javasparrowWelcome to *Sky Totems*! High above the clouds you will grow your own altar: cloud tiles, columns of pedestals, and totems standing on top of them.1archivecontrol_editmode_centercomment6a9d44095de2c00
javasparrowAfter 10 rounds, the altar with the most points wins. Points come from pedestals, totems and revealed altar cards. Scores stay at 0 during the game - everything is counted at the end.2archivecontrol_editmode_centercomment6a9d44095de2c00
javasparrowOn your turn you do exactly ONE thing: *Build pedestals* or *Build a totem*. Revealing an altar card (your goal card) never costs your action - you can reveal each card once, at any time after its condition is met.3archivecontrol_editmode_centercomment6a9d44095de2c00
javasparrowThis is your altar. Your starting card placed three pedestals on a 2x2 cloud. Tip: drag the board to rotate it, use the + and - buttons to zoom.4st-alt-tile-0_06a9d44095de2c00
javasparrowThese are the *pedestal slots*. With 2 players, 3 slots are used. After each turn, empty slots get 2 new pedestals from the bag - and slots nobody takes keep piling up, so later a slot can hold 3 or 4.5st-tt-board-slot-16a9d44095de2c00
javasparrowThese two face-down altar cards are your secret goals (the panel calls them goal cards). Each scores when its condition is met and you reveal it.6st-tt-goal-A0166a9d44095de2c00
javasparrowYou are the start player. Let's *Build pedestals*: click the slot marked in red (slot 1) to take BOTH pedestals from it.7st-tt-board-slot-16a9d44095de2c10st-tt-board-slot-1 1
javasparrowThe pedestals arrive in your tray. Click the *green square* one (marked in red) - the board then lights up the column you can stack it on: the one that already has a green square pedestal. Click that column. You may only stack on the SAME type. Pedestals score 1 point each; the rare animal ones score 2 (hover a pedestal to see its type and points).1st-tt-goal-A0166a9d443c293bc11st-tt-tray-22 1
javasparrowThe pink one could only go on an empty cloud. Instead, click *Return to bag* (marked in red): every pedestal you return gives you a new cloud tile, and that grows your altar.1st-tt-goal-A0166a9d443f3ad2611st-tray-return 1
javasparrowIt went back into the bag. The bag holds every pedestal not yet on the board, and what is left, by type, is always visible in this row.1st-bag-row6a9d44428a46f00
javasparrowPlace your new cloud tile on the square marked in red, on the left side of your altar. If a column hides it, drag the board to rotate it or zoom out with the - button. A new tile must share an edge with your cloud.2st-tt-goal-A0166a9d44428a46f11st-legal-m1_0 1
javasparrowWell done - that was a full *Build pedestals* action! Your turn ends now.1archivecontrol_editmode_centercomment6a9d4444715c800
javasparrowNow your opponent plays. They take slot 2 and place both pedestals on their own altar. You never build on someone else's altar - you only compete for the shared pedestals.1st-mini-87036773-tile-0_06a9d44460446900
javasparrowAt the end of each turn, empty slots are refilled from the bag. BGA does this for you.1st-tt-board-slot-16a9d446fa2cc700
javasparrowRound 2. With 2 players the start player alternates every round, so your opponent goes first now. Watch how they return one pedestal to gain a cloud tile.1archivecontrol_editmode_centercomment6a9d449507fe300
javasparrowYour turn is played for you this time: you return one pedestal, add a cloud tile on the left, and place a pedestal on it.1st-tt-board-slot-26a9d44ab3bc9700
javasparrowRound 3: you take two identical pedestals and stack both on this column. Height matters - totems score by the height of the column they stand on.1st-alt-cube-1_0-06a9d44bf3f2b500
javasparrowTime for the second action: *Build a totem*. Each totem needs columns of a certain shape and height - click a totem tile below the board any time to see its condition and blessing in full. The *Wolf* stands on two columns of equal height (at least 2) with exactly one square between them; that middle square must not be higher and must have no totem.1st-tt-board-tile-wolf6a9d44e235e5300st-tt-board-tile-wolf 1
javasparrowYour opponent has two such columns and builds a Wolf. A Wolf scores 3 x its height: 3 x 2 = 6 points here.1st-mini-87036773-standee-wolf-0_16a9d44ee9260500
javasparrowEvery totem gives a *blessing*. The Wolf's: you MAY put one pedestal of the same type from the bag on top of each of your columns without a totem - you choose which columns, or skip. Your opponent just grew three columns.1st-mini-87036773-cube-1_0-16a9d44f96b20300
javasparrowLook at your altar: of the two squares marked in red, one column is height 2 and the other is height 1, with an empty cloud between them. One more pedestal on the low one and you can build a Wolf too.1page-title6a9d45170bef200st-alt-tile-0_0 1 st-alt-tile-m2_0 1
javasparrowYour turn. Take the slot marked in red (slot 3) - it holds the blue pedestal you need.2st-tt-board-slot-36a9d45170bef210st-tt-board-slot-3 1
javasparrowClick the *blue* pedestal (marked in red) - the board then lights up your low column with the blue pedestal. Click that column to stack it.1st-tt-goal-A0166a9d451dcf58011st-tt-tray-73 1
javasparrowNow the two orange ones: click the first (marked in red), then click your orange column marked in red to stack it - it already has two orange pedestals.1st-tt-goal-A0166a9d45204087a11st-tt-tray-39 1 st-legal-1_1 1
javasparrowAnd stack the last orange pedestal on the same column (marked in red).1st-tt-goal-A0166a9d45216f20911st-tt-tray-43 1 st-legal-1_1 1
javasparrowYour Wolf columns are ready - the turn ends here.1archivecontrol_editmode_centercomment6a9d4522b482200
javasparrowYour opponent goes first this round and builds pedestals.1archivecontrol_editmode_centercomment6a9d45410220c00
javasparrowYour turn: you build the Wolf on the two prepared columns. In a real game you click *Build: Wolf* in the action bar, then one of the lit columns - the tutorial cannot show that button, so this move is played for you.1st-tt-board-tile-wolf6a9d45638f6bd00
javasparrowYour Wolf is up - 6 points (counted at the end)! Now its blessing: you may choose columns to grow, or skip. Here three columns get one more pedestal each.1st-alt-standee-wolf-m2_06a9d456db4ea600
javasparrowRound 7. The *Cat* is special: nobody builds it. The moment one of your columns reaches height 6, a Cat appears on it and scores 1 x its height.1st-tt-board-tile-cat6a9d459fabfa300
javasparrowTake the slot marked in red (slot 2) - four pedestals!2st-tt-board-slot-26a9d459fabfa310st-tt-board-slot-2 1
javasparrowClick the first orange pedestal (marked in red) and stack it on your tall orange column (marked in red).1st-tt-goal-A0166a9d45a196a4e11st-tt-tray-35 1 st-legal-1_1 1
javasparrowNext orange one: place it on the empty cloud marked in red.1st-tt-goal-A0166a9d45a338bb511st-tt-tray-37 1 st-legal-1_2 1
javasparrowStack the last orange one on the same square (marked in red).1st-tt-goal-A0166a9d45a4493f511st-tt-tray-42 1 st-legal-1_2 1
javasparrowFinally the dark blue *bird* pedestal (marked in red): stack it on the column marked in red - the one that already has bird pedestals.1st-tt-goal-A0166a9d45a533e2411st-tt-tray-108 1 st-legal-0_1 1
javasparrowYour column reached height 6 - a Cat appears on it! Cat blessing: look into the bag and choose 2 pedestals of different types. Here they are chosen for you (in a real game you pick them in the bag row).1st-alt-standee-cat-1_16a9d45a65245a00
javasparrowAltar cards: your opponent reveals *Mirror Image* for 2 points and gets a pedestal from the bag as a reward. You reveal a card by clicking it in your hand, at any moment once its condition is met - each card only once.1st-tt-mini-87036773-A0156a9d45c58b2be00
javasparrowThe *Horse* needs two adjacent columns whose heights differ by exactly 2 (the lower one needs at least 1 pedestal). It scores 2 x the taller column. Its blessing is an *extra turn*.1st-tt-board-tile-horse6a9d45d0164dd00
javasparrowYour opponent builds a Horse on heights 4 and 2 ... and immediately takes another action.1st-mini-87036773-standee-horse-1_m16a9d45d5df8bb00
javasparrowOne totem is left: the *Bird* covers an L of three squares of equal height (at least 2) and scores 3 x its height. Blessing: 3 cloud tiles, then 3 random pedestals from the bag.1st-tt-board-tile-bird6a9d4618a0b1400
javasparrowAfter round 10 comes *Last totem*: everyone may build one final totem. Then the face-down cards are revealed and the score sheet is shown.2st-tt-board-round6a9d4618a0b1400
javasparrowThat's all you need to play! Start with the Beginner set (the Dragon totem is an advanced option). In a real game, the ? button at the top of the screen opens a summary of every rule. Have fun in the clouds!3archivecontrol_editmode_centercomment6a9d4618a0b1400