𝘳, 𝘩𝘦𝘳𝘢𝘭𝘥 𝘵𝘰 𝘩𝘪𝘴 𝘮𝘢𝘫𝘦𝘴𝘵𝘺 [green][tip] This tutorial is best viewed on a computer![/green] 1maintitlebar_content000
NekonyancerIn *Castle Combo,* each player recruits 9 characters and places them in their 3x3 card tableau. [blue]All 78 Character cards come from 2 places:[/blue] - the *Castle* (top row) - the *Village* (bottom row) The [red]*Messenger*[/red] indicates which location one can recruit from!2maintitlebar_content000messenger 6
NekonyancerEach character grants an immediate ability and, at the end of the game, scores points depending on the card's scoring condition. After everyone has played *9 turns* and has a complete 3x3 tableau of cards, [green]whoever has the most points wins![/green]3maintitlebar_content000
Nekonyancer[blue]Each turn has four steps:[/blue] *1.* Spend a key (optional) *2.* Buy a card (mandatory) *3.* Apply the card's ability (mandatory) *4.* Move the messenger and refill card rows (mandatory) Let's play through our first turn now. I'll explain the steps in more detail as we go!4maintitlebar_content000
Nekonyancer[blue]*1. Spend a key*[/blue] (optional)---Keys can be spent on two options: [red]*- Move the messenger:*[/red] Moves from the Village to the Castle or vice-versa. [red]*- Renew cards:*[/red] Discards all cards in the Messenger's location and draws replacements.5moveMessenger_button000moveMessenger_button 1 renewCards_button 1
NekonyancerEach player started the game with [green]*15🪙*[/green] and [green]*2 keys,*[/green] so we could certainly use one now if we wanted, but I think we'll save them for later. *Click on [blue]"Skip"[/blue] at the top!*6player_board_11941354010pass_button 2 overall_player_board_11941354 8
Nekonyancer[blue]*2. Buy a card*[/blue] (Mandatory)---The [red]*Messenger*[/red] is currently in the *Village* (bottom row), so we must select and buy one of the cards there. There will always be *3 cards* available in each location.1messenger66c7d35b804ee00messenger 6
NekonyancerThe cost of each card is indicated in the top-left corner. The Armorer is only 3 coins. Let's buy her! *Select the Armorer. Then click on [blue]"Buy selected card"[/blue] at the top!*2card-56-front66c7d35b804ee10buyCard_button 2
Nekonyancer*Great!* If you scroll down, you'll see that the card was moved to our *Card Tableau.* I mentioned earlier that we need to form a *3x3 square,* but we don't have to decide which slot our Armorer will occupy yet.1player_name_1194135466c7d3676171700
Nekonyancer[blue]*3. Apply the card's ability*[/blue]---Each card's ability is indicated just under its picture. This is the Armorer's ability: [img]https://x.boardgamearena.net/data/tutorials/img6785edd6ea4f99.13160537.jpg[/img] It features a "-1" coin above two flags.2player_name_1194135466c7d3676171700
Nekonyancer[img]https://x.boardgamearena.net/data/tutorials/img6785edd71356a6.13573824.jpg[/img] Silver double-tipped banners indicate *Castle* cards. Brown single-tipped banners indicate *Village* cards. This means that any Castle or Village card we purchase from now on will cost 1 coin less!3player_name_1194135466c7d3676171700
NekonyancerThe white scroll at the bottom of the card shows the card's *scoring condition.* [img]https://x.boardgamearena.net/data/tutorials/img6785edd7a6cb26.92936655.jpg[/img] At the end of the game, we'll score 3 points for each [red]red shield[/red] in the Armorer's row or column!4player_name_1194135466c7d3676171700
NekonyancerIf you forget what any of the icons represent, just click on the *"?"* in the bottom-left corner. [green]It's a Player Aid with explanations of all the iconography![/green]5bga-help_buttons66c7d3676171700
Nekonyancer[blue]*4. Move the Messenger and refill card rows*[/blue]---The Messenger will move to the other location whenever someone buys a card with this icon under its cost: [img]https://x.boardgamearena.net/data/tutorials/img6785edd7315321.29717501.jpg[/img] The Armorer doesn't have such an icon, so the Messenger didn't move.6player_name_1194135466c7d3676171700
NekonyancerThe card we purchased was replaced with another card from the appropriate deck. [blue]That's the end of our turn! Now our opponent will go.[/blue]7card-49-front66c7d3676171700
NekonyancerNext turn! Our opponent bought a card with this icon... [img]https://x.boardgamearena.net/data/tutorials/img6785edd7510f99.41750620.jpg[/img] ... so the [red]*Messenger*[/red] moved to the Castle.1messenger66c7d37ebcf8e00messenger 6
NekonyancerJust like last turn, we can choose to use a key, but I think we'll skip again. *Click on [blue]"Skip!"*[/blue]2pass_button66c7d37ebcf8e10pass_button 2
NekonyancerBefore we buy our next card, let's learn about *shields.* Each card has one or two shields in the top-right corner. [blue]There are six kinds:[/blue] Nobility / Faith / Scholarship [img]https://x.boardgamearena.net/data/tutorials/img6785edd76ba1f1.20854926.jpg[/img] (Usually found in the Castle) Military / Craftsmanship / Peasantry [img]https://x.boardgamearena.net/data/tutorials/img6785edd7892a55.16262585.jpg[/img] (Usually found in the Village)1player_name_1194135466c7d3b7912ae00
NekonyancerRemember, our *Armorer* will score points if there are [red]red shields[/red] (military) in her row or column. The Royal Guard has a red shield, so let's buy him! He will only cost 3 coins instead of 4 because of the Armorer's ability. *Click on the Royal Guard. Then click on [blue]"Buy selected card"[/blue] at the top!*2card-4-front66c7d3b7912ae10buyCard_button 2
NekonyancerGood! The Royal Guard hasn't moved to our Tableau yet because we need to tell BGA where to put him. All cards after our first card must be placed *adjacent* to at least one other card! [blue]Scroll down to our Tableau. Where do you think we should put the Royal Guard?[/blue]1player_name_1194135466c7d3bb42b1800
NekonyancerWell, the Royal Guard will score points based on [blue]*Nobility*[/blue] shields in his column. [img]https://x.boardgamearena.net/data/tutorials/img6785edd7c140b6.01786930.jpg[/img] The Armorer is not a Nobility card, so we shouldn't put them in the same column. *Place the Royal Guard to the [red]right[/red] of the Armorer!*2player_name_1194135466c7d3bb42b1810
Nekonyancer*Good!* Next, the Royal Guard's ability activated, giving both us and our opponent 1 key.1player_board_1194135466c7d3bd4954100
NekonyancerOur turn again. Hmm, the [red]*Messenger*[/red] is in the Village again. Let's examine our options. The *Revolutionary* will only score points if we don't have any blue (Nobility) shields. Our Royal Guard has a blue shield, so we definitely don't want her.1card-41-front66c7d4123aa9700messenger 6
NekonyancerThe *Spice Merchant* is pretty good. She's free, and her ability (2 coins per orange shield) will give us 4 coins (2 from herself, 2 from our Armorer). She will be worth 5 points if she's in the middle row. That's not a lot, but it's an easy condition to accommodate.2card-73-front66c7d4123aa9700
NekonyancerOoh, but look at the *Captain!* He has [red]two red shields[/red] (Military), so our Armorer will score even more points. Plus, his own scoring condition is worth more points than the Spice Merchant's. Let's go for him!3card-12-front66c7d4123aa9700
NekonyancerTo get the Captain, we'll unfortunately have to move the [red]*Messenger,*[/red] which will cost 1 key. *Click on [blue]"Move the messenger!"[/blue] at the top!*4messenger66c7d4123aa9710moveMessenger_button 2 messenger 6
Nekonyancer*Next, buy the Captain!*1card-12-front66c7d41ee0c6a10
NekonyancerScroll down to our Tableau again. We have to select a slot for him. [blue]Where do you think we should place him?[/blue]1player_name_1194135466c7d4283b84300
NekonyancerThere is only one slot from which the Captain can help the Armorer score more points while also fulfilling his own scoring condition, which is to be in the rightmost column! *Place the Captain to the [red]right[/red] of the Royal Guard!* 2player_name_1194135466c7d4283b84310
NekonyancerGreat! Remember, at the end of the game, we'll must end up with a *3x3 square* of cards. Since we now have a row with 3 cards in it, we can't make that row any longer. From now on, all our cards will have to be placed *above* or *below* our existing cards.1player_name_1194135466c7d42f7bfec00
NekonyancerNext turn! The [red]*Messenger*[/red] is in the Castle, but the cards here aren't especially good for us. The *Bombardier* in the Village would be great, so let's use another key to move the messenger. *Click on [blue]Move the messenger[/blue] at the top!*1maintitlebar_content66c7d449a87c810moveMessenger_button 2 messenger 6
Nekonyancer*Buy the Bombardier!*1card-44-front66c7d477a243f10
NekonyancerThe Bombardier will score points from [red]red shields[/red] (military) in his column, so we should put him above or below our Captain! *Scroll down. Place the Bombardier under our Captain!*1player_name_1194135466c7d47d1996710
NekonyancerThe Bombardier's ability gives us a choice between two options: 1 coin per orange shield our neighbor has or two keys. Well, our neighbor doesn't have any orange shields... *Take two keys!*1chooseCardAbility1_button66c7d47f6b1f310
NekonyancerThis time, I don't see anything in either location that's good for us, except maybe the *Spice Merchant.* Hmm. Let's use another key to discard the cards in the Village and draw 3 new cards. *Click on [blue]"Renew cards"[/blue] at the top!*1player_name_1194135466c7d4de6aec910
NekonyancerNice, a card with a [red]red shield![/red] Hmm... To take advantage of his shield, we'll have to put him in our *left* or *right* column. But according to his scoring condition, he really wants to be in the *middle.* Shoot.1card-58-front66c7d4e056da200
NekonyancerI'm a little concerned about money, so let's buy the *Vicar* instead. His ability will give us 3 coins. According to his scoring condition, we can place up to 5 leftover coins on him at the end of the game, scoring 2 points for each one. [img]https://x.boardgamearena.net/data/tutorials/img6785edd7d96595.03220964.jpg[/img] *Buy the Vicar!*2card-45-front66c7d4e056da210
Nekonyancer*Scroll down and place the Vicar above our Armorer.*1player_name_1194135466c7d510ce4d910
NekonyancerWe're off to a pretty good start. There's just one more thing I have to show you. [blue]I'll fast-forward a little bit...[/blue]1player_name_1194135466c7d5205b0c400
NekonyancerOkay. It's our opponent's turn, and they currently have *0 coins.* What can they do?1player_board_9214348766c7d576091d100
NekonyancerIf you scroll down, you'll see that they took a card and placed it *face down* in their tableau. Face down cards are free, do not have any shields, and do not score points at the end of the game. [green]However, they immediately grant 6 coins and 2 keys.[/green]1maintitlebar_content66c7d57f35d0900
Nekonyancer[blue]Okay, I think you've seen enough![/blue] The game will continue until each player has taken *9 turns* and has completed their tableau. Then BGA will count up the points!2maintitlebar_content66c7d57f35d0900
NekonyancerIn addition to points from each card's scoring condition, each player will score 1 point from each leftover key. Leftover coins are worth nothing unless they are placed on purses, like this one: [img]https://x.boardgamearena.net/data/tutorials/img6785edd8021116.94697183.jpg[/img] [green]Whoever has the most points wins![/green] Tiebreaker: Leftover coins.3maintitlebar_content66c7d57f35d0900
NekonyancerOnce you have some experience with the base game, you might consider toggling the *expansion* in the lobby options: *Out of the Oubliette!* The expansion adds 12 cards to the game with a new mechanic: *locked abilities.* [img]https://x.boardgamearena.net/data/tutorials/img69098509e715f0.88300941.jpg[/img]4maintitlebar_content66c7d57f35d0900
NekonyancerWhen you buy a card with a locked ability, BGA will take a key from the supply and place it on your card. You can use that key to *activate* the locked ability once during the game, whenever you like! If this key is not used by the end of the game, it is added to your inventory before scoring endgame points, and is thus worth 1 point.5maintitlebar_content66c7d57f35d0900
Nekonyancer[blue]*Thank you for playing through this tutorial for Castle Combo!*[/blue] If you have any questions or comments about the tutorial, feel free to send *Nekonyancer* a message! Big thank yous go out to *Grégory Grard* and *Mathieu Roussel* for designing this game, *Catch Up Games* for publishing, and *thoun* for bringing it to BGA! Have fun! :D6maintitlebar_content66c7d57f35d0900
Nekonyancer

Now you are ready for your first game!


Play Castle Combo now!

Join Board Game Arena to play 1 193 different board games online with your friends and 10 700 000 players from around the world :)



7000
3D

How to play?

Concede the game

Propose to abandon the game collectively

Switch to turn-based

3D mode

Report a bug

Return to the main website

Quit this game

Express STOP


Preferences

Display game logs
Display tooltips

Game options

Game mode
Normal mode
Game speed
Turn-based • 2 moves per day (+43200 per turn (maximum 129600))
-You- log in
This game has been updated since the start of the game: thus the replay is EXPERIMENTAL.
 
  Go to next table   [The AI is not playing... click here to relaunch it!]  Skip turn of players out of time
This player is not playing: what can I do?
{ARENA_CANNOT_PLAY_EXPLANATION}

Yes      No

Yes:

No:

Pending:

Your thinking time has expired and all your turns will be skipped.


Get back in the game


Application loading... Go back

An important BGA module could not be found, and your game cannot be loaded. %module_url%

You should try refreshing this page.

You may also try to switch to another language (English) as it may solve the issue.

Finally, if none of these work, please do the following: press F12, click on "Network" on the new panel, press F5, take a screenshot, and report a bug.

Get out of here

Connecting to your game...

{TURN_BASED_SPECIFIC_ARENA_ENDING_MSG}

Game results
Final situation
Buy this game

Game result

Recording game results + computing statistics in progress...

Statistics

-You-: It is your turn!

Play

Thank you!

You are one of our most loyal players!

Thanks to the help of its community, BGA can be enjoyed for free and only needs a little money to run.

Become a member today!


Your main exclusive benefits as Premium

Play Premium games.
Unlimited access to all Premium games for you and your friends.
Do not wait.
No waiting time when games start.
Play from the same place.
Play with friends next to you, using multiple devices or 'Hotseat' mode.
Video/Voice chat.
Integrated voice or video chat to play with your friends as if they were here.
Save 41%

Yearly Subscription

NT$95 / month

512 95

(Billed NT$1140 yearly)

Go Premium!

Go Premium!

 

Monthly Subscription

NT$160 / month

502 160

 

Go Premium!

Go Premium!

Offer a Premium membership to someone


{OFFER_MEMBERSHIP_EXPLANATION}

({CANNOT_USE_ON_YOURSELF})

{OFFER_MEMBERSHIP_EXPLANATION2}



{I_D_LIKE_TO_OFFER}:

{QUANTITY}:

{TOTAL_PRICE}: NT$

{CONTINUE}



Show more payment methods

Please select a payment method

All our payments are secured by Stripe and Paypal. Note: Your payment information is never transmitted to BGA.


Paypal (Immediate & one-time purchase)
iDEAL (Euro, Immediate & one-time purchase)
WeChat (CNY)
Credit card (NT$)
Credit card (Euro)
Credit card (US Dollar)
Credit card (Pound Sterling)
Credit card (Canadian Dollar)
Credit card (JPY)




I have been sent a Gift code: use it now!

{CURRENT_SUBSCRIPTION}

{CURRENT_SUBSCRIPTION_DESCR}

Complete list of your Premium benefits.

Play Premium games.
Ark Nova, Terraforming Mars, CATAN, Wingspan, Azul, Ticket to Ride, Carcassonne, Splendor, 7 Wonders Duel, Forest Shuffle, It's a Wonderful World, Agricola, Cartographers, Ticket to Ride: Europe, Hanabi, Sea Salt & Paper, Azul: Summer Pavilion, Space Base, Can't Stop, 7 Wonders, Gizmos, Challengers, Super Mega Lucky Box, Kingdomino, Lucky Numbers, Terra Mystica: Age of Innovation, King of Tokyo, Patchwork, Splendor Duel, Lost Cities, Draft & Write Records, Heat: Pedal to the Metal, 7 Wonders Architects, Potion Explosion, Welcome To, Faraway, Gaia Project, Pandemic, Sky Team, Flowers, A Feast for Odin, Tapestry, Terra Mystica, Captain Flip, Res Arcana, Viticulture, Railroad Ink, Great Western Trail, Newton, Scythe, Barrage, Papayoo, Earth, Living Forest, Jaipur, Akropolis, Century: Spice Road, Cat in the Box: Deluxe Edition, Next Station: London, Takenoko, The Isle of Cats, The Vale of Eternity, Bunny Kingdom, Love Letter, Sushi Go!, Break the Code, Turing Machine, Nova Luna, Sagani, Next Station: Paris, High Season, Exploding Kittens, LLAMA, Carcassonne: Hunters & Gatherers, Maracaibo, Roll for the Galaxy, Hadrian's Wall, Blood Rage, Clans of Caledonia, Caverna, Coal Baron, Beyond the Sun, Downforce, Knarr, Applejack, My City: Roll & Build, My Shelfie, Incan Gold, Nidavellir, For Sale, Sushi Go Party!, Can't Stop Express, Marco Polo II: In the Service of the Khan, Next Station: Tokyo, Looot, Tokaido, Bärenpark, Dice Hospital, Forbidden Island, Similo, Neom, Codex Naturalis, New York Zoo, Rauha, PARKS, Abyss, Decrypto, My City, Draftosaurus, Dracula vs Van Helsing, Sobek: 2 Players, Architects of the West Kingdom, Slide, Ancient Knowledge, Forever Home, MLEM: Space Agency, Railways of the World, Rainforest, Conspiracy, Canvas, Trek 12, Evergreen, Trio, Via Magica, Federation, Mr. Jack, Dog Park, Marrakech, GOLDblivion, The Builders: Middle Ages, Coup, Mandala, Glow, Botanik, Colt Express, Donuts, Fromage, Lost Seas, It's a Wonderful Kingdom, Photosynthesis, The Fox in the Forest, Romi Rami, New Frontiers, Gosu X, Terra Nova, Naishi, Villagers, Riftforce, Little Factory, Amalfi - Renaissance, The Fox in the Forest: Duet, Onitama, Line It, BuyWord, Jekyll vs. Hyde, Amazonas, Word Traveler, Bag of Chips, Pingimus, Maps of Misterra, Space Station Phoenix, I'm The Boss, Gang of Dice, The Werewolves of Miller's Hollow, D.E.I.: Divide et Impera, Turn the tide, Oxono, Libertalia, The Builders: Antiquity, The Great Split, Dice Theme Park, Undergrove, Stockpile, Tigris & Euphrates, Dragonwood, Isle of Trains: All Aboard, Morocco, Piepmatz, For the King (and Me), La Marche du Crabe, Tiwanaku, Samarkand, Con Sonar!, Tinners' Trail, Moon River, Point Salad, Mind Up!, Get on Board: New York & London, Medina, Boomerang: USA, Fleet, Splito, The Gnomes of Zavandor, Big Monster, Lumen: The Lost World, Get on Board: Paris & Roma, Flowers: A Mandala Game, Iwari, Stir Fry Eighteen, The Mother Road: Route 66, Mercado de Lisboa, Eriantys, Tucano, Mech A Dream, Nicodemus, MOW, Rest In Peace, Volto, 12 Chip Trick, Hokito, Yoxii, Nimalia, Age of Civilization, Pyramid Poker, Color Flush, Race for the Galaxy (expansions), Chakra (expansions), Puerto Rico (expansions), Memoir '44 (expansions), The Crew: Mission Deep Sea (expansions), The Crew (expansions), Ultimate Railroads (expansions), Architects of the West Kingdom (expansions), Anachrony (expansions), Imhotep (expansions), Dungeon Twister (expansions), Krosmaster Arena (expansions), Krosmaster Blast (expansions).
Create Premium game tables and invite whoever you want (Premium players or not).

Do not wait.
Get rid of the Premium advertising screen at the start of your games.

Play from the same place.
Play with someone using the same Internet connection as you, or even using the same device ('Hotseat' mode).
Only one player needs to be Premium to play from the same location as someone else.

Video/Voice chat.
Integrated voice or video chat to play with your friends as if they were here.

Statistics.
Access game statistics after each game, and study your opponents' statistics, strategies & rank evolutions.

Choose your color.
When possible, play with your favorite color.

Create tournaments.
Create your own tournaments, for friends or for everyone.

Cancel your membership anytime.

About Board Game Arena Premium

Board Game Arena's main goal is to promote board games to a large audience. This is the reason why the service is free for everyone.

As you can imagine, this website needs a lot of time and some money to keep things running smoothly. Some players are helping us with contributions or through donations. This website can only exist because of the help from these players, and to thank them we make them Premium members.


See other possibilities to help this website.

Offer a Premium membership to someone

Terms of Sale Security & privacy

Castle Combo rules: interactive tutorial
Castle Combo rules: interactive tutorial
Castle Combo rules: interactive tutorial
I agree with the Terms of Services and ask for the immediate activation of my Premium account.
stripe 0
pk_test_xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx 11941354 twd xxxxx -You- 0

Castle Combo

How to play?
Competition
Tournament
Strategy tips
Options
Credits

Complete rules:

3
(en)
English rules
1
(fr)
Règles en français
1
(ja)
『キャッスルコンボ』の遊び方・魅力をご紹介!
0
(de)
Kurzspielregel hall9000 inkl. Symbolliste

See 3 more...

Game help:


Back to game

Ranking
Current Season
Current Season All-time


  Display more...
Competitive modes and rankings have been disabled for this game (read more)

My achievements

Preferences

Display game logs
Display tooltips

Game options

Game mode
Normal mode
Game speed
Turn-based • 2 moves per day (+43200 per turn (maximum 129600))

publisher

Designer: Grégory Grard, Mathieu Roussel

Artist: Stéphane Escapa

Developed by: thoun

Release 240816-0925

Ambient music for Castle Combo

Ambient music provided by our partner Melodice.org



Note: 3D is experimental

-You-
•
0
--:--
Show cursor
nekonekoneko3
nekonekoneko3
•
0
--:--
Show cursor
Resign
Abandon
Top
BGA

Help

  • What is Board Game Arena?
  • Who are we?
  • F.A.Q.
  • Contact us / Support

Contribute

  • I'm a game publisher
  • I'm a software developer
  • I want to help BGA
  • Report a bug
  • Go Premium!

Follow us

  • Join us on Facebook
  • Follow us on Twitter
  • Notify your browser
  • Subscribe to our newsletter
Board Game Arena 129 Board Game Arena • Release 240821-1000 • Legal info • Terms of Use • Terms of Services • Privacy • Cookies π
1
2
3
4
5
6
7
8
9
10
11
12