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Nekonyancer

Let's learn how to play Federation!

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This tutorial exists thanks to: Nekonyancer
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Nekonyancer[img]https://x.boardgamearena.net/data/tutorials/img6785ed701580c3.67027664.jpg[/img] You are competing with rival solar systems during a five-year trial period to be inducted into a galactic federation! [green][tip] This tutorial is best viewed on a computer![/green]1pagesubtitle000
NekonyancerDuring each year (round) of Federation, each player must allocate four *Ambassadors,* which will take actions and increase your influence on various planets, vote on short-term legislation, and fund long-term projects, all with the goal of accruing the most *prestige.* [green]After five years, the player with the most prestige will be officially welcomed into the Federation![/green]2pagesubtitle000
NekonyancerAt the beginning of the game, several [red]*starting tiles*[/red] are drawn. The number of tiles is always equal to the *number of players plus 1.* Each player must select one of them in *reverse turn order.*3tile-selector-1000pagesubtitle 1
NekonyancerWe have the [blue]*President pawn,*[/blue] marking us as the first player. [red]That means our opponent will select a starting tile first![/red]4meeple-firstPlayer000meeple-firstPlayer 2
NekonyancerAlright, they picked a tile. Now it's our turn. The [red]*left tile*[/red] provides two *Lavandium* - a basic resource. The [blue]*right tile*[/blue] grants an *assistant die,* which I'll explain later on. *Take the assistant die!*1pagesubtitle65b0916bc617110tile-selector-1 1 tile-selector-5 2
Nekonyancer[blue]Now we're ready to start Round 1![/blue] Each round is divided into two phases - the [blue]*Ambassador Phase,*[/blue] in which each player takes four turns, and the [red]*Executive Phase,*[/red] in which laws are passed and prestige points are awarded.1pagesubtitle65b091a03587b00
NekonyancerOn our turn, we must select one of our [blue]*Ambassadors*[/blue] and place it on a space in the [red]*Senate.*[/red] Each space allows us to take a different action. Since this is a 2-player game, some of the spaces have been blocked off by neutral Ambassador tiles.2senate_space-1765b091a03587b00ambassadord-selector-1 2 ambassadord-selector-2 2 ambassadord-selector-3 2 ambassadord-selector-4 2 senate-left 1 senate-right 1 senate_space-1 13 senate_space-3 13 senate_space-12 13 senate_space-16 13 senate_space-17 13
NekonyancerLet's try it! *1.* Select the [red]*"3" Ambassador.*[/red] *2.* Select the space on the *right side* of the Senate with a [blue]blobby blue planet[/blue] icon on it. It will let us take an action on that planet. *3. Confirm* your action at the top!3senate_space-465b091a03587b10meeple-4-voting 1
Nekonyancer*Great!* [blue]Welcome to *6Moon,* a mystic world of alteration.[/blue]1planet-blue-765b0978db4d2500
NekonyancerEach player has a [red]*"mage pawn"*[/red] here. When we take an action on [blue]6Moon,[/blue] our mage pawn will advance to the next moon. We can then claim one *Alteration Token* from that moon.2planet-blue-065b0978db4d2500planet-blue-0 1
NekonyancerLet's do it! *Select this [red]Alteration Token.[/red] Then confirm your choice!*3meeple-2665b0978db4d2510planet_blue-1-0 1
Nekonyancer[blue]Excellent![/blue] The Alteration Token is now in our [red]*inventory.*[/red] We'll see what it does very soon.1reserve-alterations-1194135465b0979bd705300reserve-alterations-11941354 1
NekonyancerNote that when our mage pawn advanced, all the tokens on the [red]*next moon*[/red] were revealed. [green]As we progress to further moons, we'll find stronger and stronger tokens![/green]2meeple-3365b0979bd705300planet-blue-2 1
NekonyancerFinally, note the [blue]numbered flag[/blue] near each moon. These flags indicate your *influence* on the planet. [green]Our mage pawn is now on the first of 6Moon's six moons, so we have 1 influence here![/green]3planet-blue-165b0979bd705300
NekonyancerYou can easily check your Influence for each planet *here.* See? [green]*1 Influence*[/green] on 6Moon!4counter-11941354-inf6moon65b0979bd705300counter-11941354-inf6moon 3
NekonyancerOkay, I think we're done here. Let's go back to the Senate. *Click on the [red]Senate tab.[/red] Then continue to the next step.*5left-column-selectors65b0979bd705300left-column-selectors 1
NekonyancerLet's get back to that *Ambassador* token we used. I'm sure you're wondering why it has a "3" on it. That number represents the Ambassador's *number of votes.* [blue]Votes are good for two things...[/blue]6senate_space-465b0979bd705300
Nekonyancer*1.* At the end of the round, we'll score points for each *floor* (horizontal row) on which we have the most votes. [green]With our powerful "3" Ambassador here, we have a good shot at scoring for the third floor![/green]7senate_space-465b0979bd705300
Nekonyancer*2.* There are [red]*two proposed laws*[/red] on display at the bottom of the Senate. One of them will be passed at the end of the round. When it does, each player will score *2 points* per level of *Influence* they have with the indicated planet.8senate-right-law65b0979bd705300senate-left-law 1 senate-right-law 1
NekonyancerEach Ambassador will put all their votes behind whichever proposal is on *their side* of the Senate, so the token we placed will put 3 votes toward [red]*Red planet*[/red] scoring. That's not great, considering we just gained influence on [blue]6Moon,[/blue] but don't worry. [green]I have a plan.[/green] ;)9senate_space-465b0979bd705300senate-right-law 1 senate_space-4 1
Nekonyancer[blue]It's our opponent's turn to place a token now.[/blue]10archivecontrol_editmode_centercomment65b0979bd705300
Nekonyancer[blue]Okay, next turn![/blue] Let's learn more about that Alteration token we acquired. *Click on [red]this Ambassador token,[/red] then the [blue]Alteration Token.[/blue] Then continue to the next step.*1meeple-2-funding65b097d10919600meeple-1-voting 1 meeple-26-selector 2
Nekonyancer[red]The Alteration Token has been laid over the Ambassador token, altering it! [/red] In this case, it's been altered into a *Funding* token. Funding tokens are actually the *backsides* of our Ambassador tokens. When we play a token on its Funding side, we will still get to perform the space's action. However, it will behave differently in the Senate.2meeple-26-selector-viewer65b097d10919600
NekonyancerInstead of helping you score for a floor and vote for a proposed law, a *Funding token* will... • fund a *Major Project.* • grant access to a *Special Mission.* In addition, this particular token has a *gray +1* icon on it, showing that it will increase our *Authority* by 1 point when played. [green]I'll explain more about Projects, Missions, and Authority soon.[/green]3meeple-26-selector-viewer65b097d10919600
NekonyancerFor now, *place our Altered token on the [red]dark purple planet.[/red]* *Then confirm your action!*4senate_space-1165b097d10919610
Nekonyancer[red]Welcome to Atalum, an intellectual world where the greatest minds in the Federation congregate.[/red] When you take an action on Atalum, you can enlist the help of one *Erudite.* There's one Erudite for each planet in the Federation.1meeple-6865b097f44cc3400
NekonyancerWe have big plans for the red planet this round. *Click on this Erudite tile! Then confirm!*2meeple-8265b097f44cc3410
Nekonyancer*Great!* The Red Erudite's Tier 1 tile is now in our inventory. It will give us a special benefit when we visit the Red planet later, but it can only be used once. [green][tip] You can hover over it for more info![/green] It will also give us access to their *Tier 2 tile,* if we come back to visit them again!1meeple-8265b098010fb1900
NekonyancerBGA has already revealed a *Red Tier 2* tile. As you can see, there are also *Tier 3* tiles on this planet, but we'll obviously need a corresponding Tier 2 tile to take one!2meeple-8565b098010fb1900
NekonyancerBGA also replaced the Tier 1 tile that we selected. By the way, these tiles also determine our *influence* on Atalum. [green]Each tile grants *1* influence![/green]3meeple-8365b098010fb1900
Nekonyancer[blue]Alright, I'm tired of these Erudites and their pretentious attitudes.[/blue] You can tell they're pretentious because they chose to call themselves *Erudites* instead of *scientists.* The only reason they could possibly have is that they like using words that "common" workers won't understand. Honestly... 🙄 *Head back to the Senate using the tabs at the top. Then continue to the next step.*4left-column-selectors65b098010fb1900
NekonyancerNext, I'll explain more about the *Funding* aspect of that alteration token we used. Instead of voting for a law, Funding tokens fund whatever [red]*Major project*[/red] is in its column, moving its [green]*tracker*[/green] one space to the right.5senate-project-365b098010fb1900project-0-indicator 3 senate-project-0 1 project-1-indicator 3 senate-project-1 1 project-2-indicator 3 senate-project-2 1 project-3-indicator 3 senate-project-3 1 project-4-indicator 3 senate-project-4 1 project-5-indicator 3 senate-project-5 1 project-6-indicator 3 big-project 1
NekonyancerAt the end of the game, each Major Project will grant bonus Prestige to whoever has the most Influence on the planet shown... [red]... but only if the Project is *completely* funded![/red]6senate-project-365b098010fb1900
Nekonyancer[blue]*This Project*[/blue] is a little different. It will grant Prestige to players who carried out the most *Special Missions.* [green]We'll get to Special Missions soon.[/green]7senate-project-265b098010fb1900senate-project-2 2
NekonyancerThe big project in the middle is called the [red]*Group Major Project.*[/red] Whenever a project is *overfunded,* the excess funding goes toward this one. Abilities that allow us to fund a project of our choice can also be used on this. [green]This project will grant Prestige to whoever funds it the most.[/green]8big-project65b098010fb1900big-project 1
NekonyancerEach Senate space also has a *Special Mission* associated with it, all of which are laid out on our personal board. Whenever we place a Funding token on a space, we'll gain [green]*access*[/green] to the corresponding mission, if we don't have it already.9mission_space-11941354-1265b098010fb1900
NekonyancerSo, when we placed a Funding token [red]*here,*[/red] on the Atalum Senate space, we gained access✔️ to the Atalum Mission on our personal board. We also secured one step of funding for the [blue]*Red Major Project.*[/blue]10senate_space-1165b098010fb1900senate-project-5 2 senate_space-11 1
Nekonyancer[blue]Now that we have access to a Special Mission, BGA wants to know if we want to carry it out.[/blue] You get the option to carry out one mission after each of your turns, but we'll get to this later. *Click on "Pass" at the top.*11btnPassAction65b098010fb1910
Nekonyancer*Turn 3!* We [blue]*voted*[/blue] for a Red law, acquired a [red]*Red Erudite tile,*[/red] and funded the [green]*Red Major Project.*[/green] It's time for us to finally visit the Red planet.1senate_space-065b0984dacef200senate-right-law 1 senate-project-5 3 senate_space-4 2 reserve-erudites-11941354 1
NekonyancerHowever, if we place an Ambassador on the left side of the Senate, it will vote for [blue]6Moon Influence points[/blue] instead! We'd better use a *Funding* token.2senate-left-law65b0984dacef200
Nekonyancer*Select this [red]Funding token.*[/red] It has a Lavandium resource on it. Remember, anything on tokens will go into our inventory when the token is used. *Place the token on the Red planet. Then confirm your action!*3meeple-3-funding65b0984dacef210meeple-3-funding 1
Nekonyancer[red]At long last, welcome to Neo, an asteroid world rich in natural resources.[/red] Just like on [blue]6Moon,[/blue] each player has a pawn here. When we take an action, our pawn will advance to the next space, and we'll get the resources shown on it.1miner-9214348765b0986f7e9f200asteroid-slot-0 1
NekonyancerLike most planets, the spaces farther on the tracks offer more valuable rewards. Let's use the [red]*Erudite tile*[/red] we picked up last turn to *skip* the first space! [blue]*Click here!*[/blue]2btnProgressTwice65b0986f7e9f210btnProgressTwice 2 reserve-erudites-11941354 1
Nekonyancer*Great!* We gained 1 [red]*Lavandium*[/red] and 1 [green]*Coppernium.*[/green] It's important to remember that we can only hold *10 crystal resources* at a time. In other words, our *[red]Lavandium[/red] + [green]Coppernium[/green] + [blue]Oceanium[/blue] ≤ 10.*1counter-11941354-lavandium65b09876e343700counter-11941354-lavandium 1 counter-11941354-coppernium 3 counter-11941354-oceanium 2
NekonyancerAlso, we can only hold up to 5 [red]*Gold Diamonds*[/red] and 5 [blue]*Spaceships*[/blue] at a time. You can't get more than 9 Spaceships in a single game.2counter-11941354-spaceship65b09876e343700counter-11941354-spaceship 2 counter-11941354-gold 1
NekonyancerTake a look at [red]*these spaces*[/red] on Neo. Just like on [blue]6Moon,[/blue] they were revealed when we reached the space just before them!3meeple-asteroid-165b09876e343700meeple-asteroid-0 1 meeple-asteroid-1 1
NekonyancerBut unlike [blue]6Moon,[/blue] [red]*these spaces*[/red] are actually *detours.* They offer extremely valuable resources, but if we stop to pick them up, we won't get as much *Influence* on Neo, which is based on our *position* on the track. [green]Right now, we're on the 2nd space, which means we have 2 Influence.[/green]4meeple-asteroid-165b09876e343700meeple-asteroid-0 1 meeple-asteroid-1 1 counter-11941354-infNeo 3
Nekonyancer[blue]That's it for our main action.[/blue] Next, just like last turn, we now have the option of executing a *Special Mission.* I think this is a good time to do it. [green]But first, we'd better make sure we're cleared for takeoff![/green]5mission_space-11941354-965b09876e343700
Nekonyancer*1.* Did we receive access to the Special Mission in question by placing a *Funding* token on the required Senate space? We have placed funding tokens on the Atalum and Neo action spaces so far, giving us access to both of those missions. [green]Check![/green] ✔️6mission_space-11941354-965b09876e343700
Nekonyancer*2.* Do we have a [green]*spaceship?*[/green] We started the game with this one. Each spaceship can only go on *one* mission, but we're good for now. [green]Check![/green] ✔️7counter-11941354-spaceship65b09876e343700counter-11941354-spaceship 3
Nekonyancer*3.* Is our level of *Authority* high enough? [red]*This marker*[/red] indicates our current level of Authority. We can only carry out missions that are in the *same row or lower.* The mission we want to carry out (Red) is in this row! [green]Check![/green] ✔️8authority-1194135465b09876e343700authority-11941354 1
NekonyancerOkay, we have everything we need! *Click here to launch the Neo Special Mission! Then confirm your action!*9mission_space-11941354-965b09876e343710
NekonyancerPlanet-based Special Missions let you take another action on the planet in question. [red]Welcome back to Neo![/red] Hmm.... Should we take a [red]*detour*[/red] to pick up precious resources? Or jump to the [blue]*4th space*[/blue] to get as much influence as we can? [blue]What do you think?[/blue]1asteroid-slot-465b0988e60c6d00meeple-asteroid-0 1 meeple-asteroid-1 1 asteroid-slot-4 2
NekonyancerRemember, we're trying to pass a law that will grant everyone victory points depending on their *influence* on this planet. [blue]If we jump ahead to the 4th space, we'll have 4 influence, which is quite a lot for the first round![/blue]2asteroid-slot-465b0988e60c6d00
Nekonyancer[green]And that's not all![/green] If we get to *4* Influence, we can get a [red]*Medal*[/red] from Neo! Each planet has one medal available for each player, each at a different level of Influence. They're first-come-first-serve, so if we take the *4* Influence medal, our opponent will have to get all the way to *6* to get the other one!3meeple-1465b0988e60c6d00planet_red-4 1 planet_red-6 1
NekonyancerWell, I'm sold! *Move to the fourth space!*4asteroid-slot-465b0988e60c6d10asteroid-slot-4 16
Nekonyancer*Great!* The 4-Influence medal from Neo went into our inventory, covering up the first space on [red]*this track.*[/red] At the end of the game, we'll score *Prestige* equal to the *lowest uncovered number.*1meeple-1465b0989fa97c800reserve-medals-11941354 1
NekonyancerAnd before you ask, the answer is no. You cannot get two medals from one planet. [red]Don't be selfish.[/red] You can get 1 from each planet, plus 1 for reaching the 3rd space of the 4th level of Authority, and 1 for carrying out [red]*this Special Mission.*[/red]2reserve-medals-1194135465b0989fa97c800mission_space-11941354-4 6
Nekonyancer*Turn 4!* The [red]*votes*[/red] are neck and neck! We need to make sure Neo's law passes! Fortunately, we have a secret weapon - the [blue]*Assistant die*[/blue] we picked up at the beginning of the game!1senate-right-law-counter65b098f06bc0600meeple-5selector 2 senate-left-law-counter 1 senate-right-law-counter 1 meeple-5 2
NekonyancerOnce per round, we can use our *Assistant Die* together with an *Ambassador token* to increase its voting power! *1.* Select our last [red]*Ambassador token.*[/red] *2.* Select our [blue]*Assistant Die.*[/blue] *3.* Select the [green]*green planet space*[/green] on the *right side* of the Senate. *4. Confirm* your action!2senate_space-965b098f06bc0610meeple-2-voting 1 meeple-5selector 2
Nekonyancer[green]Welcome to E81216, a robotic world of efficiency and automated production.[/green] When we take an action here, we can build either a *Production Structure* to gain resources over time...1planet-green65b098feab9b200
Nekonyancer... or a *megastructure* to score prestige points!2structure-465b098feab9b200
NekonyancerEach structure has... [img]https://x.boardgamearena.net/data/tutorials/img6785ed703d8aa8.81069704.jpg[/img] • [red]*A resource cost.*[/red] • [blue]*Activation Icons.*[/blue] • [green]*A product.*[/green]3archivecontrol_editmode_centercomment65b098feab9b200
NekonyancerThis particular structure [red]*costs*[/red] just 1 Lavandium to build, [blue]*activates*[/blue] both immediately⚡ and at the end of each round⚙️⚙️, and lets us [green]*upgrade*[/green] 1 resource to the next most precious type each time! [img]https://x.boardgamearena.net/data/tutorials/img6785ed70603ad7.17687234.jpg[/img] It's the only one we can afford right now, so *select it! Then confirm your action!*4structure-165b098feab9b210
NekonyancerIt has a ⚡ icon, so we can get an instant reward! *Upgrade 1 [green]Coppernium[/green] into 1 [blue]Oceanium![/blue]*1pagemaintitletext65b0990581ef910btnChoice1 16
Nekonyancer*Excellent!* But I still have more to tell you about [green]E81216![/green] Use the tabs to head back there, then *continue* to the next step.1left-column-selectors65b0990db8e0700
NekonyancerThe structure we built was *not* replaced with a new one. Instead, we placed a *robot pawn* under it. [red]Other players can build this structure as well![/red]2structure-165b0990db8e0700structure-1-robots-holder 4
Nekonyancer*Megastructures* work a little differently. Each one will grant Prestige points depending on your influence with one of two different planets - whichever is *lower.* The *first* player to build a particular megastructure will get a *x3 multiplier.* The 2nd, a x2 muliplier, and the 3rd, x1.3structure-465b0990db8e0700
NekonyancerAs an example, let's say that we build [red]*this megastructure*[/red] when we have 3 Influence on [blue]6Moon[/blue] and 5 Influence on [red]Atalum.[/red] If we are the *2nd* player to build this megastructure, we'll score [green]6 points. (3 x 2)[/green]4structure-465b0990db8e0700structure-4 1
NekonyancerEach production building we build here grants *1* Influence. Each megastructure grants *2* Influence.5left-column-selectors65b0990db8e0700
Nekonyancer*Head back to the Senate.* Each player has taken four actions now, bringing the *Ambassador Phase* to a close. The *Executive Phase* is next, and it has five short steps...1left-column-selectors65b099a921ffb00
Nekonyancer*Step 1:* Each player activates each Production building in which they have a robot. *Click [red]here[/red] to trade 1 Lavandium for 1 Coppernium!*1btnChoice065b099ab836c310btnChoice0 1
Nekonyancer*Step 2: Each player must pay to maintain their current level of Authority.* We're at [red]*Level 2,*[/red] which does not have a cost.2authority-1194135465b09a121de9600authority-11941354 1
NekonyancerIf we were at, say, *Level 4,* we'd have to pay 1 [green]*Coppernium*[/green] right now. If we chose NOT to pay, we'd have to drop down to the [blue]highest level of Authority we were willing to pay for[/blue] (Level 3 for 1 Lavandium, Level 2 for nothing).3mission_space-11941354-365b09a121de9600
NekonyancerIf we were at, say, *Level 4,* we'd have to pay 1 [green]*Coppernium*[/green] right now. If we chose NOT to pay, we'd have to drop down to the [blue]highest level of Authority we were willing to pay for[/blue] (Level 3 for 1 Lavandium, Level 2 for nothing).4mission_space-11941354-365b09a1219cfa00
Nekonyancer*Step 3: Each Major Project marker moves 1 space toward completion per Funding token in its column.* In this case, the [red]*Neo Project*[/red] will advance 1 step. The [blue]*Atalum*[/blue] project will advance 2 steps.5meeple-2665b09a1219cfa00senate-project-0 2 senate-project-5 1
Nekonyancer*Step 3: Each Major Project marker moves 1 space toward completion per Funding token in its column.* In this case, the [red]*Neo Project*[/red] will advance 1 step. The [blue]*Atalum*[/blue] project will advance 2 steps.1senate-project-565b09a17abcc200senate-project-0 2 senate-project-5 1
Nekonyancer*Step 4:* Each player gains *Prestige* equal to their Level of *Authority* for each floor on which they have the most votes. We have the most on the [red]*top*[/red] floor. We're tied for the [blue]*second*[/blue] floor, so we'll both score for that one. Our current level of Authority is *2,* so [green]we'll score 4 prestige![/green]2senate_space-1165b09a17aea0d00senate_space-4 1 senate_space-8 2 senate_space-9 2
Nekonyancer*Step 5:* The votes are counted up, and one of the two proposed laws passes! In this case, we were successful in getting the [red]Neo[/red] law passed, so each player will score 2 Prestige for each level of Influence they have on Neo! [green]We have 4 Influence, so we'll score 8 points![/green]3senate-right-law65b09a17b02fa00
Nekonyancer[red]That was the end of the Executive Phase and the end of Round 1![/red] To prepare for the next round, BGA returned everyone's Ambassador tokens, drew two new proposed laws, and placed new [red]*Neutral ambassadors,*[/red] which get more votes as we progress through the game!4senate_space-965b09a17d902100senate_space-9 1 senate_space-10 1 senate_space-13 1 senate_space-17 1
Nekonyancer[blue]I think you got the gist of the game![/blue] I'll just quickly show you the last few things. *First of all, use the tabs at the top to travel to Arratooine. Then continue to the next step.*5left-column-selectors65b09a17d902100
Nekonyancer[red]Welcome to Arratooine, a desert planet where you can find anything you need... for the right price.[/red] When you place a market stall in one of [red]*these spaces,*[/red] you trade in whatever is shown under the space and receive whatever is shown over it.6stall-365b09a17d902100stall-0-1 1 stall-1-1 1 stall-2-1 1 stall-3-1 1 stall-4-1 1 stall-5-1 1
NekonyancerFor example, our opponent placed a stall [red]*here*[/red] and traded 1 [green]*Coppernium*[/green] for 1 [blue]*Oceanium.*[/blue] [green]Their influence on Arratooine increased by 1.[/green]7stall-3-165b09a17d902100stall-2-1 1
NekonyancerTheir stall also lets them build a Tier 2 stall up [red]*here,*[/red] the next time they visit Arratooine. When they do, they will pay the same price as their Tier 1 stall, but receive *three times* the reward. They'll also get 2 more Influence.8stall-2-265b09a17d902100stall-2-2 1
NekonyancerThey can come back to reuse their Tier 2 stall over and over, but they'll need to place new market stalls on other spaces if they want to increase their Influence here. [green]That's it for Arratooine![/green] *Head back to the Senate.*9stall-2-265b09a17d902100
NekonyancerThere are several Senate spaces that *don't* have planets on them. Fortunately, they're all pretty simple. Just hover over each one, and you can read all about them yourself.10senate_space-265b09a17d902100
NekonyancerNext, if you manage to *max out* your *Authority,* you'll receive a special prize: a *Deep Space* tile. Deep Space tiles are extremely powerful. They also count as *Special Missions,* but you don't have to use a spaceship! For example, this tile lets you immediately build a production building or megastructure on [green]Planet E81216[/green] for free! [img]https://x.boardgamearena.net/data/tutorials/img6785ed707a65f3.36256812.jpg[/img]11pagesubtitle65b09a17d902100
NekonyancerFinally, you can only have one *Assistant Die.* If you activate an effect that gives you one when you already have one, the power of the die will be *permanently increased* by 1 instead.12meeple-5selector65b09a17d902100
Nekonyancer[blue]Okay, that's everything![/blue] The game will continue as you've seen for a total of five rounds (years). [green]Then BGA will count up the points![/green]13archivecontrol_editmode_centercomment65b09a17d902100
Nekonyancer[blue]Each player's score is comprised of...[/blue] • All the prestige they accumulated throughout the game. • Prestige from completed Major Projects. The amount of Prestige depends on the number of players. • 1 Prestige for every 2 crystals / 1 gold diamond / spaceship / Alteration token remaining. • Prestige from collected Medals. [green]Whoever has the most prestige is inducted into the Federation and wins the game![/green]14pagesubtitle65b09a17d902100
Nekonyancer[blue]Oh, just a couple more quick things...[/blue] I know there are a lot of rules in this game, and it's hard to absorb everything at once. If you need to clarify something, click on [red]*this guide!*[/red] [blue]It makes it easy to find the information you need![/blue]15open-tour65b09a17d902100open-tour 1
Nekonyancer[red]*This switch*[/red] will toggle safe mode. Safe mode makes it easy to view tooltips without accidentally misclicking! [green][tip] This feature is especially useful on mobile devices![/green]16help-mode-switch65b09a17d902100help-mode-switch 1
NekonyancerFinally, the *gears* in the corner will let you customize many aspects of Federation's User Interface.17show-settings65b09a17d902100
Nekonyancer[blue]*Thank you for playing through this tutorial for Federation!*[/blue] If you have any questions or comments about the game, feel free to send *Nekonyancer* a message! A big thank you goes out to *Tisaac* and *nicotacotac* for bringing this game to BGA! Have fun! :D18archivecontrol_editmode_centercomment65b09a17d902100
Nekonyancer

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Federation rules: interactive tutorial
Federation rules: interactive tutorial
Federation rules: interactive tutorial
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Federation

How to play?
Competition
Tournament
Strategy tips
Options
Credits

Complete rules:

3
(en)
English Rules - US version
3
(en)
How to score Prestige Points?
2
(en)
English Rules
3
(fr)
Comment gagner des points de Prestige (PP) ?
2
(fr)
Règles - FR
1
(de)
Spielregeln
1
(zh-cn)
官方中文规则书
1
(ja)
『フェデレーション』の遊び方・魅力をご紹介!
0
(ru)
Правила

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Game help:


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Preferences

Display game logs
Display tooltips
Turn confirmation
Undoable actions confirmation

Game options

Game mode
Normal mode
Game speed
Turn-based • 2 moves per day (+43200 per turn (maximum 129600))
Production structures
Basic
Megastructure tokens
Basic

publisher

Designer: Dimitri Perrier, Matthieu Verdier

Artist: Miguel Coimbra

Developed by: Tisaac, nicotacotac

Release 240122-1350

Ambient music for Federation

Ambient music provided by our partner Melodice.org



Note: 3D is experimental

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