Art Thief
Four of the world’s most valuable paintings are in one museum. The master thieves Black Fox and White Tiger are teaming up to nab them all in the heist of the century. And if they have the time, they may just steal some plants as well.
Steal the paintings. Don't get caught.
Art Thief comes with an easy mode for learning to play the game, a hard mode for master thieves, and some optional rules for greater challenge.
Number of players: 1 - 2
Game duration: 15 mn
Complexity: 1 / 5
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Play Art Thief and 959 other games online.
No download necessary - play directly from your web browser.
With your friends and thousands of players from the whole world.
Free.
Rules summary
The Deck
1 Start card
18 Room cards (3 cards x 6 items) - each item has 1 card with black item square, 1 card with gray item square, and 1 card with white item square.
4 Guard cards (1 card x 4 arts) - Guards are always placed at the bottom of the deck. No plant guards.
The Heist
On your turn, draw a card and place it face up next to any room so that the squares line up. You may rotate the card if you like. Then move your pawn up to 5 squares orthogonally (not diagonally).
Black can move onto only black and grey squares.
White can move onto only white and grey squares.
If the thieves stand on the same item on two different squares during that move, you steal it.
Then if the room or guard played this turn shows the same painting or plant as two other rooms in play, choose one of those two rooms and flip it face down (either direction). It can no longer be entered or used to get items. A thief still in flipped room stays on the same tile, loses the item from that room, and must re-steal it elsewhere.
The thieves win if they steal all the items on the score sheet before the deck runs out.
The thieves lose if a guard of an item thieves do not possess is revealed.