ncccThese are your [red]*starting cubes*[/red]. And before you start a game, you can buy some [blue]additional cubes[/blue].3archivecontrol_editmode_centercomment000AMBMultipleCubeSelectionInstructions 2 AMBBagCubes 1
ncccI bought 2 blue cubes in this example.1AMBPlayerDiscardCubes_85221225_item_1462021e455f9f600AMBPlayerDiscardCubes_85221225_item_13 1 AMBPlayerDiscardCubes_85221225_item_14 1
ncccDuring your turn, you *must* take the following five phases in order:
1. Action: Select one or more cubes in your *active pile.* One at a time place each in your *used pile*, then apply its effect. Move cubes to the *track* as appropriate.1archivecontrol_editmode_centercomment620271bc146ee00
ncccLet's try! Click the leftmost 3rd gear cube.
!!! If you are stuck anytime in this tutorial, please *restart* the tutorial.2AMBPlayerActiveCubes_85221225_item_1620271bc146ee10AMBPlayerActiveCubes_85221225_item_1 16
ncccIf the cube(s) you use will make your car move, put it on the *track*. But don't move your car yet!!1AMBTrackCube1620271fae0f7900
ncccNow click this [red]cube[/red].2AMBPlayerActiveCubes_85221225_item_2620271fae0f7910AMBPlayerActiveCubes_85221225_item_2 1
ncccAnd this one.1AMBPlayerActiveCubes_85221225_item_3620272002441a10AMBPlayerActiveCubes_85221225_item_3 1
ncccWe still have cubes in *active pile* ,but we can use them as *money* later. So click [red] end action[/red].1EndActionsButton62027201824dc10
nccc2. Buy: Use any leftover cubes in your *active pile as money* to buy one or
more cubes from the *stock*. Add cubes you buy to your *used pile*.1AMBPlayerActiveArea_8522122562027202ce77f00
ncccNow we have , so we can buy one or more cubes from the *stock*. You can buy several cubes if you wish, including multiple copies of the same cube, as long as you have enough money to pay for them. Keep in mind, cubes are *limited* to their quantity in the *stock*.2AMBSegmentCubeSocket_11162027202ce77f00
ncccTry hovering your mouse on [blue]hybrid engine[/blue]. You should see: Card effect, cost to buy , value during buy phase and Qty in stock.3AMBCard962027202ce77f00AMBCard4 1
ncccWhen you buy cubes, just click on the cards. (Can't let you do it due to bugs, sorry.)4AMBCard962027202ce77f00
nccc[red]These[/red] are cubes from buy phase, [green]these [/red] are cubes from car phase,what you took back from *track* after your car moved, and [blue]this wear[/blue] is what you got from *decline phase*.1AMBPlayerDiscardCubes_85221225_item_2362027208724d100AMBPlayerDiscardCubes_85221225_item_15 3 AMBPlayerDiscardCubes_85221225_item_16 3 AMBPlayerDiscardCubes_85221225_item_17 3 AMBPlayerDiscardCubes_85221225_item_21 1 AMBPlayerDiscardCubes_85221225_item_22 2 AMBPlayerDiscardCubes_85221225_item_23 1
nccc*Car phase*
Move your race car according to your cubes placed by actions on the track.2AMBWearProjectionIndicator62027208724d100AMBSegmentCubeSocket_89 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9odHRwc19fX3NuaXBib2FyZC5pb19aRGdCN0kuanBn/-146/-209
nccc*Decline phase*
You must gain wear cubes equal to the *highest color track space you moved on* this turn. Black is considered the highest color and white is
the lowest. This is based only on the color of space you *moved on*, [red]not [/red] the color of cubes you used.3archivecontrol_editmode_centercomment62027208724d100
nccceg. If you moved on 3 white spaces,4 light gray spaces and 2 dark gray spaces, you will gain *3* wear cubes. (dark gray is the highest in this case.)4AMBWearProjectionIndicator62027208724d100
nccc*Drafting*
Alternatively, if you ended your movement this turn in a space or segment [red]directly behind [/red]another opponent’s race car, you are considered to be *drafting*. If drafting, you do not collect any wear despite what color spaces you moved on this turn. Drafting is good!
5AMBSegmentCubeSocket_5562027208724d100
nccc*End Phase*
During this phase, you will place all your cubes from the [blue]track, active pile, and used pile[/blue] into your discard pile. Then randomly draw [red]7[/red] new cubes out of your bag to place in your active pile.
This ends your turn. Play then continues with the next player clockwise.6AMBSegmentCubeSocket_11162027208724d100AMBPlayerActiveArea_85221225 1
ncccThis was an example for drafting.1AMBSegmentCubeSocket_86202722c041ce00
ncccPlay this cube.2AMBPlayerActiveCubes_85221225_item_86202722c041ce10AMBPlayerActiveCubes_85221225_item_8 1
ncccAnd this one.1AMBPlayerActiveCubes_85221225_item_962027244b375710AMBPlayerActiveCubes_85221225_item_9 1
ncccEnd action.1EndActionsButton62027246dfe5d10
ncccNow you might ask, why not using other 5 cubes as well? That's because for first 3-5 turns, *focus on buying cubes* than moving your car is better . You'll see why later.1AMBSegmentCubeSocket_5162027248225d900
ncccNow try to use *manager's* ability. Remove this cube.1AMBPlayerActiveCubes_85221225_item_3562031d8b2342010AMBPlayerActiveCubes_85221225_item_35 1
ncccAnd put this purple cube back to bag.1AMBPlayerDiscardCubes_85221225_item_4462031d8c1fcd210AMBPlayerDiscardCubes_85221225_item_44 1
ncccThat was a misplay. Should have moved the wear cube to discard zone before playing the cube. (Hover mouse on crew chief to see its ability.)1AMBSegmentCubeSocket_1116203294170c5500AMBPlayerActiveCubes_85221225_item_40 1
ncccTime to show the power of hybrid engine!
Click the cube.1AMBPlayerActiveCubes_85221225_item_5262032a728af2c00AMBPlayerActiveCubes_85221225_item_52 1
ncccPlace it here.1AMBTrackCube8262032a73cfefe10AMBTrackCube82 1
ncccNice! Now click this cube.1AMBPlayerActiveCubes_85221225_item_5362032a74bb1c610AMBPlayerActiveCubes_85221225_item_53 1
ncccPlace it here.1AMBTrackCube8662032a75b613f00AMBTrackCube86 1
ncccDo you know the difference between putting the cube at red place with green place? Think before clicking continue.1AMBTrackCube8962032a7a6cbbe00AMBSegmentCubeSocket_13 3 AMBTrackCube89 1
ncccIf you put at red place, you get 3 wears. But if you put at green place, you get 4 wears! Wear cubes are bad, try to avoid getting them when you can.2AMBSegmentCubeSocket_3162032a7a6cbbe00AMBSegmentCubeSocket_13 3 AMBTrackCube89 1
ncccDid you get it now?We were far behind, but now we are leading again! Remember, besides buying cubes, *removing* useless cubes (such as 3rd, 4th gear, and wear cubes) are important too.1archivecontrol_editmode_centercomment62033ccae9e7d00
nccc*[blue]Pit stop[/blue]*(rarely used)
You may remove all wear cubes from your *active pile*. If you choose to do this, you must remove *all* the wear cubes in your active pile, you cannot remove only some of them.
After removing your wear, proceed to the End Phase.
!!! You cannot use pit stop if you have already started performing a standard turn.
1archivecontrol_editmode_centercomment62033cce1367500
nccc[blue]Winning the Game[/blue]
If a player’s lap marker is on the Final Lap space and their race car crosses the finish line, the game ends after the current round is completed. This means that each player will have the *same number of turns* in the game. 2archivecontrol_editmode_centercomment62033cce1367500
ncccThe winner is the player whose race car went the *farthest* past the finish line. Ties are broken by whichever race car is in the innermost lane on the track. 3archivecontrol_editmode_centercomment62033cce1367500AMBSegmentCubeSocket_34 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9odHRwc19fX3NuaXBib2FyZC5pb19YZGIwZVcuanBn/-326/-197
ncccThanks for watching! :)6archivecontrol_editmode_centercomment62033cce1367500AMBSegmentCubeSocket_51 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9odHRwc19fX3NuaXBib2FyZC5pb196amtMVFEuanBn/-233/-79