#124173: "Randomize player order in a rematch"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if applicable.
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. -
• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Google Chrome v124
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v124
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. • Which browser are you using?
Google Chrome v124
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. • Which browser are you using?
Google Chrome v124
-
• Which part of the rules was not followed by the BGA adaptation?
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. -
• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Google Chrome v124
-
• What was the game action you wanted to do?
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. -
• What did you try to do to trigger this game action?
-
• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v124
-
• At which step of the game did the problem occur? What was the current game instruction?
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. -
• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Google Chrome v124
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. • Which browser are you using?
Google Chrome v124
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Google Chrome v124
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. • Which browser are you using?
Google Chrome v124
Report history
Two player games should swap starting players on a rematch.
Multi-player games should rotate the starting player and randomize the player order. If rotating the starting player is too much to remember between games, randomizing the starting player (avoiding the previous starting player) is acceptable.
Rearranging seats at the table is totally something we do in real life if we're playing multiple short games.
In real life we use chwazi to determine player order for every game we play. In 7 wonders nobody likes to sit next to the player who likes heavy military and we all want to sit next to the pacifist.
boardgamearena.com/bug?id=15582
And this thread: boardgamearena.com/forum/viewtopic.php?t=41518
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
