#19426: "Round-robin + turn-based : schedule games to start when previous round is over"
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Detailed description
• Please copy/paste the error message you see on your screen, if applicable.
In round-robin turn-based tournaments, there are two ways to schedule the tournament :
- "As soon as possible" : all games start at once, at the beginning of the tournament
- Games start at fixed dates and times
A third option "Round by round" would be great. The idea would be to start round 2 games as soon as all games from game 1 are over. Swiss system tournaments already work this way because they have to (you need all the results of round 1 to do the pairing for round 2), but this is also the best way to keep a tournament short while playing only one game at a time.
• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Mozilla v5
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
In round-robin turn-based tournaments, there are two ways to schedule the tournament :
- "As soon as possible" : all games start at once, at the beginning of the tournament
- Games start at fixed dates and times
A third option "Round by round" would be great. The idea would be to start round 2 games as soon as all games from game 1 are over. Swiss system tournaments already work this way because they have to (you need all the results of round 1 to do the pairing for round 2), but this is also the best way to keep a tournament short while playing only one game at a time.
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Mozilla v5
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
In round-robin turn-based tournaments, there are two ways to schedule the tournament :
- "As soon as possible" : all games start at once, at the beginning of the tournament
- Games start at fixed dates and times
A third option "Round by round" would be great. The idea would be to start round 2 games as soon as all games from game 1 are over. Swiss system tournaments already work this way because they have to (you need all the results of round 1 to do the pairing for round 2), but this is also the best way to keep a tournament short while playing only one game at a time.
• Which browser are you using?
Mozilla v5
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
In round-robin turn-based tournaments, there are two ways to schedule the tournament :
- "As soon as possible" : all games start at once, at the beginning of the tournament
- Games start at fixed dates and times
A third option "Round by round" would be great. The idea would be to start round 2 games as soon as all games from game 1 are over. Swiss system tournaments already work this way because they have to (you need all the results of round 1 to do the pairing for round 2), but this is also the best way to keep a tournament short while playing only one game at a time.
• Which browser are you using?
Mozilla v5
• Which part of the rules was not followed by the BGA adaptation
In round-robin turn-based tournaments, there are two ways to schedule the tournament :
- "As soon as possible" : all games start at once, at the beginning of the tournament
- Games start at fixed dates and times
A third option "Round by round" would be great. The idea would be to start round 2 games as soon as all games from game 1 are over. Swiss system tournaments already work this way because they have to (you need all the results of round 1 to do the pairing for round 2), but this is also the best way to keep a tournament short while playing only one game at a time.
• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Mozilla v5
• What was the game action you wanted to do?
In round-robin turn-based tournaments, there are two ways to schedule the tournament :
- "As soon as possible" : all games start at once, at the beginning of the tournament
- Games start at fixed dates and times
A third option "Round by round" would be great. The idea would be to start round 2 games as soon as all games from game 1 are over. Swiss system tournaments already work this way because they have to (you need all the results of round 1 to do the pairing for round 2), but this is also the best way to keep a tournament short while playing only one game at a time.
• What did you try to do to trigger this game action?
• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Mozilla v5
• At which step of the game did the problem occur (what was the current game instruction)?
In round-robin turn-based tournaments, there are two ways to schedule the tournament :
- "As soon as possible" : all games start at once, at the beginning of the tournament
- Games start at fixed dates and times
A third option "Round by round" would be great. The idea would be to start round 2 games as soon as all games from game 1 are over. Swiss system tournaments already work this way because they have to (you need all the results of round 1 to do the pairing for round 2), but this is also the best way to keep a tournament short while playing only one game at a time.
• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Mozilla v5
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
In round-robin turn-based tournaments, there are two ways to schedule the tournament :
- "As soon as possible" : all games start at once, at the beginning of the tournament
- Games start at fixed dates and times
A third option "Round by round" would be great. The idea would be to start round 2 games as soon as all games from game 1 are over. Swiss system tournaments already work this way because they have to (you need all the results of round 1 to do the pairing for round 2), but this is also the best way to keep a tournament short while playing only one game at a time.
• Which browser are you using?
Mozilla v5
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
In round-robin turn-based tournaments, there are two ways to schedule the tournament :
- "As soon as possible" : all games start at once, at the beginning of the tournament
- Games start at fixed dates and times
A third option "Round by round" would be great. The idea would be to start round 2 games as soon as all games from game 1 are over. Swiss system tournaments already work this way because they have to (you need all the results of round 1 to do the pairing for round 2), but this is also the best way to keep a tournament short while playing only one game at a time.
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Mozilla v5
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
In round-robin turn-based tournaments, there are two ways to schedule the tournament :
- "As soon as possible" : all games start at once, at the beginning of the tournament
- Games start at fixed dates and times
A third option "Round by round" would be great. The idea would be to start round 2 games as soon as all games from game 1 are over. Swiss system tournaments already work this way because they have to (you need all the results of round 1 to do the pairing for round 2), but this is also the best way to keep a tournament short while playing only one game at a time.
• Which browser are you using?
Mozilla v5
Report history
Ideally there would be other options in scheduling a round robin format. For example, Suppose each game could take a maximum of 10 days. Typically, most games will take far less than the maximum, often just 2 or 3 days. The way I'd like to see such a round robin go is this: if there are 13 entrants in the tournament, each player would have 12 games total. It can be overwhelming for all 12 games to begin at once (even if a player has plenty of time for each game). But to play one game at a time (as the proposer suggests) can be too few. I'd like to be able to schedule the round-robin so that each player would have three games begin on day 1, then three more games begin on day 5 (even if the first 3 games are not all finished), then three more on day 9, and the player's final three games begin on day 13. If a game can take a maximum of 10 days, then the whole tournament would be finished by day 23 at latest.
That's just an example. It would be great if the creator of a round robin tournament could schedule it like this.
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- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.