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gideon142

Let's learn how to play Lure!

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This tutorial exists thanks to: gideon142
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gideon142Welcome to *Lure,* a 2-5 player game about rolling dice to catch fish. [img]https://x.boardgamearena.net/data/tutorials/img6785edb9c07ce2.29474407.jpg[/img]1archivecontrol_editmode_centercomment000
gideon142Each turn is broken up into 3 phases: [blue]splash,[/blue] [red]cast,[/red] and [green]fish.[/green]2available_fish000fish_deck_counter 7 available_fish_item_8 8 available_fish_item_21 8 available_dice_wrap_85761427 6
gideon142In the first phase (the [blue]splash[/blue] phase) 3 [green]fish cards[/green] are drawn from the [blue]fish deck.[/blue] *(Only 2 fish cards are drawn in 2 or 3 player games.)*3deck_fish_wrap000fish_deck_counter 7 available_fish_item_8 8 available_fish_item_21 8
gideon142As you can see, BGA has already done this phase for the first turn.4available_fish_item_21000
gideon142In the second phase (the [red]cast[/red] phase) each player secretly chooses some number of dice to play from the 7 shown below.5available_dice_wrap_85761427000available_dice_wrap_85761427 6
gideon142Of the 7 dice each player has [green]5 normal 6-sided dice,[/green] [red]1 12-sided die,[/red] and [blue]1 20-sided die.[/blue] *When either a 12 or 20-sided die is played, the player cannot use the same die again during the next turn and must wait a turn to reuse that die.*6available_dice_wrap_85761427000available_dice_85761427_item_1 1 available_dice_85761427_item_2 2 available_dice_85761427_item_3 3 available_dice_85761427_item_4 3 available_dice_85761427_item_5 3 available_dice_85761427_item_6 3 available_dice_85761427_item_7 3
gideon142The [blue]special dice[/blue] are especially helpful when you need high rolls to catch a fish.7available_dice_wrap000available_dice_85761427_item_1 2 available_dice_85761427_item_2 2
gideon142Do the [red]cast phase[/red] now by clicking on the [blue]three highlighted dice,[/blue] then [red]confirm selection[/red] at the top.1archivecontrol_editmode_centercomment6688916d1df9410btnBidSelect 1 available_dice_85761427_item_3 2 available_dice_85761427_item_4 2 available_dice_85761427_item_5 2
gideon142After all the players choose which dice to play, *the player who chooses the least dice, rolls all of them first.* In this case we chose [red]3 dice[/red] while our opponent chose [green]4[/green], so we roll first.1archivecontrol_editmode_centercomment6688918174f4000bid_dice_wrap_85761427 1 bid_dice_wrap_96262579 3
gideon142In the case of multiple players choosing the same amount of dice they will both roll at the same time, and the player with the lower total will catch fish first.2archivecontrol_editmode_centercomment6688918174f4000
gideon142After the rolling comes the third and last phase, (the [green]fish[/green] phase) In the [green]fish[/green] phase, the player who has just rolled will capture all the fish they can.3archivecontrol_editmode_centercomment6688918174f4000
gideon142*Each fish has requirements that your dice roll must fulfill to catch the fish.* These requirements can be seen at the bottom of each fish card or by hovering your cursor over the card.4archivecontrol_editmode_centercomment6688918174f4000
gideon142The most common requirements are the sum of all rolled dice like the 4+ on the [green]river herring[/green], and specific numbers like the 3 on the [blue]bluegill[/blue]5archivecontrol_editmode_centercomment6688918174f4000available_fish_item_8 3 available_fish_item_21 2
gideon142Our roll only fulfills the requirements of the right card, the river herring. *Hit done to confirm your roll and take the fish.*6bid_dice_wrap_857614276688918174f4010btnRollConfirm 16
gideon142*Each [green]fish[/green] captured scores points.* The points each [green]fish[/green] score are shown in the top right corner of each [blue]fish card.[/blue] As you can see on the [red]player panel[/red] we currently have 1 fish and 3 points.1archivecontrol_editmode_centercomment66889188d0a9200available_fish_item_21 2 overall_player_board_85761427 1
gideon142After every player finishes catching fish the next turn starts.1archivecontrol_editmode_centercomment6688918f147e000
gideon142As you can see 1 of the new [green]fish cards[/green] that was drawn has a different symbol on its requirements. *That symbol means a [blue]lure[/blue] must be played to catch that [green]fish.[/green]*2archivecontrol_editmode_centercomment6688918f147e000available_fish_item_12 3 available_dice_85761427_item_105 2 lure_counter_96262579 2
gideon142Lures come in 3 different types: [red]Adjust,[/red] [green]extra die,[/green] and [blue]boast.[/blue] *After a lure is used it gets discarded.*3archivecontrol_editmode_centercomment6688918f147e000
gideon142*An [red]adjust lure[/red] lets you change any dice number up or down by 1 after rolling.* Never above or below the original parameters of the dice. E.g. a 6-sided die can't be adjusted to 7.4archivecontrol_editmode_centercomment6688918f147e000
gideon142An [green]extra die lure[/green] comes in numbers 1-6 and act as a die roll of that number when played. *[green]Extra dice lures[/green] do not count as playing a die in terms of roll order.*5archivecontrol_editmode_centercomment6688918f147e000
gideon142A [blue]boast lure,[/blue] like the one we have next to our dice, will score you 2 extra points and be removed from the game if played in a round where you catch fish.6archivecontrol_editmode_centercomment6688918f147e000available_dice_85761427_item_105 2
gideon142Play the [blue]boast lure[/blue] and the highlighted dice to hopefully catch a fish.1archivecontrol_editmode_centercomment668891a20ad3010btnBidSelect 16 available_dice_85761427_item_105 2 available_dice_85761427_item_3 2 available_dice_85761427_item_4 2 available_dice_85761427_item_5 2
gideon142Because our opponent didn't catch any fish with their roll, they drew a new lure as a consolation prize.1archivecontrol_editmode_centercomment668891bc58d4f00
gideon142Hit done to secure the yellow perch and the extra 2 points from the [blue]boast lure.[/blue]2archivecontrol_editmode_centercomment668891bc58d4f10btnRollConfirm 16
gideon142*Did BGA just draw an extra fish card and give us a lure?!* Yep! sometimes there are [red]fish with special symbols in the top left corner that have effects when the card is drawn.[/red]1archivecontrol_editmode_centercomment668891c1340f500available_fish_item_20 1 available_fish_item_26 1
gideon142The [red]bullhead card[/red] made us draw an extra [green]fish card,[/green] and the [blue]striped bass card[/blue] made each player draw a new lure token.2archivecontrol_editmode_centercomment668891c1340f500available_fish_item_20 1 available_fish_item_26 2
gideon142The game ends 1 turn after the [blue]fish deck[/blue] is empty, whoever has most total points by then wins.3fish_deck_counter668891c1340f500fish_deck_counter 2
gideon142BGA also has an expansion for *Lure* that adds a 4-sided die, new [green]fish cards,[/green] and more!4archivecontrol_editmode_centercomment668891c1340f500
gideon142That is all the rules of the game. *Thank you for playing my tutorial.* If you have any feedback for this tutorial feel free to reach out to me (gideon142) on BGA. Thanks to *Satoru Nakamura* for designing the game, Thanks to *Allplay* for publishing the game, and thanks to *ufm* for the BGA adaptation.5archivecontrol_editmode_centercomment668891c1340f500
gideon142!!! *Tutorials need a 4.2/5 average rating to be promoted. Please rate the tutorial 5 stars so more people can learn the game.*6archivecontrol_editmode_centercomment668891c1340f500
gideon142

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Lure

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『ルアー』の遊び方・魅力をご紹介!
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Designer: Satoru Nakamura

Artist: Daniel Profiri, Anca Gavri

Developed by: ufm

Release 240623-0040

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