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Nekonyancer

Let's learn how to play Evergreen!

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This tutorial exists thanks to: Nekonyancer
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Nekonyancer[img]https://x.boardgamearena.net/data/tutorials/img691d4b8e083a01.33754342.jpg[/img] In Evergreen, your goal is to make your planet become as lush as possible. [green][tip] This tutorial is best viewed on a computer![/green]1maintitlebar_content000
NekonyancerOn their turn, players must pick a *biome* card and then foster growth in the corresponding region of their planet. Players will gain points at the end of each *season* for [red]*sunlight*[/red] collected by their trees and for the size of their [green]*largest forest.*[/green] At the end of the game, forests in specific biomes score additional points. [green]After four seasons, whoever has the most points wins![/green]2maintitlebar_content000
NekonyancerFirst, look around to find the [blue]*biome cards.*[/blue] If you can't see them, you may need to *scroll down.*3cell-92143487-0-6001draft_item_21 7 draft_item_39 7 draft_item_14 7
NekonyancerThe number of biome cards is always equal to the *number of players + 1.* [blue]This is a 2-player game, so there are three available biome cards.[/blue] Our opponent will now select a card...4draft_item_39000
NekonyancerHey, look! When our opponent selected a card, they placed [red]*this leaf token*[/red] on the card that is *furthest to the left.* This is the [red]*first player marker.*[/red] If we take the card with this marker, we'll go first next round. If no one takes it, the marker returns to its previous owner.1first-player-draft-draft_item_396492533b3a42900first-player-draft-draft_item_39 6
Nekonyancer*Select the Snow card!*2draft_item_396492533b3a42910draft_item_39 16
NekonyancerAlright, now for the main part of our turn! [blue]We can perform *one* of the following actions in the biome we chose:[/blue] • Plant three sprouts. • Apply two growths. • Plant 1 sprout and apply 1 growth to a different space. • IGNORE the biome restriction, plant one sprout or apply one growth anywhere on the board.1plant-sprouts64925359a58fe00
Nekonyancer[blue]*Two of those actions*[/blue] are available now, and you can hover over them with your mouse if you forget what the symbols mean. The other two options are not available yet because they require us to already have sprouts on the board.2plant-sprouts64925359a58fe00plant-sprouts 7 ignore-biome 7
NekonyancerWe also have access to this [green]*special power,*[/green] which was determined by the symbol in the bottom-right corner of the [blue]*biome card*[/blue] we chose. The special power and the standard action (the choice that I mentioned before) can be done in *any order.*3use-power64925359a58fe00use-power 8 current-biome-92143487_item_39 7
NekonyancerLet's do our standard action first. Planting sprouts is usually a good choice for the first turn. Select the [blue]*3-sprout option.*[/blue] Then click on [blue]*Continue*[/blue] in the corner of this box. 4maintitlebar_content64925359a58fe00plant-sprouts 7
NekonyancerAll the spaces we can plant sprouts in have now been highlighted in *yellow.* Note that since we chose a [blue]*snow biome card,*[/blue] we can only plant in the snow region this turn!5cell-92143487-8-464925359a58fe00current-biome-92143487_item_39 7
NekonyancerNext, click on these three locations to plant sprouts: [img]https://x.boardgamearena.net/data/tutorials/img6785ed22be7332.70834029.jpg[/img] Then click on [blue]*OK*[/blue] at the top and [blue]*Continue*[/blue] in the corner of this box!6cell-92143487-8-264925359a58fe00
NekonyancerGreat! Our first three sprouts have been planted!7cell-92143487-6-264925359a58fe00
NekonyancerNext, let's learn more about the [green]*special power.*[/green] There are six power tracks at the top of your board - one for each different power in the game. Whenever you choose a biome card, the marker on the corresponding track will move *one space to the right.* If it's all the way to the right already, it will simply stay there.8cell-92143487-2-964925359a58fe00
NekonyancerThe biome card we chose this round has a [green]*small tree growth*[/green] power. As you can see, the marker for that track has already moved one space to the right. [img]https://x.boardgamearena.net/data/tutorials/img6785ed2309fcb5.06688186.jpg[/img] This power lets us replace one *sprout* with a [green]*small tree.*[/green]9cell-92143487-2-964925359a58fe00
NekonyancerDo you see the "1" under the marker? [img]https://x.boardgamearena.net/data/tutorials/img6785ed232703d7.19859942.jpg[/img] That indicates that we can perform the action (replacing a sprout with a tree) *once.* The next time we get this power, we'll be able to do it *twice!*10cell-92143487-2-964925359a58fe00
NekonyancerLet's use the power! *1.* Select the [green]*power.*[/green] *2.* Click on [red]*this sprout*[/red] to replace it. [img]https://x.boardgamearena.net/data/tutorials/img6785ed22e20d82.23866967.jpg[/img] *3.* Click on [blue]*Continue.*[/blue]11archivecontrol_editmode_centercomment64925359a58fe00use-power 8
Nekonyancer*Great!* That's one complete round! Remember, we gained the [red]*first player marker*[/red] last round, so we get to go first this time.1first-player-92143487649253805818600first-player-92143487 1
NekonyancerNow scroll down to the biome cards. This time there's a [blue]*Wild Card*[/blue] available! If we pick it, we won't be restricted to any particular biome. In fact, we can interact with multiple regions at the same time.2cell-92143487-0-6649253805818601draft_item_19 7
NekonyancerThe Wild Card is certainly enticing, but I want to show you the special power on this card. *Select the Snow Biome card!*3draft_item_2649253805818610draft_item_2 16
NekonyancerJust like before, the [red]*first player token*[/red] was placed on the left-most card. [red]Now our opponent will choose a card.[/red] Watch carefully, as there's something important that I didn't explain last round...1draft_item_19649253966169f00first-player-draft-draft_item_19 6
NekonyancerThe [red]*unchosen card*[/red] was moved down here, into the [blue]*Fertility Area!*[/blue] At the end of the game, each big tree in each biome will earn points equal to the number of [img]https://x.boardgamearena.net/data/tutorials/img6785ed23444ce0.16709723.jpg[/img] icons shown!1card-24649253a2ce74300card-24 6
NekonyancerFor example, each big tree in the [green]*grassland biome*[/green] will be worth 5 points at the end of the game. Trees in the [blue]*rock*[/blue] will only be worth 1. [blue]But of course, these numbers can change easily![/blue]2card-4649253a2ce74300card-14 7
NekonyancerNow let's take our turn. Let's use the [green]*"2 generic growth effects"*[/green] action. Growths let you replace any figure with a figure that is one level higher, according to this hierarchy: [blue]Sprout --> Small tree --> Big tree.[/blue] Only 1 growth can be used on a particular space in a turn. Big trees cannot be grown further.3archivecontrol_editmode_centercomment649253a2ce74300generic-growth 8
Nekonyancer*1.* Select the [green]*Generic Growths*[/green] action! *2.* Click on our [red]*two sprouts*[/red] to replace them with small trees! *3.* Click on [blue]*OK,*[/blue] then [blue]*Continue.*[/blue]4archivecontrol_editmode_centercomment649253a2ce74300generic-growth 8 cell-92143487-7-2 1 cell-92143487-5-1 1
NekonyancerNext, let's learn about our card's special power: [blue]*Place Lake.*[/blue] Whenever a player places a lake, they can immediately perform two [green]*generic growth*[/green] effects on adjacent figures!5archivecontrol_editmode_centercomment649253a2ce74300
Nekonyancer*1.* Select the [green]*Place Lake*[/green] power! *2.* Place the lake [red]*here:*[/red] [img]https://x.boardgamearena.net/data/tutorials/img6785ed23606b43.51009565.jpg[/img] *3.* Click on both of the adjacent small trees to grow them into big trees. *4.* [blue]*Continue.*[/blue]6archivecontrol_editmode_centercomment649253a2ce74300use-power 8
Nekonyancer[red]Okay, that's the end of our second turn![/red] We'll play through one more turn together. Then I'll teach you how *scoring* works. Scroll down to the Biome cards again...1archivecontrol_editmode_centercomment649253e3b01ff00draft_item_31 7 draft_item_16 7 draft_item_10 7
Nekonyancer[red]*This card*[/red] doesn't have any flower symbols at the top. Instead, it has a *skull.* The skull is an *aridity* symbol. Whenever a card with an aridity symbol enters the fertility zone, the previous card of the same biome to enter the zone is *flipped over.* It will no longer contribute to endgame scoring.7draft_item_31649253e3b01ff00draft_item_31 6
NekonyancerIn this case, there are no swamp cards in the Fertility zone yet, so it won't do anything. If it was a [green]*Grassland*[/green] biome card, it would nullify the last Grassland card in the Fertility zone. Big trees in the Grassland would then be worth *3* points instead of *5.*8draft_item_31649253e3b01ff00card-36 13
NekonyancerLet's pick the *Wild card!*1draft_item_16649253f4a205610draft_item_16 16
NekonyancerNow for our actions. The [red]*Wild card*[/red] we picked lets us take actions anywhere we want. According to the cards in the Fertility Zone, the Grassland is especially valuable this game, so... *Plant 3 sprouts like this:* [img]https://x.boardgamearena.net/data/tutorials/img6785ed237fd602.35805395.jpg[/img] Then [blue]*Continue.*[/blue]1archivecontrol_editmode_centercomment649254310b78300current-biome-92143487_item_16 6
NekonyancerNow let's use the card's power: [green]*plant bush.*[/green] Bushes can't grow or collect sunlight, but can connect your trees together into large forests. I'll explain them in more detail later. Place a bush [red]*here:*[/red] [img]https://x.boardgamearena.net/data/tutorials/img6785ed239c6417.13285225.jpg[/img] Then [blue]*Continue.*[/blue]2archivecontrol_editmode_centercomment649254310b78300cell-92143487-5-2 1
Nekonyancer[red]Okay, that's three turns![/red] I'll fast forward to the end of the round now so I can explain *scoring!*1archivecontrol_editmode_centercomment649255587f8d500
NekonyancerOkay, five rounds have passed! This season is over! [blue]At the end of each season, players will earn points in two ways:[/blue] *- Photosynthesis.* *- Largest forest bonus.*1archivecontrol_editmode_centercomment6492569c9efb200
NekonyancerLet's go over *photosynethesis* first. Do you see the yellow circle at the top of your board? [red]*That's the sun!*[/red] At the end of each season, sunlight will stream across your planet from the sun to the opposite end of the board. This season, sunlight will stream *downward.* (See arrows.)2archivecontrol_editmode_centercomment6492569c9efb200cell-92143487-5-5 10 cell-92143487-0-6 10 cell-92143487-2-9 10 cell-92143487-4-8 10 cell-92143487-7-7 10 cell-92143487-2-4 10 cell-92143487-1-2 10 cell-92143487-3-1 10 cell-92143487-8-4 10 cell-92143487-5-2 10 cell-92143487-7-2 10
NekonyancerAll your trees will soak up the light, giving you Victory Points. [red]*Small trees*[/red] give 1 VP. [blue]*Big trees*[/blue] give 2 VP. Sprouts and bushes aren't trees, so they give 0 VP.3archivecontrol_editmode_centercomment6492569c9efb200cell-92143487-6-8 1 cell-92143487-5-7 2 cell-92143487-7-7 1 cell-92143487-6-2 2 cell-92143487-7-2 1 cell-92143487-5-1 2
NekonyancerUnfortunately, your trees cast *shadows* in the same direction as the sunlight, which can prevent other trees from collecting it! *Small* tree shadows are *1* space long. *Big* tree shadows are *2* spaces long. [img]https://x.boardgamearena.net/data/tutorials/img6785ed23bf8b03.03841404.jpg[/img][img]https://x.boardgamearena.net/data/tutorials/img6785ed23dceed5.18865453.jpg[/img] Sprouts and bushes are not tall enough to cast shadows.4archivecontrol_editmode_centercomment6492569c9efb200
NekonyancerUnderstandably, [blue]trees cannot be blocked by smaller trees.[/blue] Thus, a big tree in the shadow of a small tree would still collect sunlight... [img]https://x.boardgamearena.net/data/tutorials/img6785ed2404a854.65180064.jpg[/img] ... but a small tree in the shadow of a small tree would not! [img]https://x.boardgamearena.net/data/tutorials/img6785ed2427ce05.03758252.jpg[/img]5archivecontrol_editmode_centercomment6492569c9efb200
NekonyancerIt might look like [red]*this tree*[/red] is blocked, but [blue]*the figure above it*[/blue] is a *bush.* It's not tall enough to cast a shadow!7cell-92143487-6-26492569c9efb200cell-92143487-5-2 2 cell-92143487-5-1 1
NekonyancerIn addition to photosynthesis, players will earn points for their [green]*largest forest.*[/green] A forest is defined as a group of trees that are *orthogonally* (up/down/left/right) adjacent.8archivecontrol_editmode_centercomment6492569c9efb200
NekonyancerOur trees up here have been *diagonally* placed. They are not considered adjacent, so they don't count as a forest. If we had another tree [blue]*here,*[/blue] we would have a forest of *4* trees. Yes, 4, not 5; [red]sprouts don't count as trees![/red]9cell-92143487-6-66492569c9efb200cell-92143487-6-7 2
NekonyancerDown here, we have a properly positioned, orthogonally adjacent [green]*forest*[/green] of *4* trees. Yes, 4; [red]bushes count as trees for your largest forest bonus, even though they don't collect sunlight![/red]10cell-92143487-7-26492569c9efb200cell-92143487-5-2 3 cell-92143487-6-2 3 cell-92143487-7-2 3 cell-92143487-5-1 3
NekonyancerKeep in mind that you only receive points for your *largest* forest, not *every* forest! If we had another tree up [blue]*here,*[/blue] we would have two forests of 4 trees. We would still earn only 4 points.11cell-92143487-7-26492569c9efb200cell-92143487-6-7 2
NekonyancerBGA will give us points for *photosynthesis* and our *largest forest* now. [red]*Watch carefully!*[/red]12cell-92143487-7-26492569c9efb200
Nekonyancer[blue]Welcome to Season 2![/blue] As you can see, the sun moved 90 degrees around our board. This means that sunlight will stream from right to left across our planet!1archivecontrol_editmode_centercomment649256e256d8e00cell-92143487-7-4 14 cell-92143487-2-9 14 cell-92143487-5-8 14 cell-92143487-8-6 14 cell-92143487-3-6 14 cell-92143487-2-4 14 cell-92143487-5-3 14 cell-92143487-3-1 14 cell-92143487-8-2 14
NekonyancerThe first season was *5* rounds, but this one will only be *4.* The next will be *3,* and the last is *2.* After the fourth season, the game ends, and [green]whoever has the most points wins![/green] If there's a tie, whoever goes earlier in the final turn order wins!2archivecontrol_editmode_centercomment649256e256d8e00
Nekonyancer[blue]*Thank you for playing through this tutorial for Evergreen!*[/blue] If you have any questions or comments about the tutorial, feel free to send *Nekonyancer* a message! A big thank you goes out to *LeSteffen* for bringing this game to BGA! Have fun! :D3archivecontrol_editmode_centercomment649256e256d8e00
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Evergreen

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Designer: Hjalmar Hach

Artist: Wenyi Geng

Developed by: LeSteffen

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