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DogEgg258

Let's learn how to play Crisps!!

Unfortunately this tutorial has not been selected and is kept for archive purposes.

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This tutorial exists thanks to: DogEgg258
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DogEgg258Welcome to *Crisps*, a 2-players ladder-climbing game. The first player to empty their hand wins a round. The first player who wins 3 rounds wins the game. [green][tip] Let's learn about the turn process before learning further knowledge. [/green]1topbar_content000
DogEgg258Let's start playing a deal. There are no cards on the field so we can play any legal combination we can. You may click the "combination list" button as a reference in the game. We will talk about them later. For now, *let's start with playing a 10. * [tip] *Select the card "10"* in [green]*your hand*[/green]. Then click the button [blue]*Play selected*[/blue]. 2topbar_content010myhand_wrap 8
DogEgg258A normal combination can be: - *Single* (1 card) - *Pair* (2 same cards) - *Run* (3 or more consecutive cards) - *Pair Run* (Two or more consecutive pairs) We played a *single* 10. If our opponent wants to beat us, they must play a set *in the same type with the same number of cards* while the number on the card must be *equal or larger*. 1topbar_content65f3c38a805b900
DogEgg258[green]*DogEgg258*[/green] played a 10. Yes, this may be a bit strange. In this game, you may beat your opponent by the same card(s). Let's now play a [red]*Queen*[/red]. [red]*Queen*[/red]s are special. [red]*Queen*[/red] is larger than 10. But they can't play in a consecutive combo. Also, *special combos* can beat [red]*Queen*[/red]... 1topbar_content65f3c38d81df410
DogEgg258[green]*DogEgg258*[/green] played three 6s. This is a *special combo*!! There are two types of *special combos*: - Three of a kind - Four of a kind !!! A *special combo* may be played over any ordinary combo that *contains a [red]Queen[/red]*, or a lower special. !!! A *special combo* may NOT be played over an ordinary combo that not contain a *[red]Queen[/red]*. 1topbar_content65f3c3a33fb1d00
DogEgg258Let's play *three 9s* to beat them! 2archivecontrol_editmode_centercomment65f3c3a33fb1d10
DogEgg258[green]*DogEgg258*[/green] passed. We win this trick. We may then play a new combo. But before that, both players must draw a card. As we win the trick, we can choose one to draw: the *face-up* card or from the *deck*. Then our opponent must draw the other one. *Let's take the 4 to our hand. *1game_board65f3c3afc749810
DogEgg258A new trick starts. Let's move forward. 1archivecontrol_editmode_centercomment65f3c3b50b4fa00
DogEgg258At the last turn, we drew a face-up 2 and played 2-3-4-5. Our hand then were empty so we scored for 1. [green]*DogEgg258*[/green] lost the last round and will start the new round. 1archivecontrol_editmode_centercomment65f3c3de3a6b200
DogEgg258[green]*DogEgg258*[/green] played a *run* with 5 cards. There are no [red]*Queen*[/red] in the combo so we cannot use *three of a kind* to beat him. Also, we can't play a run with 5 cards. So we must pass. *Click "Pass". *1topbar_content65f3c3f40289e10
DogEgg258There are some options for the room: *No face-up draw*: After someone passes, both players draw a card from the deck face-down. *Special rank runs*: Qs are replaced with Js. Unlike Qs, Js are consecutive to 10s and can be used in runs. [green]That's all for the tutorial. Thank you for playing the tutorial. [/green]1topbar_content65f3c40ebfe1b00
DogEgg258

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Crisps

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Designer: Shreesh Bhat

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Developed by: ufm

Release 240310-0326

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