#55098: "Timer for the game"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
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• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Google Chrome v96
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
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• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v96
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
• Which browser are you using?
Google Chrome v96
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
• Which browser are you using?
Google Chrome v96
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• Which part of the rules was not followed by the BGA adaptation?
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
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• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Google Chrome v96
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• What was the game action you wanted to do?
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
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• What did you try to do to trigger this game action?
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• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v96
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• At which step of the game did the problem occur? What was the current game instruction?
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
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• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v96
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
• Which browser are you using?
Google Chrome v96
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v96
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
• Which browser are you using?
Google Chrome v96
Report history
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
