#60821: "Rematch game changes the settings"
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What happened? Please select from below
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
n/a
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• Please explain what you wanted to do, what you did and what happened
When I hit rematch after a game has completed, the new game is automatically set to real-time play instead of the no time limit with friends.
• Which browser are you using?
Google Chrome v98
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
n/a
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• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
When I hit rematch after a game has completed, the new game is automatically set to real-time play instead of the no time limit with friends.
• Which browser are you using?
Google Chrome v98
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
n/a
• Which browser are you using?
Google Chrome v98
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
n/a
• Which browser are you using?
Google Chrome v98
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• Which part of the rules was not followed by the BGA adaptation?
n/a
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• Is the rules violation visible on game replay? If yes, at which move number?
When I hit rematch after a game has completed, the new game is automatically set to real-time play instead of the no time limit with friends.
• Which browser are you using?
Google Chrome v98
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• What was the game action you wanted to do?
n/a
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• What did you try to do to trigger this game action?
When I hit rematch after a game has completed, the new game is automatically set to real-time play instead of the no time limit with friends.
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• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v98
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• At which step of the game did the problem occur? What was the current game instruction?
n/a
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• What happened when you tried to do this game action (error message, game status bar message, ...)?
When I hit rematch after a game has completed, the new game is automatically set to real-time play instead of the no time limit with friends.
• Which browser are you using?
Google Chrome v98
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• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
n/a
• Which browser are you using?
Google Chrome v98
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
n/a
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
When I hit rematch after a game has completed, the new game is automatically set to real-time play instead of the no time limit with friends.
• Which browser are you using?
Google Chrome v98
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
n/a
• Which browser are you using?
Google Chrome v98
Report history
Here are the original, turn-based games:
* boardgamearena.com/table?table=247774141
* boardgamearena.com/table?table=247826339
My games have been turn-based no time limit games.
I think the problem stems that you must restrict the table to friends only to set the game speed to "no time limit". The rematch button seems to fail to restrict the table, thus the game speed can't be set to "no time limit" and defaults to real time normal speed.
I first reported this bug :
boardgamearena.com/bug?id=60804
This change is a burden on the users and makes the general website experience unpleasant every time we rematch.
I understand wanting to prevent abuse of the system by only allowing friends to play without a time limit. That can still stay in effect in almost every scenario. The only modification needed is for rematches to keep the same settings as the game that is being rematched. That is the only exception. And given that it would be an exception for players that have enjoyed playing with each other and want to continue playing against each other, it seems unlikely that it will lead to any system abuse.
I don't know if this is a temporary lapse or bug but hopefully it doesn't persist. I'm sure everyone likes the settings saved as they were the previous match.
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
