#130204: "Have the player scores update in real-time"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
If possible, I think it'd be great if the player's scores could be updated after each player's turn, to show what their score is like if the game had ended right on that turn. I don't see any scoring criteria that compares stuff between player boards, so it's mostly just what's on the player's boards + spirit bonuses.
It's possible to manually calculate everyone's scores, but that seems annoying and tedious when the computer could probably do a better job of that. I'm also not sure if there's any reason to keep scores opaque until the end of each session. -
• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Google Chrome v126
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
If possible, I think it'd be great if the player's scores could be updated after each player's turn, to show what their score is like if the game had ended right on that turn. I don't see any scoring criteria that compares stuff between player boards, so it's mostly just what's on the player's boards + spirit bonuses.
It's possible to manually calculate everyone's scores, but that seems annoying and tedious when the computer could probably do a better job of that. I'm also not sure if there's any reason to keep scores opaque until the end of each session. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v126
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
If possible, I think it'd be great if the player's scores could be updated after each player's turn, to show what their score is like if the game had ended right on that turn. I don't see any scoring criteria that compares stuff between player boards, so it's mostly just what's on the player's boards + spirit bonuses.
It's possible to manually calculate everyone's scores, but that seems annoying and tedious when the computer could probably do a better job of that. I'm also not sure if there's any reason to keep scores opaque until the end of each session. • Which browser are you using?
Google Chrome v126
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
If possible, I think it'd be great if the player's scores could be updated after each player's turn, to show what their score is like if the game had ended right on that turn. I don't see any scoring criteria that compares stuff between player boards, so it's mostly just what's on the player's boards + spirit bonuses.
It's possible to manually calculate everyone's scores, but that seems annoying and tedious when the computer could probably do a better job of that. I'm also not sure if there's any reason to keep scores opaque until the end of each session. • Which browser are you using?
Google Chrome v126
-
• Which part of the rules was not followed by the BGA adaptation?
If possible, I think it'd be great if the player's scores could be updated after each player's turn, to show what their score is like if the game had ended right on that turn. I don't see any scoring criteria that compares stuff between player boards, so it's mostly just what's on the player's boards + spirit bonuses.
It's possible to manually calculate everyone's scores, but that seems annoying and tedious when the computer could probably do a better job of that. I'm also not sure if there's any reason to keep scores opaque until the end of each session. -
• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Google Chrome v126
-
• What was the game action you wanted to do?
If possible, I think it'd be great if the player's scores could be updated after each player's turn, to show what their score is like if the game had ended right on that turn. I don't see any scoring criteria that compares stuff between player boards, so it's mostly just what's on the player's boards + spirit bonuses.
It's possible to manually calculate everyone's scores, but that seems annoying and tedious when the computer could probably do a better job of that. I'm also not sure if there's any reason to keep scores opaque until the end of each session. -
• What did you try to do to trigger this game action?
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• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v126
-
• At which step of the game did the problem occur? What was the current game instruction?
If possible, I think it'd be great if the player's scores could be updated after each player's turn, to show what their score is like if the game had ended right on that turn. I don't see any scoring criteria that compares stuff between player boards, so it's mostly just what's on the player's boards + spirit bonuses.
It's possible to manually calculate everyone's scores, but that seems annoying and tedious when the computer could probably do a better job of that. I'm also not sure if there's any reason to keep scores opaque until the end of each session. -
• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v126
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
If possible, I think it'd be great if the player's scores could be updated after each player's turn, to show what their score is like if the game had ended right on that turn. I don't see any scoring criteria that compares stuff between player boards, so it's mostly just what's on the player's boards + spirit bonuses.
It's possible to manually calculate everyone's scores, but that seems annoying and tedious when the computer could probably do a better job of that. I'm also not sure if there's any reason to keep scores opaque until the end of each session. • Which browser are you using?
Google Chrome v126
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
If possible, I think it'd be great if the player's scores could be updated after each player's turn, to show what their score is like if the game had ended right on that turn. I don't see any scoring criteria that compares stuff between player boards, so it's mostly just what's on the player's boards + spirit bonuses.
It's possible to manually calculate everyone's scores, but that seems annoying and tedious when the computer could probably do a better job of that. I'm also not sure if there's any reason to keep scores opaque until the end of each session. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v126
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
If possible, I think it'd be great if the player's scores could be updated after each player's turn, to show what their score is like if the game had ended right on that turn. I don't see any scoring criteria that compares stuff between player boards, so it's mostly just what's on the player's boards + spirit bonuses.
It's possible to manually calculate everyone's scores, but that seems annoying and tedious when the computer could probably do a better job of that. I'm also not sure if there's any reason to keep scores opaque until the end of each session. • Which browser are you using?
Google Chrome v126
Report history
I like it off personally but also I can see it being really useful for some players and certainly a great option to have on if you are teaching someone the game.
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- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
