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Nekonyancer

Let's learn how to play Colorado!

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This tutorial exists thanks to: Nekonyancer
0000
Nekonyancer[img]https://x.boardgamearena.net/data/tutorials/img6785ed33414da6.22905567.jpg[/img] Explore the *American West* with a pen and cards as your equipment! Can you become the best explorer? [green][tip] This tutorial is best viewed on a computer![/green]1archivecontrol_editmode_centercomment000
NekonyancerTo succeed in their expeditions, players will *call* and give the right cards to trigger the most advantageous effects. You’ll also need to match characters with their favorite tools and transportation to open doors to new regions.2archivecontrol_editmode_centercomment000
NekonyancerBefore we begin, I suggest that you zoom out until your screen looks like *this:* [img]https://x.boardgamearena.net/data/tutorials/img6785ed33841fa0.74170560.jpg[/img] [blue]This will eliminate the need to scroll up and down, hunting for the next text box.[/blue]I realize this makes the text boxes a bit small though. =/3archivecontrol_editmode_centercomment000
NekonyancerThis is your personal [red]*Road Map!*[/red] Throughout the game, players will explore Colorado by checking *legs* 📜 on their own maps. [green]Yes, legs. Like, legs of a journey. Hush.[/green] When you check every 📜 in a region, you'll gain that region's *badge,* [img]https://x.boardgamearena.net/data/tutorials/img6785ed3366d7c4.55236070.jpg[/img] which is worth *victory points!*592143487_1_12_0000
NekonyancerThis whole board is the *Reward Chart.* Whenever you acquire a *badge,* the number on it will be written into one of the empty badges on our Badge Track. [img]https://x.boardgamearena.net/data/tutorials/img6785ed33c54571.04764245.jpg[/img]62_tipi_-3000
NekonyancerThere are four separate badge tracks here, one for each player, and each one is represented by a different *icon.* In our Player Information Panel, it shows that we are represented by the *Wagon Wheel.*72_tipi_-1000overall_player_board_92143487 6
Nekonyancer[blue]Your Road Map isn't the only way to gain badges![/blue] There are several tracks along the bottom and top of this board. Reaching the end of any of them will also grant badges!82_tipi_-3000
NekonyancerWhen one player gets their *seventh* badge, the end of the game is triggered, and [green]whoever has the most points wins![/green]92_tipi_-3000
NekonyancerAt the beginning of the game, each player must check a starting location flag. Starting regions are colored [red]*red*[/red]. As you can see, we have two options: top-right or bottom-left. *Click on the flag in the bottom-left!*1092143487_1_15_001092143487_1_15_0 1
Nekonyancer[red]Now we're ready to start the game![/red] In *Colorado,* players will take turns *"calling"* a card from another player. A card will then be given up in return, and *all* players will take an action depending on the card given! [green][tip] Cards come in 6 suits (colors), with 3 ranks (1, 2, 3) in each suit![/green] Let's see what our opponent calls for...1caller65012525f337b00caller 1
NekonyancerThey called for a *Gray* (Stetson hat) *2!* [blue]When a card is called, one of three things can happen:[/blue] *1.* The player has that *exact* card. They must hand it over. *2.* The player does *NOT* have that card. They must instead give up a card of the same number or suit. *3.* The player does *NOT* have that card, nor any cards of the same suit or number. The caller will take a *random* card from the player's hand.1pagemaintitletext65012540d61a000
NekonyancerThis is our [blue]*starting hand.*[/blue] The first player always starts with 4 cards. The second player gets 5, third player 6, and so on. [red]Hmm... I don't see a gray 2, do you?[/red]2card_2465012540d61a000card_9 2 card_12 2 card_24 2 card_39 2 card_67 2
NekonyancerSince we don't have a Gray 2, we'll have to give them any 2 or any Gray from our hand. We don't have any 2s, but we have a Gray! *Click on it!*3card_6765012540d61a010card_67 16
NekonyancerWhenever a card is given to an opponent, it is placed [red]*in front of them,*[/red] not in their hand. Afterward, *all players* get to perform the action shown at the bottom of the card.1card_6765012544c6a7c00cards_11941354 1
NekonyancerGray cards always provide a *card action.* [blue]With this action, players may either:[/blue] - Draw three cards OR - Discard two cards of the same color to play a card.2card_6765012544c6a7c00
Nekonyancer*Click [red]here[/red] to draw three cards!* It didn't work, did it? Don't worry, it will work in a real game. Click on *Continue* instead.3btn-cards65012544c6a7c00btn-cards 1
NekonyancerAlright, everyone performed the action, so the turn ended. [red]*The caller token*[/red] then moved to the next player, which is us!1caller650125542eeb400caller 6
NekonyancerIt's our turn to call a card. First, we need to select a player to call a card from. This is a 2-player game, so we only have one option. *Click on [blue]Nekonyancer![/blue]* A whole bunch of cards should have slid over from the left. *Click on the [red]Purple 2[/red] card!*2btn_11941354650125542eeb410btn_11941354 2 card_choice_59 6
Nekonyancer[red]*Good!*[/red] ... but they gave us a *Gray 2* instead of a Purple 2. That means they didn't have a Purple 2 in their hand. Since a gray card was given, that means all players will get another *card action!*1card_726501257e9d7cf00card_72 11
NekonyancerThis time, let's use the action the other way - [blue]discarding two cards of the same color to play another card![/blue] [red]*Click here!*[/red] Next, we have to select 2 cards to discard. *Select the two Purple 1s!* Finally, click on [blue]*"Confirm"*[/blue] at the top!2btn-payCards6501257e9d7cf10btn-payCards 1 card_56 16 card_58 16
NekonyancerLooks like the [red]*discard pile*[/red] is a little buggy in Tutorial Mode. Don't worry, it will work in a real game. Now that we've discarded two cards, we can play one. *Click on the Blue 3 to play it!*1archivecontrol_editmode_centercomment65012589578fa10card_56 1 card_58 1 card_39 16
NekonyancerGreat job! Now we get to perform another action from [blue]*this card.*[/blue] However, [red]other players do not.[/red] !!! Only cards that are given in response to *calls* grant actions to all players! Since we used a card action to play this card, only *we* will get to trigger its action!1card_396501258e590dc00card_39 2
Nekonyancer[blue]*Blue cards*[/blue] always provide *check actions.* Like Card Actions, (and the Nugget Actions that we'll see soon), they can be used in [blue]two ways:[/blue] - Check a 📜 in a region you've discovered. - Check a 📜 on your [red]*railroad,*[/red] which is located just underneath your map.2card_396501258e590dc0092143487_1_16_0 1 92143487_1_16_1 1 92143487_1_16_2 1 92143487_1_16_3 1 92143487_1_16_4 1 92143487_1_16_5 1 92143487_1_16_6 1 92143487_1_16_7 1 card_39 2
NekonyancerEach checkable 📜 is currently indicated by a [green]*flashing green checkmark.*[/green] Since we've only discovered one region so far, our choices are rather limited. The checkmark makes it hard to see, but there's a [red]*nugget*[/red] printed on this 📜, which indicates a [red]*nugget action!*[/red] If we check the 📜, we can take the action! *Click on it!*392143487_1_15_26501258e590dc1092143487_1_15_2 1
NekonyancerNow for our *nugget action!* [blue]They can be used in 2 ways:[/blue] - *Gain* a nugget. - *Pay* nuggets equal to the rank of a card to play the card. (1 nugget to play a 1, 2 for a 2, etc.)1archivecontrol_editmode_centercomment65012593aa61900
NekonyancerAll players started the game with [red]*3 nuggets*[/red] in their inventory, but they aren't doing any good just sitting there! *Click on the indicated button at the top to spend nuggets!* *Then click on the [blue]Blue 1[/blue] in our hand!*2nuggets-counter-9214348765012593aa61910btn-payNuggets 16 card_25 16 nuggets-counter-92143487 1
NekonyancerSince we played *another* blue card, we get *another* check action! As you can see, it's common for actions to *CASCADE* into each other! [green]Get it?[/green] Because the *Cascade Mountains*... yes, I know they aren't in Colorado, but they're close! C'mon, at least I'm trying here! I don't see YOU coming up with jokes!1card_256501259b159d900card_25 2
NekonyancerAnyway. Let's check a 📜. This 📜 over here features a [red]*tipi.*[/red] *Click on it!*292143487_1_15_16501259b159d91092143487_1_15_1 1
NekonyancerWhenever you check a *Tipi,* you must check a space on our personal *Tipi track.* Again, ours is indicated by the *Wagon Wheel.* Tipi tracks are always begun in the *middle.* After that, they can be extended in either direction.12_tipi_24650125a21169b00
NekonyancerIf we are the first player to complete the Tipi track, we'll receive this [red]*9-point badge!*[/red] If we're the second, we'll get the [blue]*6-point one*[/blue] instead, and so on. [green]*The other two badges*[/green] are grayed out because this is a two-player game.22_tipi_-3650125a21169b002_tipi_-1 2 2_tipi_-2 3 2_tipi_-3 1 2_tipi_-4 3
NekonyancerNow then, we were going to check a box, weren't we? Well, *go ahead!*32_tipi_24650125a21169b10
Nekonyancer*Good!* This particular Tipi space has a *nugget* above it, so now we get to trigger another *nugget* action! Hmm, we don't have enough nuggets to play another card (3-rank cards require 3 nuggets). I guess we'll just get a nugget instead. *Click on the first action button at the top!*12_tipi_-4650125a5d240110btn-nuggets 16 2_tipi_44 15
NekonyancerAlright, our cascading actions have finally stopped... but there's one more thing we have to do. You see, we finished a set! We have all 3 ranks of blue cards in front of us! If a player has a complete set in front of them at the end of a turn, they must *discard* the set to [red]discover a new region.[/red] *Click on the cards to discard them!*1card_39650125acb4dce10card_39 16
NekonyancerDiscovering a region involves *checking* its flag. We may only check a flag if we've already checked the flag of an *adjacent* region. There are [red]*two regions*[/red] that are adjacent to our [blue]*starting region.*[/blue]192143487_1_9_0650125b14068d0092143487_1_12_0 1 92143487_1_13_0 1 92143487_1_15_0 2
NekonyancerWhite areas indicate *mountains.* [img]https://x.boardgamearena.net/data/tutorials/img6785ed33e15cc4.58257235.jpg[/img] Mountains only serve to separate some regions. Thus, because of a small patch of mountains, [green]*these two regions*[/green] are not considered adjacent.292143487_1_6_0650125b14068d0092143487_1_6_0 3 92143487_1_14_0 3
NekonyancerLet's discover [red]*this region!*[/red] *Click on the flag to check it!*392143487_1_12_0650125b14068d1092143487_1_12_0 1
Nekonyancer[red]Whew, that was quite a turn![/red] Since we discovered a yellow region, we checked [red]*one box*[/red] on our personal *yellow region track.*12_yellow_21650135aa4fb97002_yellow_21 1
NekonyancerIf we are the first player to discover all the yellow regions, we'll get this [red]*8-point badge!*[/red] Region tracks don't have second-place badges, unfortunately!22_yellow_-1650135aa4fb97002_yellow_-1 1
NekonyancerAlso, note the numbers above each box of the track. [img]https://x.boardgamearena.net/data/tutorials/img6785ed340f7f50.41455478.jpg[/img] These numbers indicate *bonus victory points.* [red]Other than badges, this is the only way to get points.[/red]32_yellow_15650135aa4fb9700
NekonyancerFinally, note that there's also a track for starting regions. [red]*This box*[/red] was checked for us when we started the game!42_red_21650135aa4fb97002_red_21 1
NekonyancerLet's play through a couple more turns. [blue]First, our opponent will call for a card...[/blue]5archivecontrol_editmode_centercomment650135aa4fb9700
NekonyancerThey called for a *Gray 2* again. This time, we didn't have a Gray 2, nor any grays or any 2s! Instead, they took a random card from our hand and ended up with a *Green 3.* Green cards grant nugget actions.1card_9650135e1a084f00
NekonyancerWe'll spend our last 3 nuggets to play the [red]*Red 3*[/red] from our hand. This step is buggy, unfortunately, so I'll just click on these buttons for you...2btn-payNuggets650135e1a084f00btn-payNuggets 1 card_24 1
NekonyancerNow we have to use the red card's nugget action. *Take 1 nugget at the top!*1card_1265013613c872210card_12 1
NekonyancerWha? Why did we suddenly draw [red]*these two cards?*[/red] Because we only had 1 card left in our hand! At the end of each player's turn, all players with less than 3 cards draw until they have 3! *Next, call for a Yellow 2 from Nekonyancer.*1card_2065013615e24e710btn_11941354 16 card_20 1 card_52 1
NekonyancerThey gave us a Yellow 3 instead. Yellow cards grant *check actions.* This time, instead of checking a 📜 on our map, let's check one on our *railroad!*1card_5465013652929d800card_54 1
NekonyancerYour railroad is like another region, but it's always available. There are a couple [red]*forks*[/red] in the track - you can probably guess that if you go down one path, you can't go back for the other path! Just like any region on our map, if we finish the track, we'll earn a [blue]*badge!*[/blue] [green]Heh. Track. Railroad track track. Heheh.[/green]292143487_1_16_065013652929d80092143487_1_16_-1 2 92143487_1_16_1 1 92143487_1_16_3 1 92143487_1_16_6 1 92143487_1_16_7 1
NekonyancerLet's get started on the Railroad Track Track! The first 📜 will give us another nugget action. [red]*Click here!*[/red]392143487_1_16_065013652929d81092143487_1_16_0 1
Nekonyancer*Take a nugget!*1btn-nuggets6501365da936410
NekonyancerAlright, I think you've seen enough! There are just a couple more things I have to mention. [red]*This icon*[/red] allows you to play one card from your hand for free. [blue]*This icon*[/blue] allows you to immediately explore a new adjacent region, as if you had completed a set of cards. [green]Both of these icons can be found on the Reward Chart as well![/green]192143487_1_8_16501366771f210092143487_1_1_1 1 92143487_1_4_2 1 92143487_1_5_4 1 92143487_1_7_1 1 92143487_1_8_1 1 92143487_1_11_2 1 92143487_1_13_2 1 92143487_1_16_1 2 92143487_1_16_3 1 92143487_1_16_5 2
Nekonyancer[red]*These icons*[/red] allow you to advance on the [red]*Saloon*[/red] track. [blue]*These icons*[/blue] allow you to advance on the [blue]*Wanted Poster*[/blue] track. They both work just like the *Tipi* track. Complete the track, get a badge. There's one space on the Wanted track that also provides an action.292143487_1_3_26501366771f210092143487_1_1_3 1 92143487_1_2_2 2 92143487_1_8_3 2 92143487_1_10_3 2 92143487_1_13_3 2 92143487_1_15_3 1 2_wanted_21 2 2_wanted_22 2 2_wanted_23 2 2_wanted_24 2 2_saloon_21 1 2_saloon_22 1
Nekonyancer[blue]Here's a recap of the cards and their actions.[/blue] There are 6 colors, with numbers 1/2/3 in each color. Red and Green: *Nugget* actions. Blue and Yellow: *Check* actions. Grey and Purple: *Card* actions. [green]If you forget, you can hover over a card with your mouse to magnify the image. The action is shown at the bottom of each card.[/green]3archivecontrol_editmode_centercomment6501366771f2100
Nekonyancer[green]Remember, when one player gets their seventh badge, it triggers the end of the game![/green] Then we go to scoring!4archivecontrol_editmode_centercomment6501366771f2100score1_11941354 1 score2_11941354 2 score1_92143487 1 score2_92143487 2 score3_92143487 3
NekonyancerScoring is very simple. Along the right edge of the Reward Chart, BGA will add up each player's [red]*points from exploring regions here*[/red] and [blue]*points from badges here.*[/blue] [green]Whoever has the most points wins![/green]52_red_216501366771f2100score1_11941354 1 score2_11941354 2 score1_92143487 1 score2_92143487 2
Nekonyancer[blue]*Thank you for playing through this tutorial for Colorado!*[/blue] If you have any questions or comments about the tutorial, feel free to send *Nekonyancer* a message! A big thank you goes out to *firgon* for bringing this game to BGA! Have fun! :D6archivecontrol_editmode_centercomment6501366771f2100
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Colorado rules: interactive tutorial
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Colorado

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Complete rules:

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(en)
Colorado - English rules
2
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Colorado - règles en français
1
(ja)
『コロラド』の遊び方・魅力をご紹介!

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Designer: Joachim Thôme

Artist: Emir Durmišević

Developed by: firgon

Release 230817-1432

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