Opening the game box...
[Skip last moves replay]
Loading game art
Loading game log history
Table #555826810
Move #0
Progression %
It's your turn!
I would like to think a little, thank you
Previously on Botanicus #555826810 ... ([Skip last moves replay])
historyrestartnext lognext movenext turnto end
Advanced replay features
Go to move...
Go
Go to next comment • Add a comment
Visitor-102
Please drop your comment here if you do not want to attach it to any element
Drop your image here to remove it
Quit the tutorial
Nekonyancer

Let's learn how to play Botanicus!

Tips:

• You can press the SPACE key to make the tutorial progress instead of using buttons.

• You can use    to minimize tutorial explanations if needed.


This tutorial exists thanks to: Nekonyancer
0000
Nekonyancer[img]https://x.boardgamearena.net/data/tutorials/img6785edd92e7659.39681347.jpg[/img] You are creating your own botanical garden! Hire a gardener and then set out to find the most beautiful plants in the world. But don’t plant them just anywhere! Your visitors have high standards and very specific expectations of what they’d like to see! [green][tip] This tutorial is best viewed on a computer![/green]1maintitlebar_content000
NekonyancerIn *Botanicus,* players will cultivate beautiful gardens to accomplish *tasks,* which grant victory points! Players will also move along 3 tracks to trigger various effects. [green]At the end of the game, whoever has the most points wins![/green]2maintitlebar_content000
NekonyancerI suggest zooming out a little bit, so you can see the entirety of the main board on one screen, like this: [img]https://x.boardgamearena.net/data/tutorials/img6785eddfbc1697.73641300.jpg[/img] If you don't, you might have to do some awkward scrolling here and there.3maintitlebar_content000
Nekonyancer[blue]Got your zoom settings all sorted out? Great![/blue] Let's find our garden. The [red]*tabs*[/red] on the left side of the screen make it easy to navigate. We're the green player, so click on the [green]*green meeple!*[/green] Then *continue* to the next step.4botanicus-tab-holder000botanicus-tab-holder 1
NekonyancerYou should be able to see our garden now! It consists of 18 plots organized into rows and columns. To the right of each row, you should be able to see two columns of tiles. These are *Tasks:* whenever we fulfill the requirement shown on one, we'll earn points! [img]https://x.boardgamearena.net/data/tutorials/img6785edd9520153.51012427.jpg[/img] For example, this Task requires us to plant three Level I plants in its row. If we do that, we'll earn 7 points!5maintitlebar_content000
NekonyancerThe Tasks in the left column are *Basic Tasks.* They are always arranged for us in a specific order. The ones in the right column are *Special Tasks.* At the beginning of the game, each player receives 5 random ones that they must arrange themselves, one per row.6maintitlebar_content000
NekonyancerEach Special Task is *locked* until the Basic Task in its row is completed, so keep both kinds in mind as you arrange the Special Tasks! *Select the Special Task in the bottom row. Drag it into the second row from the top. Then click on [blue]"Done"[/blue] at the top!*9maintitlebar_content010button_confirm 2
Nekonyancer[blue]Okay, everyone finished arranging their Special Tiles![/blue] Next, before we start taking turns, I need to explain Action Flowers and turn order. *Use the [red]tabs[/red] to find the main board again.* Each player gets 1 *Action Flower.* At the beginning of the game, they're all stacked up [red]*here.*[/red] [img]https://x.boardgamearena.net/data/tutorials/img6785edd9b913c2.51921683.jpg[/img]2player_name_1194135466cfc4ce3545800botanicus-tab-holder 6
NekonyancerTo determine who the first player is, we must examine the Flowers and apply the *at-the-top rule.* According to this rule, the higher a player's Flower is in a column, the sooner they will go. [img]https://x.boardgamearena.net/data/tutorials/img6785edd96b04c6.76680317.jpg[/img] If there are multiple Flowers in a single space, the ones on top will go sooner. [img]https://x.boardgamearena.net/data/tutorials/img6785edd982cc11.53223045.jpg[/img]4player_name_1194135466cfc4ce3545800
Nekonyancer[img]https://x.boardgamearena.net/data/tutorials/img6785edd99a2a11.05936244.jpg[/img] Right now, the [red]Neutral Flower[/red] is on top. [green]Our Flower[/green] is just under that, so we're the first player. Whenever all the Flowers are in the same column, the first player must *move* the [red]Neutral Flower[/red] to a space in the next Action Column. !!! The Neutral Flower only exists in 2-player games!5player_name_1194135466cfc4ce3545800
NekonyancerLet's do it! You may need to scroll down a little bit. *Click on [red]this space[/red] to move the Neutral Flower there!* [img]https://x.boardgamearena.net/data/tutorials/img6785edd9da4b37.12854742.jpg[/img]6player_name_1194135466cfc4ce3545810
Nekonyancer*Good!* Next, use the [red]*tabs*[/red] to go back to our garden. At the beginning of our turn, we can perform [blue]two optional actions[/blue] in any order: - Move our Gardener. - Play a Garden Card. There's a reminder in the top-left corner of our garden: [img]https://x.boardgamearena.net/data/tutorials/img6785edda002bb6.55572198.jpg[/img]1player_name_1194135466cfc524d67ec00botanicus-tab-holder 6
NekonyancerThe *Gardener* always starts in the top-right corner of our garden, and it moves *orthogonally* (up/down/left/right) from footprint to footprint. We must [red]pay 1 coin[/red] for each footprint it moves through. You should be able to see some [green]green arrows,[/green] indicating where it can move.2player_name_1194135466cfc524d67ec00botanicus-tab-holder 6
NekonyancerThe Gardener's position is important because we can only interact with plots that are *diagonally adjacent* to the Gardener. [img]https://x.boardgamearena.net/data/tutorials/img6785edda27e4b4.01493350.jpg[/img] I think it's okay for now *Click on [blue]"Done"[/blue] at the top!*3player_name_1194135466cfc524d67ec10button_done 2
NekonyancerNow for the main part of our turn: [blue]moving our Action Flower![/blue] It's just like when we moved the Neutral Flower, but this time we'll trigger effects from a space in the next Action Column! Use the [red]*tabs*[/red] to get back to the main board. You may need to scroll down a little as well.1player_name_1194135466cfc529cd9af00botanicus-tab-holder 6
NekonyancerWhen we place our Action Flower on an empty space, we'll get both the effect *on* the space (if there is one) and the effect *next to* the space. If we place our Flower on top of someone else's Flower, we'll only get the effect *next to* the space. In addition, we'll have to [red]pay 3 coins![/red]2player_name_1194135466cfc529cd9af00
NekonyancerLet's take a closer look at the spaces in the first column. [img]https://x.boardgamearena.net/data/tutorials/img6785edda421a14.54875174.jpg[/img] The *top* space will grant 3 coins to the first player to move there. The effect next to it indicates that subsequent placements will not cost money, as they normally would.3player_name_1194135466cfc529cd9af00
NekonyancerThe other spaces will let us move 1 space on the *Money Track,* 2 spaces on the *Wheelbarrow Track,* or 3 spaces on the *Shovel Track.* [img]https://x.boardgamearena.net/data/tutorials/img6785ede003ef64.95174283.jpg[/img][img]https://x.boardgamearena.net/data/tutorials/img6785ede01ac485.82616154.jpg[/img][img]https://x.boardgamearena.net/data/tutorials/img6785ede03d4ce0.71264511.jpg[/img] Since the Neutral Flower is on the Wheelbarrow space, we'll need to pay an [red]extra 3 coins[/red] to use it.4player_name_1194135466cfc529cd9af00
NekonyancerThe three aforementioned tracks stretch across the top half of the main board. Each player has a *tracker* on the leftmost space of each track. [img]https://x.boardgamearena.net/data/tutorials/img6785ede05a3953.01159821.jpg[/img] Whenever we move to a new space on a track, we can trigger the effects indicated on it!5player_name_1194135466cfc529cd9af00
NekonyancerHmm... Let's take the bottom space. *Click [red]here![/red]* [img]https://x.boardgamearena.net/data/tutorials/img6785edda64f397.96318883.jpg[/img]6player_name_1194135466cfc529cd9af10
Nekonyancer*Good!* Now we can resolve the effect, which is to move 3 spaces on the Shovel track. *Click [blue]here![/blue]*1button_action_066cfc52b81bda10button_action_0 2
NekonyancerOkay, now we have to select a destination for our shovel tracker. We were granted 3 points of movement, but there's a lot of wiggle room. We can can move farther by [red]paying 3 coins[/red] per additional space. If we don't use all our movement, we'll [green]gain 1 point[/green] per "wasted" point of movement.1player_name_1194135466cfc52d1187900
NekonyancerSome spaces cost additional coins to move to. [img]https://x.boardgamearena.net/data/tutorials/img6785edda7dbb69.95337347.jpg[/img] As you can see, BGA already calculated the total cost (and sometimes bonus points) for each destination. Let's move 3 spaces. *Click here!* [img]https://x.boardgamearena.net/data/tutorials/img6785edda95f527.35425839.jpg[/img]2player_name_1194135466cfc52d1187910
Nekonyancer*Great!* That space lets us plant three Level I plants! [img]https://x.boardgamearena.net/data/tutorials/img6785eddaade806.73546411.jpg[/img] Use the [red]*tabs*[/red] to find our garden again.1player_name_1194135466cfc52e311bb00botanicus-tab-holder 6
Nekonyancer*Click [blue]here[/blue] to resolve the first plant!*2button_action_066cfc52e311bb10button_action_0 2
NekonyancerAs I mentioned before, we can only interact with plots that are diagonally adjacent to the gardener. *Click on the plot in the [red]top-right corner![/red]* [img]https://x.boardgamearena.net/data/tutorials/img6785eddac68168.02481533.jpg[/img]1player_name_1194135466cfc52f8521a10
Nekonyancer*Great!* We planted our first plant! *Click [blue]here[/blue] so we can plant the next one!*1player_name_1194135466cfc5309c46510button_action_0 2
NekonyancerNote that the plant we just planted is *glowing,* just like the empty plots. If we click on it, we will *replace* it with another one. We obviously don't want to do that right now. *Place the plant [red]here![/red]* [img]https://x.boardgamearena.net/data/tutorials/img6785eddadef303.80594939.jpg[/img]1player_name_1194135466cfc53180f8110
Nekonyancer*[blue]One more![/blue]*1button_action_066cfc532127e910button_action_0 2
NekonyancerIt would be nice to place this plant in the top-left corner of our garden, as this would complete a Task, but our Gardener is not in position for that, and we can only move it at the beginning of our turn. Oh well. *Place it [red]here![/red]* [img]https://x.boardgamearena.net/data/tutorials/img6785eddb0fb338.23439194.jpg[/img]1player_name_1194135466cfc532c1c1d10
NekonyancerGreat job! We moved our Action Flower, which let us move on the Shovel track, which let us plant three plants. That's it for our turn! *Click on [blue]"Done"[/blue] to end our turn!*1player_name_1194135466cfc5385f2c310button_done 2
NekonyancerUse the [red]*tabs*[/red] to go back to the main board. Our opponent took this space... [img]https://x.boardgamearena.net/data/tutorials/img6785eddb3121a3.53905566.jpg[/img] ...moved one space on the money track... [img]https://x.boardgamearena.net/data/tutorials/img6785eddb4d4406.60838979.jpg[/img] ...and earned 3 coins.1player_name_1194135466cfc55c6d93a00botanicus-tab-holder 6
NekonyancerEveryone's Action Flowers are now in the same column! [img]https://x.boardgamearena.net/data/tutorials/img6785eddb6c6c39.21567478.jpg[/img] That means the *first player* has to move the Neutral Flower again! This time, the first player is [blue]nekonekoneko3[/blue] because their Flower is the highest in the column.2player_name_1194135466cfc55c6d93a00
Nekonyancer[blue]Okay, time for our second turn![/blue] First, we have to decide whether to move our gardener. We should examine our options in the next Action Column before we decide.1player_name_1194135466cfc579d4e7500
Nekonyancer[img]https://x.boardgamearena.net/data/tutorials/img6785eddba56ad4.16898576.jpg[/img] Get two Level I plants. Not a bad option. If we go here, we should probably move our Gardener first. [img]https://x.boardgamearena.net/data/tutorials/img6785eddbc73e44.21516810.jpg[/img] Get 3 coins and an *Animal.* Animals simply give us points. The more animals we have, the more points we get!2player_name_1194135466cfc579d4e7500
Nekonyancer[img]https://x.boardgamearena.net/data/tutorials/img6785eddbdf0963.24480783.jpg[/img] This effect will let us move our Gardener up to 3 spaces for free. Remember, each space of movement normally costs 1 coin. Since someone else is already on this space, we'll have to pay an additional 3 coins. Uh... this is bad. [img]https://x.boardgamearena.net/data/tutorials/img6785eddc1459a1.24512169.jpg[/img] This space will give us a Level II plant. Again, since there's another Flower here, it will cost an additional 3 coins.3player_name_1194135466cfc579d4e7500
NekonyancerLet's go with the Animal option. We won't need to move our gardener for that. *Click on [blue]"Done"[/blue] at the top!*4button_done66cfc579d4e7510button_done 2
Nekonyancer*Next, move our Action Flower to this space!* [img]https://x.boardgamearena.net/data/tutorials/img6785eddb8ccd79.50693916.jpg[/img]1player_name_1194135466cfc5845889010
NekonyancerGood! Now let's resolve the effects. *First, click [blue]here[/blue] to collect 3 coins.*1button_action_066cfc5852577110button_action_0 2
Nekonyancer*Next, click [blue]here[/blue] to gain an Animal.*1button_action_066cfc5872a97110button_action_0 2
NekonyancerThere are five animals to choose from, but there is *no difference* between them. *Take the [blue]frog![/blue]*1button_action_066cfc587e35a210button_action_0 2
NekonyancerUse the [red]*tabs*[/red] to go back to our garden. The frog was placed on the left edge of our board. It activated a space that gave us [green]3 victory points.[/green] [img]https://x.boardgamearena.net/data/tutorials/img6785eddc2becd6.53844544.jpg[/img] The next animal we acquire will give us an additional 6, then 10, 15, and 21! We can't get more animals after that.1player_name_1194135466cfc58aca95600botanicus-tab-holder 6
NekonyancerThat's it for our second turn! *Click on [blue]"Done"[/blue] to end our turn!*2button_done66cfc58aca95610button_done 2
Nekonyancer[red]*Tabs.*[/red] Main board. As you can see, all the Flowers are in the same column again, and this time we're on top! [img]https://x.boardgamearena.net/data/tutorials/img6785eddc4bfcb4.44047323.jpg[/img]1player_name_1194135466cfc58c4bf5000botanicus-tab-holder 6
NekonyancerBefore we place the Neutral Flower, let's think about our next turn. I want to complete the first row's Task, which will require [blue]*another Level I plant.*[/blue] [img]https://x.boardgamearena.net/data/tutorials/img6785eddc65c944.51685125.jpg[/img] Look at the options in the next Action Column. [blue]How can we acquire a Level I plant?[/blue]2player_name_1194135466cfc58c4bf5000
NekonyancerAssuming you didn't pick the top Action Space, [green]you're right![/green] There are actually many ways to get a Level I plant this turn. [img]https://x.boardgamearena.net/data/tutorials/img6785eddc869b82.53865264.jpg[/img][img]https://x.boardgamearena.net/data/tutorials/img6785eddca2c053.65983205.jpg[/img][img]https://x.boardgamearena.net/data/tutorials/img6785eddcc44819.63787479.jpg[/img]3player_name_1194135466cfc58c4bf5000
NekonyancerLet's get it from the *Shovel* track. We've already made some good progress there, and if we make it to the end, we'll get a bonus! *First, place the Neutral Flower here:* [img]https://x.boardgamearena.net/data/tutorials/img6785eddce6e490.32948902.jpg[/img]4player_name_1194135466cfc58c4bf5010
Nekonyancer[red]*Tabs.*[/red] Our garden. We'll need to move our Gardener if we want to plant in the top-left space. *Click on the [green]left green arrow[/green] to move the gardener!*1player_name_1194135466cfc5990961010botanicus-tab-holder 6
NekonyancerGood! That cost us 1 coin. *Click on [blue]"Done."[/blue]*1button_done66cfc59c6bb9010button_done 2
Nekonyancer[red]*Tabs.*[/red] Main board. *Move our Action Flower here:* [img]https://x.boardgamearena.net/data/tutorials/img6785eddd1285f6.57676403.jpg[/img]1player_name_1194135466cfc59e2df9110botanicus-tab-holder 6
NekonyancerOkay, click [blue]*here*[/blue] to resolve the action...1button_action_066cfc5a00518a10button_action_0 2
Nekonyancer*Then advance one space on the Shovel track!* [img]https://x.boardgamearena.net/data/tutorials/img6785eddd310c43.82126273.jpg[/img]1player_name_1194135466cfc5a19100e10
NekonyancerAlright, we have two effects to resolve from that space. *Click [blue]here[/blue] to get our Level I plant!*1button_action_066cfc5a698bfa10button_action_0 2
Nekonyancer[red]*Tabs.*[/red] Our garden. *Place the plant [red]here:[/red]* [img]https://x.boardgamearena.net/data/tutorials/img6785eddd493a28.93634005.jpg[/img]1player_name_1194135466cfc5a869cd310botanicus-tab-holder 6
Nekonyancer*Excellent!* We completed the Row 1 Basic Task, earning [green]7 points![/green] The Row 1 Special Task moved onto our board, showing that it is now completable! [img]https://x.boardgamearena.net/data/tutorials/img6785eddd6231f8.78969870.jpg[/img]1player_name_1194135466cfc5a98b5e600
NekonyancerNext, let's resolve the other effect: a Garden Card. *Click [blue]here![/blue] Then [blue]confirm[/blue] your action!*2button_action_066cfc5a98b5e610button_action_0 2
NekonyancerOkay, we drew a Garden Card! You'll find it under our Garden. You'll have to scroll down a bit. [img]https://x.boardgamearena.net/data/tutorials/img6785eddd81bf99.23361977.jpg[/img] [green]You can hover over it to see what it does![/green]1player_name_1194135466cfc5ac0718b00
NekonyancerThat's it for this turn! *Click on [blue]"Done!"[/blue]*2button_done66cfc5ac0718b10button_done 2
NekonyancerNext turn! I'm excited to use our Garden Card! Let's move our Gardener first though. [red]*Tabs.*[/red] Our garden. *Click on the [green]green down arrow[/green] to move our Gardener!*1player_name_1194135466cfc6134df3010botanicus-tab-holder 6
Nekonyancer[blue]*Done!*[/blue]1button_done66cfc64fb9bda10button_done 2
Nekonyancer[green]Okay, now let's play the Garden card![/green] Unfortunately, this step is buggy in Tutorial Mode. I'll have to play the card for you. There's nothing I can do about it. ¯\_(ツ)_/¯ I promise you'll see an option when you play a real game!1player_name_1194135466cfc6522359f00
NekonyancerOkay, the Garden card let us pay 2 coins to get two Level II plants! *Click [blue]here![/blue]*1button_action_066cfc65e6862410button_action_0 2
Nekonyancer*Place the plant here:* [img]https://x.boardgamearena.net/data/tutorials/img6785eddda2f725.50424142.jpg[/img]1player_name_1194135466cfc661593e110
Nekonyancer*Okay, now [blue]the other one![/blue]*1button_action_066cfc662c2ad210button_action_0 2
Nekonyancer*Place it [red]here![/red]* [img]https://x.boardgamearena.net/data/tutorials/img6785edddbdb491.07023777.jpg[/img]1player_name_1194135466cfc663a5aa010
Nekonyancer*Awesome!* We completed another Basic Task, opening up another Special Task! Next, we have to move our Flower. [red]*Tabs.*[/red] Main board. Hmm, there's a Watering Can in the next column. Let's see how it works. *Move here!* [img]https://x.boardgamearena.net/data/tutorials/img6785edddd67462.05778374.jpg[/img]1player_name_1194135466cfc66450a3210botanicus-tab-holder 6
Nekonyancer*[blue]Get 2 points![/blue]*1button_action_066cfc668a4d7010button_action_0 2
NekonyancerNow for the Watering Can! It will let us increase a plant's level by 1! Of course, our Gardener must be in position. *Click [blue]here![/blue]*1button_action_066cfc66a1de9e10button_action_0 2
Nekonyancer[red]*Tabs.*[/red] Our garden. *Click on the [red]Level I plant[/red] to water it!* [img]https://x.boardgamearena.net/data/tutorials/img6785eddded51d8.41425952.jpg[/img]1player_name_1194135466cfc66b5be4b10botanicus-tab-holder 6
Nekonyancer*Great!* It grew into a Level II plant! If we water it one more time, it will become a Level III plant, which will fulfill that row's Basic Task! [img]https://x.boardgamearena.net/data/tutorials/img6785edde12e336.64684695.jpg[/img]1player_name_1194135466cfc671ba76c00
NekonyancerOkay, I think you understand most of the gameplay. [blue]There's just one more thing I want to show you...[/blue]2player_name_1194135466cfc671ba76c00
Nekonyancer[red]*Tabs.*[/red] Main board. In a second, I'm going to move to this Action Space. [img]https://x.boardgamearena.net/data/tutorials/img6785edde33eb40.21306949.jpg[/img] It will let us reach the end of the Shovel track. We can't move past the end, even if we pay coins.1player_name_1194135466cfc6f19adb900botanicus-tab-holder 6
NekonyancerWhen we move there, four things will happen: [img]https://x.boardgamearena.net/data/tutorials/img6785edde540081.89676432.jpg[/img] *1.* We'll plant a Level II plant, as normal. *2.* We'll gain [red]*this bonus tile,*[/red] scoring 12 points. *3. [blue]This bonus tile*[/blue] will slide over. The next player to complete the Shovel track can take that one. *4.* Our shovel will go back to the beginning of the track, as indicated [green]*here.*[/green]2player_name_1194135466cfc6f19adb900
NekonyancerOkay! The game will continue as you've seen until everyone reaches the last Action Column, marking the end of the first round. All the Flowers will be returned to where they were at the beginning of the game. All the action spaces will flip over to reveal different effects, like this: [img]https://x.boardgamearena.net/data/tutorials/img6785edde7701b7.08880340.jpg[/img] Flip! --> [img]https://x.boardgamearena.net/data/tutorials/img6785edde92f567.01836087.jpg[/img]1player_name_1194135466cfc706a907c00
NekonyancerThen players will play through the second round, moving their Flowers from column to column, just like they did before. At the end of the second round, each player gets a special, final turn. They can move their Gardener and play a Garden card, as normal. Then, instead of moving their Flower, they can advance 1 space on any track. [img]https://x.boardgamearena.net/data/tutorials/img6785eddeabf3a1.64715824.jpg[/img] As usual, this movement can be augmented by paying coins.2player_name_1194135466cfc706a907c00
Nekonyancer[blue]Once everyone has taken their final turn, BGA will award some final points![/blue] Each player scores points for each column that is completely full of plants. This is indicated under each column in our garden. [img]https://x.boardgamearena.net/data/tutorials/img6785eddec5ff18.91744577.jpg[/img]3player_name_1194135466cfc706a907c00
NekonyancerThe amount of points gained depends on the highest level of plant in the column. [img]https://x.boardgamearena.net/data/tutorials/img6785eddee91f86.82831756.jpg[/img] According to the chart, any full column with a Level IV plant in it is worth [green]15 points![/green] Having multiple Level IV plants in the column does not increase the value.4player_name_1194135466cfc706a907c00
NekonyancerHere's an example of a completed column with a Level I plant, a Level II plant, and a Level III plant. [img]https://x.boardgamearena.net/data/tutorials/img6785eddf13da51.49243408.jpg[/img] The highest level plant is III, so the column is worth [green]9 points.[/green]5player_name_1194135466cfc706a907c00
NekonyancerFinally, each player gains 1 point for every 3 leftover coins they have. [green]Whoever has the most points wins![/green]6player_name_1194135466cfc706a907c00
NekonyancerAfter you play a few games, you might want to try the *Expert Variant!* There are a LOT of different rules, but here are the big features. *Feature #1: Uniquely-shaped boards!* [img]https://x.boardgamearena.net/data/tutorials/img6785eddf32f775.06000510.jpg[/img]7player_name_1194135466cfc706a907c00
Nekonyancer*Feature #2: Each animal unlocks a powerful ability!* For example, if a player has the *Butterfly,* each Basic Task and Special Task they complete will be worth more points! [img]https://x.boardgamearena.net/data/tutorials/img6785eddf6360e0.38391261.jpg[/img]8player_name_1194135466cfc706a907c00
Nekonyancer*Feature #3: Final Scoring cards!* Each player will choose one to keep at the beginning of the game. This one is worth 6 points for each completed row of plants! [img]https://x.boardgamearena.net/data/tutorials/img6785eddf7f9ae5.29305019.jpg[/img]9player_name_1194135466cfc706a907c00
NekonyancerIf you decide to play the Expert variant, you should read through the [red]*Expert rules pdf*[/red] first, which you can find on Botanicus's BGA page. [img]https://x.boardgamearena.net/data/tutorials/img6785eddf974832.86539065.jpg[/img] [green]But, again, you should play a few normal games of Botanicus first![/green]10player_name_1194135466cfc706a907c00
Nekonyancer[blue]*Thank you for playing through this tutorial for Botanicus!*[/blue] If you have any questions or comments about the tutorial, feel free to send *Nekonyancer* a message! Big thank yous go out to *Samuele Tabellini* and *Vieri Masseini* for designing this game, *Hans im Glück* for publishing, and *Archduke* for bringing it to BGA! Have fun! :D11player_name_1194135466cfc706a907c00
Nekonyancer

Now you are ready for your first game!


Play Botanicus now!

Join Board Game Arena to play 1 194 different board games online with your friends and 10 698 000 players from around the world :)



12000
3D

How to play?

Concede the game

Propose to abandon the game collectively

Switch to turn-based

3D mode

Report a bug

Return to the main website

Quit this game

Express STOP


Preferences

Display game logs
Display tooltips
Player boards display
Wooden tokens display
Flashing highlights

Game options

Game mode
Normal mode
Game speed
Turn-based • 2 moves per day (+43200 per turn (maximum 129600))
Expert variant
Off
-You- log in
This game has been updated since the start of the game: thus the replay is EXPERIMENTAL.
 
  Go to next table   [The AI is not playing... click here to relaunch it!]  Skip turn of players out of time
This player is not playing: what can I do?
{ARENA_CANNOT_PLAY_EXPLANATION}

Yes      No

Yes:

No:

Pending:

Your thinking time has expired and all your turns will be skipped.


Get back in the game


Application loading... Go back

An important BGA module could not be found, and your game cannot be loaded. %module_url%

You should try refreshing this page.

You may also try to switch to another language (English) as it may solve the issue.

Finally, if none of these work, please do the following: press F12, click on "Network" on the new panel, press F5, take a screenshot, and report a bug.

Get out of here

Connecting to your game...

{TURN_BASED_SPECIFIC_ARENA_ENDING_MSG}

Game results
Final situation
Buy this game

Game result

Recording game results + computing statistics in progress...

Statistics

 
 
Debug panel
Complex mode
Debug mode

-You-: It is your turn!

Play

Thank you!

You are one of our most loyal players!

Thanks to the help of its community, BGA can be enjoyed for free and only needs a little money to run.

Become a member today!


Your main exclusive benefits as Premium

Play Premium games.
Unlimited access to all Premium games for you and your friends.
Do not wait.
No waiting time when games start.
Play from the same place.
Play with friends next to you, using multiple devices or 'Hotseat' mode.
Video/Voice chat.
Integrated voice or video chat to play with your friends as if they were here.
Save 41%

Yearly Subscription

NT$95 / month

512 95

(Billed NT$1140 yearly)

Go Premium!

Go Premium!

 

Monthly Subscription

NT$160 / month

502 160

 

Go Premium!

Go Premium!

Offer a Premium membership to someone


{OFFER_MEMBERSHIP_EXPLANATION}

({CANNOT_USE_ON_YOURSELF})

{OFFER_MEMBERSHIP_EXPLANATION2}



{I_D_LIKE_TO_OFFER}:

{QUANTITY}:

{TOTAL_PRICE}: NT$

{CONTINUE}



Show more payment methods

Please select a payment method

All our payments are secured by Stripe and Paypal. Note: Your payment information is never transmitted to BGA.


Paypal (Immediate & one-time purchase)
iDEAL (Euro, Immediate & one-time purchase)
WeChat (CNY)
Credit card (NT$)
Credit card (Euro)
Credit card (US Dollar)
Credit card (Pound Sterling)
Credit card (Canadian Dollar)
Credit card (JPY)




I have been sent a Gift code: use it now!

{CURRENT_SUBSCRIPTION}

{CURRENT_SUBSCRIPTION_DESCR}

Complete list of your Premium benefits.

Play Premium games.
Ark Nova, Terraforming Mars, CATAN, Wingspan, Azul, Ticket to Ride, Carcassonne, Splendor, Forest Shuffle, 7 Wonders Duel, Agricola, It's a Wonderful World, Cartographers, Hanabi, Sea Salt & Paper, Ticket to Ride: Europe, Space Base, Azul: Summer Pavilion, Can't Stop, 7 Wonders, Challengers, Gizmos, Lucky Numbers, Kingdomino, Super Mega Lucky Box, King of Tokyo, Splendor Duel, Patchwork, Terra Mystica: Age of Innovation, Lost Cities, Heat: Pedal to the Metal, 7 Wonders Architects, Faraway, Draft & Write Records, Welcome To, Gaia Project, Flowers, Pandemic, Potion Explosion, Terra Mystica, Sky Team, Tapestry, Res Arcana, Captain Flip, Railroad Ink, Barrage, The Fox in the Forest, Scythe, Great Western Trail, Earth, Papayoo, A Feast for Odin, Living Forest, Viticulture, Akropolis, Jaipur, The Isle of Cats, The Vale of Eternity, Takenoko, Century: Spice Road, Newton, Next Station: London, Love Letter, Bunny Kingdom, Cat in the Box: Deluxe Edition, Glass Road, Maracaibo, Sushi Go!, Break the Code, Carcassonne: Hunters & Gatherers, Next Station: Paris, Turing Machine, LLAMA, Nova Luna, Hadrian's Wall, Roll for the Galaxy, Blood Rage, High Season, Exploding Kittens, Caverna, Beyond the Sun, Knarr, Sagani, Clans of Caledonia, My City: Roll & Build, Harvest, Downforce, For Sale, New York Zoo, Marco Polo II: In the Service of the Khan, Sushi Go Party!, My Shelfie, Dice Hospital, Can't Stop Express, The Fox in the Forest: Duet, Tokaido, Neom, Coal Baron, Next Station: Tokyo, Applejack, Architects of the West Kingdom, Nidavellir, Incan Gold, Codex Naturalis, Looot, Coup, Dracula vs Van Helsing, Botanik, Abyss, PARKS, Sobek: 2 Players, Similo, Bärenpark, The Builders: Middle Ages, Rainforest, Slide, Forbidden Island, Glow, Rauha, Draftosaurus, GOLDblivion, Conspiracy, Colt Express, Marrakech, Railways of the World, My City, Via Magica, Trek 12, Trio, Decrypto, Lost Seas, MLEM: Space Agency, Piepmatz, Mandala, Naishi, Evergreen, Fromage, Ancient Knowledge, Terra Nova, Donuts, Mr. Jack, Canvas, Forever Home, Federation, Romi Rami, Little Factory, Villagers, La Marche du Crabe, Line It, Stockpile, Onitama, Amalfi - Renaissance, Dragonwood, MOW, Dog Park, Bag of Chips, Gosu X, Photosynthesis, The Werewolves of Miller's Hollow, Riftforce, Turn the tide, It's a Wonderful Kingdom, New Frontiers, Mind Up!, I'm The Boss, Jekyll vs. Hyde, Maps of Misterra, D.E.I.: Divide et Impera, Nimalia, Mech A Dream, The Builders: Antiquity, BuyWord, Word Traveler, Pingimus, Dice Theme Park, Get on Board: Paris & Roma, Stir Fry Eighteen, The Great Split, Gang of Dice, Undergrove, Tigris & Euphrates, Morocco, 12 Chip Trick, Iwari, Isle of Trains: All Aboard, Space Station Phoenix, For the King (and Me), Tucano, Libertalia, Fleet, Oxono, Moon River, Amazonas, Tinners' Trail, Get on Board: New York & London, Medina, Pyramid Poker, Mercado de Lisboa, Flowers: A Mandala Game, Volto, Big Monster, Lumen: The Lost World, The Gnomes of Zavandor, Eriantys, Point Salad, Samarkand, Nicodemus, Splito, Hokito, Tiwanaku, Con Sonar!, The Mother Road: Route 66, Age of Civilization, Boomerang: USA, Color Flush, Rest In Peace, Yoxii, Race for the Galaxy (expansions), Chakra (expansions), Puerto Rico (expansions), Memoir '44 (expansions), The Crew: Mission Deep Sea (expansions), The Crew (expansions), Ultimate Railroads (expansions), Architects of the West Kingdom (expansions), Anachrony (expansions), Krosmaster Arena (expansions), Dungeon Twister (expansions), Krosmaster Blast (expansions), Imhotep (expansions).
Create Premium game tables and invite whoever you want (Premium players or not).

Do not wait.
Get rid of the Premium advertising screen at the start of your games.

Play from the same place.
Play with someone using the same Internet connection as you, or even using the same device ('Hotseat' mode).
Only one player needs to be Premium to play from the same location as someone else.

Video/Voice chat.
Integrated voice or video chat to play with your friends as if they were here.

Statistics.
Access game statistics after each game, and study your opponents' statistics, strategies & rank evolutions.

Choose your color.
When possible, play with your favorite color.

Create tournaments.
Create your own tournaments, for friends or for everyone.

Cancel your membership anytime.

About Board Game Arena Premium

Board Game Arena's main goal is to promote board games to a large audience. This is the reason why the service is free for everyone.

As you can imagine, this website needs a lot of time and some money to keep things running smoothly. Some players are helping us with contributions or through donations. This website can only exist because of the help from these players, and to thank them we make them Premium members.


See other possibilities to help this website.

Offer a Premium membership to someone

Terms of Sale Security & privacy

Botanicus rules: interactive tutorial
Botanicus rules: interactive tutorial
Botanicus rules: interactive tutorial
I agree with the Terms of Services and ask for the immediate activation of my Premium account.
stripe 0
pk_test_xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx 11941354 twd xxxxx -You- 0

Botanicus

How to play?
Competition
Tournament
Strategy tips
Options
Credits

Complete rules:

1
(en)
Rules
1
(en)
Expert rules
0
(en)
Regras em inglês [Ludopedia]
2
(de)
Regeln basis spiel und expert spiel
1
(ja)
『ボタニクス』の遊び方・魅力をご紹介!

See 2 more...

Game help:


Back to game

Ranking
Current Season
Current Season All-time


  Display more...
Competitive modes and rankings have been disabled for this game (read more)

My achievements

Preferences

Display game logs
Display tooltips
Player boards display
Wooden tokens display
Flashing highlights

Game options

Game mode
Normal mode
Game speed
Turn-based • 2 moves per day (+43200 per turn (maximum 129600))
Expert variant
Off

publisher

Designer: Samuele Tabellini, Vieri Masseini

Artist: Marcel Gröber, Franz-Georg Stämmle

Developed by: Archduke

Release 240827-1607

Ambient music for Botanicus

Ambient music provided by our partner Melodice.org



Note: 3D is experimental

-You-
•
0
--:--
Show cursor
nekonekoneko3
nekonekoneko3
•
0
--:--
Show cursor
Resign
Abandon
Top
BGA

Help

  • What is Board Game Arena?
  • Who are we?
  • F.A.Q.
  • Contact us / Support

Contribute

  • I'm a game publisher
  • I'm a software developer
  • I want to help BGA
  • Report a bug
  • Go Premium!

Follow us

  • Join us on Facebook
  • Follow us on Twitter
  • Notify your browser
  • Subscribe to our newsletter
Board Game Arena 165 Board Game Arena • Release 240828-1000 • Legal info • Terms of Use • Terms of Services • Privacy • Cookies π
1
2
3
4
5
6
7
8
9
10
11
12