#167502: "Unable to trade with colonies after triggering "special counter" effects"
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
Despite having the resources (2 energy with Rim Freighters -1 cost discount) to trade with colonies, the option to do so becomes unavailable after triggering the special counter effects for "Credicor" corporation and "Spin-Off Department" that are triggered by playing a card with a cost greater than 20 megacredits.
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• Please explain what you wanted to do, what you did and what happened
Yes. Move 49. As you can see, before the move is initiated, the option to trade with the colonies is available. After initiating the move and applying the special counter effects. The option to trade is gone.
The same issue occurred again on the following generation (move 63). • Which browser are you using?
Safari v18.1
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Despite having the resources (2 energy with Rim Freighters -1 cost discount) to trade with colonies, the option to do so becomes unavailable after triggering the special counter effects for "Credicor" corporation and "Spin-Off Department" that are triggered by playing a card with a cost greater than 20 megacredits.
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• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Yes. Move 49. As you can see, before the move is initiated, the option to trade with the colonies is available. After initiating the move and applying the special counter effects. The option to trade is gone.
The same issue occurred again on the following generation (move 63). • Which browser are you using?
Safari v18.1
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Despite having the resources (2 energy with Rim Freighters -1 cost discount) to trade with colonies, the option to do so becomes unavailable after triggering the special counter effects for "Credicor" corporation and "Spin-Off Department" that are triggered by playing a card with a cost greater than 20 megacredits.
• Which browser are you using?
Safari v18.1
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
Despite having the resources (2 energy with Rim Freighters -1 cost discount) to trade with colonies, the option to do so becomes unavailable after triggering the special counter effects for "Credicor" corporation and "Spin-Off Department" that are triggered by playing a card with a cost greater than 20 megacredits.
• Which browser are you using?
Safari v18.1
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• Which part of the rules was not followed by the BGA adaptation?
Despite having the resources (2 energy with Rim Freighters -1 cost discount) to trade with colonies, the option to do so becomes unavailable after triggering the special counter effects for "Credicor" corporation and "Spin-Off Department" that are triggered by playing a card with a cost greater than 20 megacredits.
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• Is the rules violation visible on game replay? If yes, at which move number?
Yes. Move 49. As you can see, before the move is initiated, the option to trade with the colonies is available. After initiating the move and applying the special counter effects. The option to trade is gone.
The same issue occurred again on the following generation (move 63). • Which browser are you using?
Safari v18.1
-
• What was the game action you wanted to do?
Despite having the resources (2 energy with Rim Freighters -1 cost discount) to trade with colonies, the option to do so becomes unavailable after triggering the special counter effects for "Credicor" corporation and "Spin-Off Department" that are triggered by playing a card with a cost greater than 20 megacredits.
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• What did you try to do to trigger this game action?
Yes. Move 49. As you can see, before the move is initiated, the option to trade with the colonies is available. After initiating the move and applying the special counter effects. The option to trade is gone.
The same issue occurred again on the following generation (move 63). -
• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Safari v18.1
-
• At which step of the game did the problem occur? What was the current game instruction?
Despite having the resources (2 energy with Rim Freighters -1 cost discount) to trade with colonies, the option to do so becomes unavailable after triggering the special counter effects for "Credicor" corporation and "Spin-Off Department" that are triggered by playing a card with a cost greater than 20 megacredits.
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• What happened when you tried to do this game action (error message, game status bar message, ...)?
Yes. Move 49. As you can see, before the move is initiated, the option to trade with the colonies is available. After initiating the move and applying the special counter effects. The option to trade is gone.
The same issue occurred again on the following generation (move 63). • Which browser are you using?
Safari v18.1
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Despite having the resources (2 energy with Rim Freighters -1 cost discount) to trade with colonies, the option to do so becomes unavailable after triggering the special counter effects for "Credicor" corporation and "Spin-Off Department" that are triggered by playing a card with a cost greater than 20 megacredits.
• Which browser are you using?
Safari v18.1
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Despite having the resources (2 energy with Rim Freighters -1 cost discount) to trade with colonies, the option to do so becomes unavailable after triggering the special counter effects for "Credicor" corporation and "Spin-Off Department" that are triggered by playing a card with a cost greater than 20 megacredits.
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Yes. Move 49. As you can see, before the move is initiated, the option to trade with the colonies is available. After initiating the move and applying the special counter effects. The option to trade is gone.
The same issue occurred again on the following generation (move 63). • Which browser are you using?
Safari v18.1
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Despite having the resources (2 energy with Rim Freighters -1 cost discount) to trade with colonies, the option to do so becomes unavailable after triggering the special counter effects for "Credicor" corporation and "Spin-Off Department" that are triggered by playing a card with a cost greater than 20 megacredits.
• Which browser are you using?
Safari v18.1
Report history
boardgamingjapan cancels their move
boardgamingjapan cancels their move
03:12 AM
Move #66
boardgamingjapan draws 1 cards
Move #65
boardgamingjapan draws CARETAKER CONTRACT
boardgamingjapan gains M€ (triggered effect of CrediCor)
Move #64
boardgamingjapan triggered effect of SPIN-OFF DEPARTMENT
boardgamingjapan triggered effect of CrediCor
boardgamingjapan plays card EARTH CATAPULT
boardgamingjapan pays M€
Move #63
boardgamingjapan increases Heat Production by 1
boardgamingjapan gains 1 TR (Increase Temperature)
Parameter Temperature increase triggers a bonus
boardgamingjapan increases Temperature by 1 step/s to a value of -24
boardgamingjapan pays 8 Heat (Convert heat into temperature)
Move #61
boardgamingjapan keeps 1 card/s
You buy EARTH CATAPULT
boardgamingjapan pays M€ (Buy Card)
03:11 AM
Move #60
boardgamingjapan draws 4 cards
boardgamingjapan draws EARTH CATAPULT, ZEPPELINS, RAD-CHEM FACTORY, CUPOLA CITY
New generation 7
boardgamingjapan gains 2 Heat
boardgamingjapan gains 2 Energy
boardgamingjapan pays 2 Energy
boardgamingjapan gains 2 Heat due to heat transfer
boardgamingjapan gains 1 Steel
boardgamingjapan gains M€
boardgamingjapan passes
Move #59
boardgamingjapan plays card RIM FREIGHTERS
boardgamingjapan pays M€
boardgamingjapan pays 1 Titanium
boardgamingjapan cancels their move
boardgamingjapan plays card RIM FREIGHTERS
boardgamingjapan pays M€
Move #57
boardgamingjapan cancels their move
boardgamingjapan cancels their move
boardgamingjapan cancels their move
03:10 AM
Move #54
Replay last moves
boardgamingjapan plays card RIM FREIGHTERS
boardgamingjapan pays M€
boardgamingjapan pays 1 Titanium
03:09 AM
Move #56
boardgamingjapan draws 1 cards
Move #53
boardgamingjapan draws MIRANDA RESORT
boardgamingjapan gains M€ (triggered effect of CrediCor)
Move #52
boardgamingjapan gains 2 Titanium (Forest)
boardgamingjapan gains 1 TR (Increase Oxygen Level)
boardgamingjapan increases Oxygen Level by 1 step/s to a value of 1
boardgamingjapan places Forest on Tharsis Hex 7,9 (7,9)
Move #51
boardgamingjapan increases M€ Production by 2 (immediate effect of Protected Valley)
Move #50
boardgamingjapan triggered effect of SPIN-OFF DEPARTMENT
boardgamingjapan triggered effect of CrediCor
boardgamingjapan plays card PROTECTED VALLEY
boardgamingjapan pays M€
boardgamingjapan pays 1 Steel
03:08 AM
Move #49
boardgamingjapan skips rest of actions
Move #47
boardgamingjapan draws 4 cards
New generation 6
Trade income level of Ganymede changes to 6
Trade income level of Callisto changes to 6
boardgamingjapan gains 2 Heat
boardgamingjapan gains 2 Energy
boardgamingjapan pays 1 Energy
boardgamingjapan gains 1 Heat due to heat transfer
boardgamingjapan gains 1 Steel
boardgamingjapan gains M€
boardgamingjapan passes
Move #46
boardgamingjapan draws SHUTTLES, ADAPTATION TECHNOLOGY, SUBTERRANEAN RESERVOIR, INVESTMENT LOAN
03:07 AM
boardgamingjapan increases Energy Production by 1 (Power plant)
boardgamingjapan pays M€
boardgamingjapan plays standard project Power plant
Move #44
boardgamingjapan increases M€ Production by 2 (immediate effect of Spin-Off Department)
boardgamingjapan plays card SPIN-OFF DEPARTMENT
boardgamingjapan pays M€
boardgamingjapan pays 2 Steel
Move #42
boardgamingjapan cancels their move
03:06 AM
Move #40
boardgamingjapan keeps 3 card/s
boardgamingjapan pays M€ (Buy Card)
Move #39
You buy RIM FREIGHTERS
You buy SPIN-OFF DEPARTMENT
You buy PROTECTED VALLEY
boardgamingjapan draws 4 cards
New generation 5
Trade income level of Ganymede changes to 5
Trade income level of Callisto changes to 5
boardgamingjapan gains 2 Heat
boardgamingjapan gains 1 Energy
boardgamingjapan pays 1 Energy
boardgamingjapan gains 1 Heat due to heat transfer
boardgamingjapan gains 1 Steel
boardgamingjapan gains M€
boardgamingjapan passes
Move #38
boardgamingjapan draws PROTECTED VALLEY, INVENTORS' GUILD, SPIN-OFF DEPARTMENT, RIM FREIGHTERS
boardgamingjapan increases M€ Production by 3 (immediate effect of Community Services)
boardgamingjapan plays card COMMUNITY SERVICES
boardgamingjapan pays M€
03:04 AM
Move #36
boardgamingjapan gains 1 TR (Increase Temperature)
boardgamingjapan increases Temperature by 1 step/s to a value of -26
boardgamingjapan pays 8 Heat (Convert heat into temperature)
Move #34
boardgamingjapan keeps 2 card/s
boardgamingjapan pays M€ (Buy Card)
Move #33
You buy COMMUNITY SERVICES
GAME situation
Current player boardgamingjapan ffa500
Current move 66
HAND:
[Nitrogen from Titan] 25(23)ME
[Sky Docks] 18(16)ME
[Eos Chasma National Park] 16(14)ME
[Security Fleet] 12(10)ME
[Solar Reflectors] 23(21)ME
[GHG Producing Bacteria] 8(6)ME
[Optimal Aerobraking] 7(5)ME
[Energy Saving] 15(13)ME
[Miranda Resort] 12(10)ME
[Caretaker Contract] 3(1)ME
PLAYERS: 1
PLAYER: boardgamingjapan ffa500
PLAYED:
[CrediCor]
[Donation]
[Mohole Excavation]
[Earth Catapult] 2VP
[Rim Freighters]
[Spin-Off Department]
[Trade Envoys]
[Hackers] -1VP
[Protected Valley]
[Deep Well Heating]
[Research] 1VP
[Community Services] 1VP
RESOURCES:
M€ 7
M€ Production 7
Steel 1
Steel Production 1
Titanium 1
Titanium Production 0
Plant 2
Plant Production 0
Energy 2
Energy Production 2
Heat 2
Heat Production 3
MAP #0:
Tharsis Hex 8,3: [City] Not a Player(ffffff)
Tharsis Hex 8,4: [Forest] Not a Player(ffffff)
Tharsis Hex 6,5: [Ocean] Not a Player(ffffff)
Tharsis Hex 6,8: [City] Not a Player(ffffff)
Tharsis Hex 7,8: [Forest] Not a Player(ffffff)
Tharsis Hex 7,9: [Forest] boardgamingjapan(ffa500) 1VP
2 energy units are in possession, And Rim Freighters discounts the cost o trading by one.
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
