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Nekonyancer

Let's learn how to play Perfect Words!

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• You can press the SPACE key to make the tutorial progress instead of using buttons.

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This tutorial exists thanks to: Nekonyancer
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Nekonyancer[img]https://x.boardgamearena.net/data/tutorials/img6785ed35ade087.24714720.jpg[/img] Perfect Words is a *word association* game! Players cooperate to create a crossword puzzle grid and then guess the associated clues. [green][tip] This tutorial is best viewed on a computer![/green]1player_board_11941354000
NekonyancerEach turn, one player will select a word tile from the [red]*available supply*[/red] and place it in our collective [blue]*crossword grid.*[/blue] Whenever a row of words is formed, we must also place an *arrow tile* next to it. [img]https://x.boardgamearena.net/data/tutorials/img6785ed35d06d64.26680871.jpg[/img]2player_board_11941354000o-market 1 o-grid 2
NekonyancerLooks like [red]*neko3*[/red] already placed the first word: *Foot!*3o-grid000
NekonyancerWe should place another word next to it that forms an *obvious* association. Hmm... how about "Gray"? [blue]Is there an obvious association between "Foot" and "Gray"?[/blue]4player_board_11941354000
NekonyancerWell, I certainly can't think of one! Let's think of something else. [red]Foot + Giant = Sasquatch?[/red] Too culturally specific. [red]Foot + Power = Kick?[/red] Maybe that could work. Ooh, how about [red]Foot + Rope = Shoelaces?[/red] That sounds pretty obvious to me!5player_board_11941354000
Nekonyancer*Click on "Rope"!* Possible placements for the tile have now been highlighted in white. Note that we can only place *orthogonally* adjacent to existing tiles, not *diagonally.* *Place the tile to the right of "Foot"!*6player_board_11941354010
Nekonyancer[green]Great![/green] As soon as we placed the Rope tile, a new tile was drawn to replace it. (Art)1player_board_11941354650b82bbce50300
NekonyancerWe just created a *row* of words, so we must place the first *arrow tile* so that it points to the row. [green][tip] The stack of arrow tiles is numbered from 1-10, in order.[/green] *Click on the space to the right of our row! Then [red]confirm[/red] your action!*2player_table_status_92143487650b82bbce50310
NekonyancerGreat! [blue]Now it's our partner's turn to place a word...[/blue]1player_board_11941354650b82ca0d0a300
NekonyancerLook at what they placed. (You might need to scroll down.) [red]Grass + Rope...[/red] What do you think? Maybe [green]Vine?[/green] I hope our partner has the same idea as us!1player_table_status_92143487650b8321d1bc300
NekonyancerAlso, note that this Arrow Tile happens to have *two* arrows on it. Eventually, we'll have to make another row here, extending to the left. [red]The game won't end unless every arrow points to a row![/red]2pw-arrow_button-2650b8321d1bc300
NekonyancerIt's our turn. *Select "Feline!" Place it above "Foot" and to the left of "Grass"!*3player_table_status_92143487650b8321d1bc310
NekonyancerTime to place another Arrow Tile. We've actually created two rows this turn, but only one Arrow Tile can be placed at a time. *Place the arrow tile next to "Feline"! Then [red]confirm![/red]*1player_table_status_92143487650b834e5c32510
Nekonyancer[blue]Okay![/blue] I think you get the idea now. Again, the game will continue as you've seen until every single arrow points to a row of tiles. Then we get to the best part! [green]I'll skip forward to it now...[/green]1player_table_status_92143487650b835a3708200
Nekonyancer[green]Still with me? Okay, good![/green] The crossword grid is now complete! At this point, each player gets a list. You might have to *scroll down* to see it. Each player must write whatever association they think best sums up each group of words.1player_table_status_92143487650b863313a1500
NekonyancerAssociations with multiple words are fine, but it is forbidden to use a word with a *common root!* [red]For example, pirate + steal CANNOT equal piracy, because pirate and piracy have the same root![/red]2player_table_status_92143487650b863313a1500
NekonyancerHere's what I came up with: [img]https://x.boardgamearena.net/data/tutorials/img6785ed35f16e97.66382466.jpg[/img] What do you think? Not bad, right? I'll go ahead and *submit* these answers. If our partners' answers match ours, we'll score points!3player_table_status_92143487650b863313a1500
NekonyancerThe number of points gained per clue depends on the number of players and how many answers match. *2 players:* 2 matching answers = 2 points. *3/4 players:* 2 matching answers = 1 point. 3/4 matching answers = 2 points. *5/6 players:* 3 matching answers = 1 point. 4/5/6 matching answers = 2 points.4player_table_status_92143487650b863313a1500
NekonyancerNow that all players have confirmed their answers, it's time to apply *double* or *nothing* modifiers. Basically, we will *strike* one group from the list and *double* the point value of another group. Players can't discuss what they wrote for their associations, but they CAN discuss which ones were more or less difficult.2player_table_status_92143487650b86f58f7d700
NekonyancerWhich one do you think is the hardest? For which group of words do you think it is the least likely that our partner's answer matches ours? [red]Mmm... I think #6. Let's strike it from the list.[/red] In a real game, you'd click on [blue]*"Place Nothing tile"*[/blue] at the top, then click on the [red]*indicated space*[/red] next to "6." and under "X." The tutorial system is buggy though, so I'll do it for you.3player_table_status_92143487650b86f58f7d700button_place_x0 2 dbnogrid_cell_5_2 1
NekonyancerNow for the *Double* tile. Which group of words has the most obvious association? Let's go with [red]*5.*[/red] I'll click on it for you.1player_table_status_92143487650b8700b9e4500dbnogrid_cell_4_1 1
Nekonyancer[green]Looks like our partner agrees with us![/green] No points will be awarded for *#6,* but double will be awarded for *#5!*1dbnogrid_cell_5_2650b8718983b000
Nekonyancer[blue]Okay, all the players' answers have been revealed![/blue] Unfortunately, scoring them requires a human touch.3player_table_status_92143487650b871898e7e00
NekonyancerFor #1, we wrote [blue]*"shoelaces,"*[/blue] and our partner wrote [red]*"knot."*[/red] That's obviously not the same. If this were a real game, we could mark "All answers are different" by clicking on it. [green]After you "Continue," scroll down to find the next box.[/green]4pw-verify-0650b871898e7e00
Nekonyancer[red]*T-rex*[/red] vs [blue]*Trex.*[/blue] I think that's close enough, don't you? In this case, we'd click on both T-rex and Trex to mark them as matching answers.5pw-verify-9650b871898e7e00
NekonyancerOnce all players agree on matches, the score is finalized! [img]https://x.boardgamearena.net/data/tutorials/img6785ed36245426.50548592.jpg[/img] [img]https://x.boardgamearena.net/data/tutorials/img6785ed364451d3.43241726.jpg[/img] Do you have what it takes to be a *perfect master?*6player_table_status_92143487650b871898e7e00
Nekonyancer[blue]*Thank you for playing through this tutorial for Perfect Words!*[/blue] If you have any questions or comments about the tutorial, feel free to send *Nekonyancer* a message! A big thank you goes out to *Moof* for bringing this game to BGA! Have fun! :D7player_table_status_92143487650b871898e7e00
Nekonyancer

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Perfect Words

How to play?
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(en)
Short Rules Summary and Description of Variants
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(ja)
『パーフェクトワード』の遊び方・魅力をご紹介!
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Règles FR

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publisher

Designer: Paul-Henri Argiot

Artist: Christine Alcouffe

Developed by: Moof

Release 230918-0956

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