#39891: "Change confirmation countdown"
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# | Status | Votes | Game | Type | Title | Last update |
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Detailed description
• Please copy/paste the error message you see on your screen, if applicable.
3 seconds isn't enough time to react and click for many. Make it 5 to 10 seconds or just get rid of it.• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Google Chrome v89
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
3 seconds isn't enough time to react and click for many. Make it 5 to 10 seconds or just get rid of it.• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v89
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
3 seconds isn't enough time to react and click for many. Make it 5 to 10 seconds or just get rid of it.• Which browser are you using?
Google Chrome v89
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
3 seconds isn't enough time to react and click for many. Make it 5 to 10 seconds or just get rid of it.• Which browser are you using?
Google Chrome v89
• Which part of the rules was not followed by the BGA adaptation
3 seconds isn't enough time to react and click for many. Make it 5 to 10 seconds or just get rid of it.• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Google Chrome v89
• What was the game action you wanted to do?
3 seconds isn't enough time to react and click for many. Make it 5 to 10 seconds or just get rid of it.• What did you try to do to trigger this game action?
• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v89
• At which step of the game did the problem occur (what was the current game instruction)?
3 seconds isn't enough time to react and click for many. Make it 5 to 10 seconds or just get rid of it.• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v89
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
3 seconds isn't enough time to react and click for many. Make it 5 to 10 seconds or just get rid of it.• Which browser are you using?
Google Chrome v89
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
3 seconds isn't enough time to react and click for many. Make it 5 to 10 seconds or just get rid of it.• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v89
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
3 seconds isn't enough time to react and click for many. Make it 5 to 10 seconds or just get rid of it.• Which browser are you using?
Google Chrome v89
Report history
We'll let people vote on this.
I have been vocal in my opposition to end turn confirmation timers on BGA since they first starting becoming prominent about 10 months ago, purportedly as a compromise with the BGA guidelines. See this thread for my full argument: boardgamearena.com/forum/viewtopic.php?f=12&t=16770
I propose to let each player decide the confirmation time by a time in seconds between 0 and 100 seconds, or by a discrete choice between 0, 5, 10, 20, 40 and 80 seconds.
However, when a player is expected to confirm his turn, the confirmation should be interrupted just before a player becomes out of time.
In Turn-Based play on this game, that timer is completely and utterly useless, along with frustrating and annoying. No one is waiting on me, so what possible difference could it make?
This is the first game I've played with a timed end turn confirmation. Every turn it has timed out before I have had any chance to react to it and click on it. Even once I'm more used to the game, I should not have to rush to beat it -- if I wanted timer stress I'd play real time.
I also totally agree with paramesis, and read that linked thread, and well written as well. The best point in the thread is that real-time games already have a timer going. And for turn-based it's useless.
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.