#85504: "Concede a game only with mutual agreement"
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# | Status | Votes | Game | Type | Title | Last update |
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Detailed description
• Please copy/paste the error message you see on your screen, if applicable.
When a player clicks on the button to concede the game, I suggest it would prompt the other player to accept or reject it, and the game would only be conceded if both players agree.• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Google Chrome v106
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
When a player clicks on the button to concede the game, I suggest it would prompt the other player to accept or reject it, and the game would only be conceded if both players agree.• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v106
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
When a player clicks on the button to concede the game, I suggest it would prompt the other player to accept or reject it, and the game would only be conceded if both players agree.• Which browser are you using?
Google Chrome v106
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
When a player clicks on the button to concede the game, I suggest it would prompt the other player to accept or reject it, and the game would only be conceded if both players agree.• Which browser are you using?
Google Chrome v106
• Which part of the rules was not followed by the BGA adaptation
When a player clicks on the button to concede the game, I suggest it would prompt the other player to accept or reject it, and the game would only be conceded if both players agree.• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Google Chrome v106
• What was the game action you wanted to do?
When a player clicks on the button to concede the game, I suggest it would prompt the other player to accept or reject it, and the game would only be conceded if both players agree.• What did you try to do to trigger this game action?
• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v106
• At which step of the game did the problem occur (what was the current game instruction)?
When a player clicks on the button to concede the game, I suggest it would prompt the other player to accept or reject it, and the game would only be conceded if both players agree.• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v106
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
When a player clicks on the button to concede the game, I suggest it would prompt the other player to accept or reject it, and the game would only be conceded if both players agree.• Which browser are you using?
Google Chrome v106
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
When a player clicks on the button to concede the game, I suggest it would prompt the other player to accept or reject it, and the game would only be conceded if both players agree.• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v106
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
When a player clicks on the button to concede the game, I suggest it would prompt the other player to accept or reject it, and the game would only be conceded if both players agree.• Which browser are you using?
Google Chrome v106
Report history
Rationale:
It is often very unsatisfying for a game to end by someone conceding, especially if end game is certain within a few turns, but also in other places.
Other way this could be implemented:
Table settings where you pick a setting about conceding the game: conceding allowed (automatic end), conceding allowed (approval required), conceding disabled
Even with 5 rounds, if I rolled double 6's all 5 rounds, it would take 2 rounds to get them into base, and after that I need another 3 or 4 to go out. At minimum, that's 5 rounds with perfect rolls., and still can't win.
That's a game over ... forcing somebody to stay in that game when they've clearly lost isn't fun, or fair. Conceding a game is part of any game. Arguing that the winner "wanted to play it out" ... is not a good argument. If anything, allow the player to continue to play vs an autoplay or something. But forcing the losing player to remain in a lost game is not fair.
An option to "concede", resulting in that player turning into a simple AI may be the best compromise ... those who don't feel it's time well spent to "play it out" can concede and move on .. those who want to "play it out" can .. the fact the game is already won shouldn't matter if the opponent is an AI or not . ;)
Try to think 'bout this: after playing a while, not matter how long it is, just because somebody can't win and you have to give up the ELO/Arena points that you're suppose to have? No way! Right? So, it'll just end up no one will agree to abandon the game.
I've even meet somebody refuse to abandon at the beginning of the game, before anyone makes a move. I didn't purposely want to abandon a game that time; but I have to, 'cause an emergency came up and I have to go. I already mentioned it in chat, but my opponent just ignore my message, and keep waiting, and kick me out when time's up. It's still an abandonment, and I've to lose karma pts. :(
And, what if someone conceding too recklessly before noticing himself can actually win, and then left the game to AI, and AI won the game FOR the player? It's very unfair to the winner, or the player who stays. I'm with the conceding-game side, but in this case, I don't think the player who concede should win, 'cause he/she has conceded, and losing is the ONLY consequence that player can get. This makes sure players think twice before conceding, and not just simply giving up without trying.
I know many complain about opponent conceding in the final turn. I get it that it hurts the OCDness of the player. Maybe people with this OCDness can rethink "not just simply giving up without trying"... without trying the one last shot, how do you know you'll lose? Gizmos is the best example, 'cause there are some OP cards that help a lot... only if you could get it.
When games are impossible to change the outcome, I often concede in the last 2 turns (for example yahtzee when I have yahtzee as a zero and more than 100+ points behind). Almost all my games are turn based, why would I need to make both players take possibly a few more days just to find out what both already knew? It is a waste of everyone's time. And ending the game means that I can focus on starting a new one sooner.
Anyway, if you don't like conceding you can redthumb or create a group of players who play out the entire game no matter what the course of the game is, or adopt other alternatives which do not restrict the other player's decision.
Ban is just a terrible idea. Why should players be bound to the game already clearly lost and suffer just to satisfy the other player?
Again, conceding (aka surrender, resign, or many others) is not an invented concept for Chess or some abstract games.
As some others here have stated, I don't see how it's fair to force someone to waste their time playing out a game that they for sure lost.
I've had players concede a game of Patchwork during my last turn and this really bothers me. Part of the joy of Patchwork is how satisfying it is to fill up your board with pieces, so it's very unsatisfying if someone 'robs' me of that ending. Also, it hurts a bit when players are too impatient to wait for me to take one turn.
On the other hand, there are games like Fractal, where at a certain point the ending is already decided, but there are still tons of turns left to fill up the gaps you set up. In this case, I completely understand conceding.
Mrsshrew's suggestion honestly sounds like a great solution.
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- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.