#52289: ""No time limit" games should not be subject to 4h timeout of Realtime games"
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detailed description
-
• Please copy/paste the error message you see on your screen, if applicable.
Game abandoned
Game has been closed automatically because no move has been completed for a long period of time. -
• Please explain what you wanted to do, what you did and what happened
A game started with "No Time Limit" speed configuration, but four hours after the game started (and with less than 90 minutes of inactivity) the game was automatically abandoned.
There are two issues:
1. During table configuration, there is no indication that the table will be treated as realtime.
Specifically, when the "Game Speed" popup is changed to "No time limit", the lightning indicator on the left side of the game banner does change to yellow, which suggests the system has configured the game as Turn Based.
2. No-time-limit Realtime games should be special-cased in any case.
Even if someone does choose to use realtime instead of turn based (for whatever reason) I don't think it is expected that the game will end on this timeout. The timeout for No Time Limit games should be the same when played Realtime as when played Turn Based. • Which browser are you using?
Safari v15.1
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Game abandoned
Game has been closed automatically because no move has been completed for a long period of time. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
A game started with "No Time Limit" speed configuration, but four hours after the game started (and with less than 90 minutes of inactivity) the game was automatically abandoned.
There are two issues:
1. During table configuration, there is no indication that the table will be treated as realtime.
Specifically, when the "Game Speed" popup is changed to "No time limit", the lightning indicator on the left side of the game banner does change to yellow, which suggests the system has configured the game as Turn Based.
2. No-time-limit Realtime games should be special-cased in any case.
Even if someone does choose to use realtime instead of turn based (for whatever reason) I don't think it is expected that the game will end on this timeout. The timeout for No Time Limit games should be the same when played Realtime as when played Turn Based. • Which browser are you using?
Safari v15.1
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Game abandoned
Game has been closed automatically because no move has been completed for a long period of time. • Which browser are you using?
Safari v15.1
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
Game abandoned
Game has been closed automatically because no move has been completed for a long period of time. • Which browser are you using?
Safari v15.1
-
• Which part of the rules was not followed by the BGA adaptation?
Game abandoned
Game has been closed automatically because no move has been completed for a long period of time. -
• Is the rules violation visible on game replay? If yes, at which move number?
A game started with "No Time Limit" speed configuration, but four hours after the game started (and with less than 90 minutes of inactivity) the game was automatically abandoned.
There are two issues:
1. During table configuration, there is no indication that the table will be treated as realtime.
Specifically, when the "Game Speed" popup is changed to "No time limit", the lightning indicator on the left side of the game banner does change to yellow, which suggests the system has configured the game as Turn Based.
2. No-time-limit Realtime games should be special-cased in any case.
Even if someone does choose to use realtime instead of turn based (for whatever reason) I don't think it is expected that the game will end on this timeout. The timeout for No Time Limit games should be the same when played Realtime as when played Turn Based. • Which browser are you using?
Safari v15.1
-
• What was the game action you wanted to do?
Game abandoned
Game has been closed automatically because no move has been completed for a long period of time. -
• What did you try to do to trigger this game action?
A game started with "No Time Limit" speed configuration, but four hours after the game started (and with less than 90 minutes of inactivity) the game was automatically abandoned.
There are two issues:
1. During table configuration, there is no indication that the table will be treated as realtime.
Specifically, when the "Game Speed" popup is changed to "No time limit", the lightning indicator on the left side of the game banner does change to yellow, which suggests the system has configured the game as Turn Based.
2. No-time-limit Realtime games should be special-cased in any case.
Even if someone does choose to use realtime instead of turn based (for whatever reason) I don't think it is expected that the game will end on this timeout. The timeout for No Time Limit games should be the same when played Realtime as when played Turn Based. -
• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Safari v15.1
-
• At which step of the game did the problem occur? What was the current game instruction?
Game abandoned
Game has been closed automatically because no move has been completed for a long period of time. -
• What happened when you tried to do this game action (error message, game status bar message, ...)?
A game started with "No Time Limit" speed configuration, but four hours after the game started (and with less than 90 minutes of inactivity) the game was automatically abandoned.
There are two issues:
1. During table configuration, there is no indication that the table will be treated as realtime.
Specifically, when the "Game Speed" popup is changed to "No time limit", the lightning indicator on the left side of the game banner does change to yellow, which suggests the system has configured the game as Turn Based.
2. No-time-limit Realtime games should be special-cased in any case.
Even if someone does choose to use realtime instead of turn based (for whatever reason) I don't think it is expected that the game will end on this timeout. The timeout for No Time Limit games should be the same when played Realtime as when played Turn Based. • Which browser are you using?
Safari v15.1
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Game abandoned
Game has been closed automatically because no move has been completed for a long period of time. • Which browser are you using?
Safari v15.1
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Game abandoned
Game has been closed automatically because no move has been completed for a long period of time. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
A game started with "No Time Limit" speed configuration, but four hours after the game started (and with less than 90 minutes of inactivity) the game was automatically abandoned.
There are two issues:
1. During table configuration, there is no indication that the table will be treated as realtime.
Specifically, when the "Game Speed" popup is changed to "No time limit", the lightning indicator on the left side of the game banner does change to yellow, which suggests the system has configured the game as Turn Based.
2. No-time-limit Realtime games should be special-cased in any case.
Even if someone does choose to use realtime instead of turn based (for whatever reason) I don't think it is expected that the game will end on this timeout. The timeout for No Time Limit games should be the same when played Realtime as when played Turn Based. • Which browser are you using?
Safari v15.1
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Game abandoned
Game has been closed automatically because no move has been completed for a long period of time. • Which browser are you using?
Safari v15.1
Report history
I think they should just make all friendly games turn-based, but if not, they should remove the incorrect "Real-time game" label on the turn-based ones.
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
