#132354: "Add Beginner mode option: Shield skills that don’t have valid target"
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
Based on Lowenhigh’s 7/31/24 11:24am ET post in #rulebook-and-game-questions, skills should not be a selectable option unless there is a valid target in range. A good example is Michael’s Overhand (BGA issue #131936). Another example is mid-way through Michael’s Mighty Smite; I was able to move 2 spaces to an adjacent target, and then if I wanted to, BGA would’ve let me me continue to move 1 more space to get to a saint, but I’d be out of range of my target. That extra space that would end my action out of range of my target needs to be disallowed.
Here is Lowenhigh’s Discord post:
discord.com/channels/744979588366729227/792895031198351370/1268227840508170323 -
• Please explain what you wanted to do, what you did and what happened
Yes, not sure which move number, but it’s when Michael moves to attack a Hateful Fiend with Mighty Smite. I think the 2nd or 3rd round.
• Which browser are you using?
Chrome on iPhone
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Based on Lowenhigh’s 7/31/24 11:24am ET post in #rulebook-and-game-questions, skills should not be a selectable option unless there is a valid target in range. A good example is Michael’s Overhand (BGA issue #131936). Another example is mid-way through Michael’s Mighty Smite; I was able to move 2 spaces to an adjacent target, and then if I wanted to, BGA would’ve let me me continue to move 1 more space to get to a saint, but I’d be out of range of my target. That extra space that would end my action out of range of my target needs to be disallowed.
Here is Lowenhigh’s Discord post:
discord.com/channels/744979588366729227/792895031198351370/1268227840508170323 -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Yes, not sure which move number, but it’s when Michael moves to attack a Hateful Fiend with Mighty Smite. I think the 2nd or 3rd round.
• Which browser are you using?
Chrome on iPhone
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Based on Lowenhigh’s 7/31/24 11:24am ET post in #rulebook-and-game-questions, skills should not be a selectable option unless there is a valid target in range. A good example is Michael’s Overhand (BGA issue #131936). Another example is mid-way through Michael’s Mighty Smite; I was able to move 2 spaces to an adjacent target, and then if I wanted to, BGA would’ve let me me continue to move 1 more space to get to a saint, but I’d be out of range of my target. That extra space that would end my action out of range of my target needs to be disallowed.
Here is Lowenhigh’s Discord post:
discord.com/channels/744979588366729227/792895031198351370/1268227840508170323 • Which browser are you using?
Chrome on iPhone
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
Based on Lowenhigh’s 7/31/24 11:24am ET post in #rulebook-and-game-questions, skills should not be a selectable option unless there is a valid target in range. A good example is Michael’s Overhand (BGA issue #131936). Another example is mid-way through Michael’s Mighty Smite; I was able to move 2 spaces to an adjacent target, and then if I wanted to, BGA would’ve let me me continue to move 1 more space to get to a saint, but I’d be out of range of my target. That extra space that would end my action out of range of my target needs to be disallowed.
Here is Lowenhigh’s Discord post:
discord.com/channels/744979588366729227/792895031198351370/1268227840508170323 • Which browser are you using?
Chrome on iPhone
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• Which part of the rules was not followed by the BGA adaptation?
Based on Lowenhigh’s 7/31/24 11:24am ET post in #rulebook-and-game-questions, skills should not be a selectable option unless there is a valid target in range. A good example is Michael’s Overhand (BGA issue #131936). Another example is mid-way through Michael’s Mighty Smite; I was able to move 2 spaces to an adjacent target, and then if I wanted to, BGA would’ve let me me continue to move 1 more space to get to a saint, but I’d be out of range of my target. That extra space that would end my action out of range of my target needs to be disallowed.
Here is Lowenhigh’s Discord post:
discord.com/channels/744979588366729227/792895031198351370/1268227840508170323 -
• Is the rules violation visible on game replay? If yes, at which move number?
Yes, not sure which move number, but it’s when Michael moves to attack a Hateful Fiend with Mighty Smite. I think the 2nd or 3rd round.
• Which browser are you using?
Chrome on iPhone
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• What was the game action you wanted to do?
Based on Lowenhigh’s 7/31/24 11:24am ET post in #rulebook-and-game-questions, skills should not be a selectable option unless there is a valid target in range. A good example is Michael’s Overhand (BGA issue #131936). Another example is mid-way through Michael’s Mighty Smite; I was able to move 2 spaces to an adjacent target, and then if I wanted to, BGA would’ve let me me continue to move 1 more space to get to a saint, but I’d be out of range of my target. That extra space that would end my action out of range of my target needs to be disallowed.
Here is Lowenhigh’s Discord post:
discord.com/channels/744979588366729227/792895031198351370/1268227840508170323 -
• What did you try to do to trigger this game action?
Yes, not sure which move number, but it’s when Michael moves to attack a Hateful Fiend with Mighty Smite. I think the 2nd or 3rd round.
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• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Chrome on iPhone
-
• At which step of the game did the problem occur? What was the current game instruction?
Based on Lowenhigh’s 7/31/24 11:24am ET post in #rulebook-and-game-questions, skills should not be a selectable option unless there is a valid target in range. A good example is Michael’s Overhand (BGA issue #131936). Another example is mid-way through Michael’s Mighty Smite; I was able to move 2 spaces to an adjacent target, and then if I wanted to, BGA would’ve let me me continue to move 1 more space to get to a saint, but I’d be out of range of my target. That extra space that would end my action out of range of my target needs to be disallowed.
Here is Lowenhigh’s Discord post:
discord.com/channels/744979588366729227/792895031198351370/1268227840508170323 -
• What happened when you tried to do this game action (error message, game status bar message, ...)?
Yes, not sure which move number, but it’s when Michael moves to attack a Hateful Fiend with Mighty Smite. I think the 2nd or 3rd round.
• Which browser are you using?
Chrome on iPhone
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Based on Lowenhigh’s 7/31/24 11:24am ET post in #rulebook-and-game-questions, skills should not be a selectable option unless there is a valid target in range. A good example is Michael’s Overhand (BGA issue #131936). Another example is mid-way through Michael’s Mighty Smite; I was able to move 2 spaces to an adjacent target, and then if I wanted to, BGA would’ve let me me continue to move 1 more space to get to a saint, but I’d be out of range of my target. That extra space that would end my action out of range of my target needs to be disallowed.
Here is Lowenhigh’s Discord post:
discord.com/channels/744979588366729227/792895031198351370/1268227840508170323 • Which browser are you using?
Chrome on iPhone
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Based on Lowenhigh’s 7/31/24 11:24am ET post in #rulebook-and-game-questions, skills should not be a selectable option unless there is a valid target in range. A good example is Michael’s Overhand (BGA issue #131936). Another example is mid-way through Michael’s Mighty Smite; I was able to move 2 spaces to an adjacent target, and then if I wanted to, BGA would’ve let me me continue to move 1 more space to get to a saint, but I’d be out of range of my target. That extra space that would end my action out of range of my target needs to be disallowed.
Here is Lowenhigh’s Discord post:
discord.com/channels/744979588366729227/792895031198351370/1268227840508170323 -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Yes, not sure which move number, but it’s when Michael moves to attack a Hateful Fiend with Mighty Smite. I think the 2nd or 3rd round.
• Which browser are you using?
Chrome on iPhone
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Based on Lowenhigh’s 7/31/24 11:24am ET post in #rulebook-and-game-questions, skills should not be a selectable option unless there is a valid target in range. A good example is Michael’s Overhand (BGA issue #131936). Another example is mid-way through Michael’s Mighty Smite; I was able to move 2 spaces to an adjacent target, and then if I wanted to, BGA would’ve let me me continue to move 1 more space to get to a saint, but I’d be out of range of my target. That extra space that would end my action out of range of my target needs to be disallowed.
Here is Lowenhigh’s Discord post:
discord.com/channels/744979588366729227/792895031198351370/1268227840508170323 • Which browser are you using?
Chrome on iPhone
Report history
The referenced Discord post:
"I'd prefer to keep targeting requirements as they are, because skilled players won't benefit from this very much, and new players will be hurt a lot. That said, technically you always resolve skills top to bottom, left to right. You spend the action first, gain/spend the courage, then resolve the skill. Similar to demons, if you do not have a valid target, your skill ends. My recommendation for anyone looking to get that little extra juice out of the system is to stop being n00b and get more skillz so you don't need to waste actions like that ๐." - Lowenhigh (Game Designer)
BGA Guidelines prohibit removing these possibilities: boardgamearena.com/doc/BGA_Studio_Guidelines
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III-2 Be careful about player assistance
As a rule of thumb, in order to respect the original board games, you should not introduce any player assistance feature. An assistance must not be introduced if it directly helps the player to figure out if his move is good or bad. An assistance may be introduced if it can help the player to figure out what moves are available.
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"Disallow skills that don’t have valid target"
changed to
"Add Beginner mode option: Shield skills that don’t have valid target"
To provide some bonus info: Andrew was replying to the below caution about contradicting the rulebook. He said to keep them as needing valid targets so as to not contradict the rulebook (i.e. skills are not available for use if they don’t have a valid target):
discord.com/channels/744979588366729227/792895031198351370/1268201175212232788
Here’s the rule it contradicts on page 18 of the rulebook, it’s pretty black and white:
imgur.com/a/9sqiac6
However, this has been added where it's applicable.
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
