#66049: "Raise Arena Karma requirement to 85%"
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Detailed description
• Please copy/paste the error message you see on your screen, if applicable.
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Google Chrome v102
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v102
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Which browser are you using?
Google Chrome v102
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Which browser are you using?
Google Chrome v102
• Which part of the rules was not followed by the BGA adaptation
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Google Chrome v102
• What was the game action you wanted to do?
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• What did you try to do to trigger this game action?
• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v102
• At which step of the game did the problem occur (what was the current game instruction)?
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v102
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Which browser are you using?
Google Chrome v102
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v102
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Which browser are you using?
Google Chrome v102
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- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.