#101617: "ELO rates of unrelated players may decrease when someone exits the game"
What happened? Please select from below
What happened? Please select from below
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# | Status | Votes | Game | Type | Title | Last update |
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Detailed description
• Please copy/paste the error message you see on your screen, if applicable.
boardgamearena.com/table?table=429152889
As in the game above, if there is a difference in ELO rates between players, the rate of an unrelated player will decrease when someone exits the game.
This is clearly unfair and should be corrected.
Due to this specification, players with higher rates will not want to match with players with lower rates.
It reduces the chances of players playing each other.• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Google Chrome v117
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
boardgamearena.com/table?table=429152889
As in the game above, if there is a difference in ELO rates between players, the rate of an unrelated player will decrease when someone exits the game.
This is clearly unfair and should be corrected.
Due to this specification, players with higher rates will not want to match with players with lower rates.
It reduces the chances of players playing each other.• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v117
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
boardgamearena.com/table?table=429152889
As in the game above, if there is a difference in ELO rates between players, the rate of an unrelated player will decrease when someone exits the game.
This is clearly unfair and should be corrected.
Due to this specification, players with higher rates will not want to match with players with lower rates.
It reduces the chances of players playing each other.• Which browser are you using?
Google Chrome v117
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
boardgamearena.com/table?table=429152889
As in the game above, if there is a difference in ELO rates between players, the rate of an unrelated player will decrease when someone exits the game.
This is clearly unfair and should be corrected.
Due to this specification, players with higher rates will not want to match with players with lower rates.
It reduces the chances of players playing each other.• Which browser are you using?
Google Chrome v117
• Which part of the rules was not followed by the BGA adaptation
boardgamearena.com/table?table=429152889
As in the game above, if there is a difference in ELO rates between players, the rate of an unrelated player will decrease when someone exits the game.
This is clearly unfair and should be corrected.
Due to this specification, players with higher rates will not want to match with players with lower rates.
It reduces the chances of players playing each other.• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Google Chrome v117
• What was the game action you wanted to do?
boardgamearena.com/table?table=429152889
As in the game above, if there is a difference in ELO rates between players, the rate of an unrelated player will decrease when someone exits the game.
This is clearly unfair and should be corrected.
Due to this specification, players with higher rates will not want to match with players with lower rates.
It reduces the chances of players playing each other.• What did you try to do to trigger this game action?
• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v117
• At which step of the game did the problem occur (what was the current game instruction)?
boardgamearena.com/table?table=429152889
As in the game above, if there is a difference in ELO rates between players, the rate of an unrelated player will decrease when someone exits the game.
This is clearly unfair and should be corrected.
Due to this specification, players with higher rates will not want to match with players with lower rates.
It reduces the chances of players playing each other.• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v117
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
boardgamearena.com/table?table=429152889
As in the game above, if there is a difference in ELO rates between players, the rate of an unrelated player will decrease when someone exits the game.
This is clearly unfair and should be corrected.
Due to this specification, players with higher rates will not want to match with players with lower rates.
It reduces the chances of players playing each other.• Which browser are you using?
Google Chrome v117
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
boardgamearena.com/table?table=429152889
As in the game above, if there is a difference in ELO rates between players, the rate of an unrelated player will decrease when someone exits the game.
This is clearly unfair and should be corrected.
Due to this specification, players with higher rates will not want to match with players with lower rates.
It reduces the chances of players playing each other.• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v117
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
boardgamearena.com/table?table=429152889
As in the game above, if there is a difference in ELO rates between players, the rate of an unrelated player will decrease when someone exits the game.
This is clearly unfair and should be corrected.
Due to this specification, players with higher rates will not want to match with players with lower rates.
It reduces the chances of players playing each other.• Which browser are you using?
Google Chrome v117
Report history
Agricola n°469154699
A player timed out during his/her last move of the game, was kicked and even therefore first place was shared between the rest of the players including myself. Because other players had lower ELO, I ended up losing points when I otherwise would have won the game and gained ELO.
See boardgamearena.com/bug?id=121841
(Link to discussion thread in the suggestion report)
So why not simply skip quiter turns if the game is at 90%+ progression? Or replace it with some dummy AI? Make it to never lost ELO/Arena Ranking on player drop?
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.