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Nekonyancer

Let's learn how to play Looot!

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This tutorial exists thanks to: Nekonyancer
0000
Nekonyancer[img]https://x.boardgamearena.net/data/tutorials/img6785ed8fa15f12.25151931.jpg[/img] You and your fellow Vikings are raiding a new land for precious resources! Fill your longships and complete construction projects to earn points. Store up the most riches, and you'll be crowned Jarl of the Vikings! [green][tip] This tutorial is best viewed on a computer![/green]1maintitlebar_content000
NekonyancerIn Looot, players will take turns placing a Viking onto a space, claiming a *resource* from that space and *buildings* from adjacent spaces. To score points, the proper resources and buildings must be placed adjacent to *Longships* and *Construction Sites.* [green]When everyone has run out of Vikings, whoever has the most points wins![/green]2maintitlebar_content000
Nekonyancer[blue]You can perform the following actions on your turn:[/blue] *Mandatory:* • Place one Viking. *Conditional:* • Capture a building. • Complete a construction site. *Optional:* • Select a longship. • Use a shield. • Claim a trophy.3maintitlebar_content000
Nekonyancer[blue]Let's start with the mandatory action: placing a Viking.[/blue] Vikings must be placed *adjacent* to a Longship (the spaces with thick blue outlines) or another Viking. If you look carefully at the map, you'll see that BGA has helpfully bracketed all the valid spots for you!4maintitlebar_content000
NekonyancerThis space has *sheep* on it. If we place a Viking here, we'll gain a sheep! *Click on the [red]X![/red]*5maphex_selector_4_3010maphex_selector_4_3 13
Nekonyancer*Good!* Now BGA wants to know where we want to place our sheep. Scroll down a little bit so you can see our entire personal board.1token_1006608e8a9cd38b00
NekonyancerAs you can see from the brackets all over our personal board, there are *no adjacency restrictions* like there are for Vikings.2token_1006608e8a9cd38b00
NekonyancerEach player has three *Construction Sites* on their board. Each one has 3, 4, or 5 icons on it, showing what resources it requires. If we place all the indicated resources next to a site, it will flip over and score points!3token_666608e8a9cd38b00
NekonyancerFor example, this site over here requires a sheep, an axe, and two watch towers. When it flips over, we'll score 7 points! [green][tip] You can hover over it for a closer look![/green]4token_656608e8a9cd38b00
NekonyancerBy the way, [red]*this icon*[/red] is *NOT* an Axe resource. It's a special space that is reserved for our *trophy.* Everyone has a reserved spot just like it on their board. [green]I'll explain more about trophies later.[/green]5board_11941354_1_16608e8a9cd38b00board_11941354_1_1 1
NekonyancerLet's place our plundered sheep next to that site. *Click on the [red]X![/red]*6board_selector_11941354_1_26608e8a9cd38b10board_selector_11941354_1_2 13
NekonyancerIf you scroll up to our [blue]*Player Info Panel,*[/blue] you'll see that we now have *1 point!* That's because - as you can see in the *Values chart* - each sheep on our board is worth 1 point... [red]for now.[/red]1player_scores_119413546608e8b1cccda00overall_player_board_11941354 7
NekonyancerThe sheep wasn't the only thing our Viking plundered! We placed it next to a House space, triggering a *Conditional action!* Whenever we place a Viking next to a House, we get one!2token_226608e8b1cccda00
NekonyancerThis construction site requires an adjacent house. *Click on the [red]X![/red]*3board_selector_11941354_1_66608e8b1cccda10board_selector_11941354_1_6 13
NekonyancerBy the way, we can acquire multiple buildings from a single building space, but the supply is limited. [green]This space only has one more house![/green]1token_226608e8b90155a00
NekonyancerOkay, we performed our *mandatory* action and triggered a *conditional* action. Next, let's perform an *optional* action: [green]selecting a longship.[/green] Longships are basically extra construction sites. If we place the right resources next to them, they'll score points!2pagemaintitletext6608e8b90155a00
NekonyancerThere are five different longships we can choose from. [red]*Take this one!*[/red]3tmp_btn_token_216608e8b90155a10btn_21 6
NekonyancerIt is *critical* to keep in mind that resources and buildings can count toward *multiple* adjacent sites and longships. To get the most value out of our resources, we'll have to plan ahead and place our tiles very carefully. [blue]With that in mind, where do you think we should place this longship?[/blue]1token_216608e91f39acf00
NekonyancerWell, the longship requires a sheep, right? Next to the sheep would make sense! *Click on the [red]X![/red]*2board_selector_11941354_1_36608e91f39acf10board_selector_11941354_1_3 13
NekonyancerWhen Longships are completed, they increase the value of a certain resource or building on our board. But beware - each *incomplete Longship* is worth [red]minus 5 points[/red] at the end of the game!1token_216608e92ab45a700
NekonyancerSelecting a Longship is usually the last thing we can do on our turn. *Click on [red]"End turn."[/red]*2btn_endturn6608e92ab45a710btn_endturn 1
NekonyancerAs you can see, a *new Longship* sailed in to replace the one we took. [blue]Now our opponent will take their turn![/blue]1token_616608e92fb3f6f00
Nekonyancer[red]Next turn![/red] Remember, we can place Vikings next to Longships or other Vikings - even our opponent's Vikings. However, note that we can't place them on buildings.1token_226608e95ab26d000
NekonyancerSpeaking of buildings, here's another kind: *watch towers.* If we can *connect* two watch tower spaces with a line of our own Vikings, we'll acquire a watch tower from each of them!2token_256608e95ab26d000
NekonyancerLet's start by placing a Viking on [red]*this space.*[/red] It has some warriors on it, which indicate an *Axe* resource. *Click on the [red]X![/red]*3maphex_selector_4_56608e95ab26d010maphex_selector_4_5 13
NekonyancerIf we place the axe [red]*here,*[/red] it will count for both our Longship and our Construction site! *Click on the [red]X![/red]*1board_selector_11941354_0_46608e964e058f10board_selector_11941354_0_4 13
Nekonyancer*Next, take [red]this longship...[/red]*1tmp_btn_token_606608e96994ade10btn_60 6
Nekonyancer... *and place it [red]here![/red]*1board_selector_11941354_2_36608e992cf8b910board_selector_11941354_2_3 13
Nekonyancer*Oops!* I forgot! I wanted to show you something else, and we can only do it before we take a longship! *Click on [blue]"Undo last move!"[/blue]*1btn_undolastmove6608e995f164110btn_undolastmove 2
Nekonyancer[blue]*Undo again!*[/blue]1btn_undolastmove6608e99b40cdc10btn_undolastmove 2
NekonyancerLet's use another Optional action: [red]*a shield.*[/red] Each player has 3 of them in the top-left corner of their board. Each one grants a special action and can only be used *once.* [green][tip] You can hover over each one to see what it does.[/green]1board_11941354_0_16608e99e0e1d500board_11941354_0_0 1 board_11941354_0_1 1 board_11941354_0_2 1
NekonyancerThis one will let us place a second viking this turn. *Click on it!*2board_selector_11941354_0_06608e99e0e1d510board_11941354_0_0 16
NekonyancerThe trees on this space indicate a *wood* resource. *Click on the [red]X![/red]*1maphex_selector_5_56608e9a08c03e10maphex_selector_5_5 13
Nekonyancer*Click on the [red]X[/red] to place the wood!*1board_selector_11941354_0_36608e9a3092c810board_selector_11941354_0_3 13
Nekonyancer*Excellent!* Our Longship flipped over! If you scroll up and check our Values chart, you'll see that each of our *Wood* resources is now worth [green]*2 points*[/green] instead of 1!1token_216608e9a6b503700score_entry_11941354_10 3
NekonyancerNext, since we connected two watch tower spaces with a line of our own Vikings, we acquired a tower from each!2token_76608e9a6b503700
Nekonyancer*Place the first tower [red]here...[/red]*3board_selector_11941354_1_06608e9a6b503710board_selector_11941354_1_0 13
Nekonyancer*... and the other one [red]here![/red]*1board_selector_11941354_2_06608e9ac6a98710board_selector_11941354_2_0 13
Nekonyancer*Great job so far!* By the way, if we create a *second* line of Vikings between the same two watch towers, [blue]*like this...*[/blue] [img]https://x.boardgamearena.net/data/tutorials/img6785ed8fbc7257.50946492.jpg[/img] ... nothing will happen. We won't get more Watch Towers.1maintitlebar_content6608e9ae4dd0f00
NekonyancerHowever, if we place more Vikings [blue]*like this...*[/blue] [img]https://x.boardgamearena.net/data/tutorials/img6785ed8fe69a56.16607674.jpg[/img] ... we would connect each of the old towers to a new one, gaining another 2 towers from each connection!2maintitlebar_content6608e9ae4dd0f00
NekonyancerLet's finish our turn by taking that Longship from earlier. *[red]Click here![/red]*3btn_606608e9ae4dd0f10btn_60 6
Nekonyancer*Place the Longship [red]here.[/red]*1board_selector_11941354_2_36608e9c89c05b10board_selector_11941354_2_3 13
Nekonyancer*Finally, click on [red]"End turn!"[/red]*1btn_endturn6608e9caa46e910btn_endturn 1
NekonyancerWe'll play through one more turn together. *Place a Viking [red]here[/red] to get another axe.*1maphex_selector_4_66608eab78b98410maphex_selector_4_6 13
Nekonyancer*Place the axe [red]here.[/red]* This will finish our Construction Site!1board_selector_11941354_2_26608eabc0cb9410board_selector_11941354_2_2 13
NekonyancerAs usual, we can take a Longship. You already understand this, so I'll skip past it...1tmp_btn_token_56608eabf0dd2500
NekonyancerNow that we have at least 2 axes, we can perform the final optional action: *claiming a trophy*. Each trophy has an axe requirement and a corresponding point value. [img]https://x.boardgamearena.net/data/tutorials/img6785ed900ef3d6.84392303.jpg[/img] To take a trophy, we must have at least the number of axes shown on the trophy. [red]Each player can only take 1 trophy![/red]1tmp_btn_token_326608eb102917800
NekonyancerClaiming a trophy so early in the game - and with only 2 axes - would be a very bad move. But let's do it anyway, so you can see how it works. [red]*Click here!*[/red]2tmp_btn_token_326608eb102917810btn_32 6
NekonyancerThe trophy flipped over and moved onto its reserved spot!1token_326608eb16956b700
NekonyancerThere's just one more thing I need to tell you about: *castles.* Actually, I don't even have to tell you. You can just *hover* over this castle space with your mouse to find out how to get one. [green]Go ahead![/green]2token_176608eb16956b700
Nekonyancer[blue]Okay, that's everything![/blue] The game will continue as you've seen until everyone has placed all of their Vikings. You can see how many each player has left in the bottom-right corner of their board.3maintitlebar_content6608eb16956b700
Nekonyancer[green]Each player scores...[/green] • Points for each *resource* and *building,* according to its value. • Points for completed *Construction Sites.* • Points from their claimed *Trophy.* [red]• - 5 points[/red] per incomplete *Longship.* [green]Whoever has the most points is the winner![/green] *Tiebreaker:* Highest value trophy.4maintitlebar_content6608eb16956b700
Nekonyancer[blue]*Thank you for playing through this tutorial for Looot!*[/blue] If you have any questions or comments about the tutorial, feel free to send *Nekonyancer* a message. A big thank you goes out to *darhf* for bringing this game to BGA! Have fun! :D5maintitlebar_content6608eb16956b700
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Looot

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『ルート』の遊び方・魅力をご紹介!
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Designer: Charles Chevallier , Laurent Escoffier

Artist: Naïade

Developed by: darhf

Release 240327-2208

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