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#33548: "Usage of Carcassonne on iPad, improvements of Game handling "
What is this report about?
What happened? Please select from below
Suggestion: in my opinion, the following would greatly improve the game implementation
Detailed description
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
To show the Issues I made Videos of each one, explaining what I‘d like to have changed for a better game flow and more intuitive game play.
Intro and changes with the Game surface. The room taken up by The controls and tiles overview can and should be more efficient or resizeable.
imgur.com/MRxW6uJ
Zooming part 1
Zooming on the IPad could be improved, the house button should rather focus on the last placed tile (as long as I have not placed a tile, it should also focus on the opponents last placed tile.) the house zoom should Center the viewing field with maybe 2 tiles in every direction around the last tile of interest..
imgur.com/tqAw7Ve
Zooming panning part 2
Zooming and two finger gesture is not working smoothly
imgur.com/cpekaLO
Pre pick meeple
Id like to be able to pick not only the tile I want to place but also the meeple I intend to place from the beginning.
imgur.com/5kA3tRF
Meeple placement
Meeple snaps on a placing without being able to adjust in case placing was not as desired, his issue might be solved with the zooming function from above.
imgur.com/g4P67Jf
Pre placed tiles,
Placing of tile during opponents move should be saved if I leave the table, if tiles are placed during opponents turn, tapping it when my turn stared should „activate“ it, at the moment i have to reposition it and place it back.
imgur.com/ajz2heB
Pick meeple placing, suggest meeple type placing
The meeple should be suggested by the app when zoomed in on a placed tile, the position should show what can be placed there,
imgur.com/k8UONbj
• Which browser are you using?
Safari v14
Report history
SmilingDevil • This suggestion has not been analyzed by the developers yet:
Feb 6th 2021 20:20 •
Feb 25th 2021 21:46 • If I misunderstood intentions by the current controls, pls make suggestions in the comments.
SmilingDevil • This suggestion has not been analyzed by the developers yet:
Mar 11th 2023 9:53 • Thank you for considering
SmilingDevil • This suggestion has not been analyzed by the developers yet:
May 21st 2023 23:34 • Some things ( like te activation) seem to have been introduced, thank you
GhenaW • This suggestion has not been analyzed by the developers yet:
Jul 3rd 2024 19:48 • Playing with the i pad is becoming impossible, plus something is definitely wrong with the tiles… games are more and more strange and slow
Add to this report
Please add here anything that seems relevant in order to reproduce this bug or understand your suggestion:
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.