Mythic Battles: Ragnarök
In Mythic Battles: Ragnarök, take control of Norse divinities and command their forces in the ultimate conflict! While gods and mortals wage war on mighty giants and living dead, strange runes of fire materialize in the Nine Worlds. For centuries, these remnants of primal forces remained out of reach, but now those who dare to wield this awesome power may tip the balance of these world-breaking battles in their favor. The realms are crumbling, the end draws near, and only the mighty shall be remembered.
The Bifrost Bridge has collapsed, trapping Odin and his armies in Asgard. The resulting war in Midgard will be a devastating clash with no assumed victor. Will Ases and Vanes save the Nine Worlds from destruction, or will chaos shatter these realms and reduce Yggdrasil to ashes?
Mythic Battles is a 2 to 4 player legendary adventure, playable as a pure skirmish game, or as an epic saga comprised of numerous scenarios and campaigns. Glorious miniatures and stunning game boards set the scene, decks and dice decide the combat, and the draft mechanic ensures you field a mighty force, destined for glory and victory!
Number of players: 2
Game duration: 56 mn
Complexity: 4 / 5
Play Mythic Battles: Ragnarök and 846 other games online.
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Play Mythic Battles: Ragnarök and 846 other games online.
No download necessary - play directly from your web browser.
With your friends and thousands of players from the whole world.
Free.
Rules summary
Welcome to Mythic Battles: Ragnarok.
Enter the battlegrounds of ancient norse mythology, pitting your Divinity's army against another.
In Mythic Battles: Ragnarök, Skirmish Mode provides a direct and tactical gameplay experience focused on combat and strategic unit management. Here's an overview of the basic rules, starting with the win conditions:
How to Win
- Defeat a Divinity: The game ends immediately if you manage to slay an opponent's divinity (either a God or Titan).
- Absorb Divine Stones: Alternatively, you win if your divinity absorbs a total of four divine stones.
Game Setup
- Choose a Board: Agree on a game board to use.
- Determine Lead Player: Each player rolls a die; the highest roll chooses who begins.
- Recruit Your Army: Using Recruitment Points (RP), players draft their army, including gods, heroes, monsters, and troops, based on the number of players:
- 2 players: 18 RP each
- Set Up the Battlefield (In BGA Battlefields are set up for you): miniatures, divine stones, and any other game components are arranged according to the selected board/battleground.
Playing the Game
- Each turn consists of:
- Start of Turn: Draw 1 card from your deck. Optionally, pass your turn to draw an additional card.
- Activate a Unit: Discard 1 activation card to activate a unit and carry out actions.
- Perform Actions: Units can perform either two simple actions (walk, attack, claim) or one complex action (run, deploy, absorb, ascend).
- End of Turn: Decide whether to use an Art of War card to activate another unit or to perform a troop recall.
Actions
- Simple Actions:
- Walk: Move up to the unit's movement value in areas.
- Attack: Engage an enemy unit within range and line of sight.
- Claim: Take a divine stone in the same area.
- Complex Actions:
- Run: Increase movement by +1 and move.
- Deploy: Place a new unit on the battlefield in your deployment zone.
- Absorb: Divinity absorbs a divine stone they're carrying.
- Ascend: Move into a Rock terrain area from an adjacent area.
Managing Cards
- Activation Cards: Used to activate units. Each unit has a specific number of these cards.
- Art of War Cards: Versatile cards that can be used for additional activations, drawing cards, or executing special actions.
Deck Management
- When your deck runs out, shuffle your discard pile to create a new deck. Incorporate strategic use of your cards to maintain control over your army's abilities and actions.
Strategy Tips
- Balance the activation of your units to manage resources efficiently.
- Use Art of War cards strategically for crucial activations or to draw more cards.
- Position your units to take advantage of terrain and to protect your divinity while targeting your opponent's divinity and securing divine stones.