#113340: "Adding more information in the player box"
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# | Status | Votes | Game | Type | Title | Last update |
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Detailed description
• Please copy/paste the error message you see on your screen, if applicable.
While you can see how much compases each player has, you can't see how much additional movements during exploration and swords getting at the beginning of a battle. so you have to scroll down and look through your (unsorted) played cards and calculate for your own. adding these two symbols would be nice.
While movement is easy, swords are a little bit tricky, because they can be only at a special nation. Perhaps displaying only the generic ones and adding a * or (+) if such cards had been played.
Alternatively you can add a +x to the sword-symbols and a +x(*) when nation-onlys are played.
OR you show the modifier for each nation in the player box, which would make a complete new row (1 exploration and 3 nations.• Please explain what you wanted to do, what you did and what happened
• Which browser are you using?
Mozilla v5
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
While you can see how much compases each player has, you can't see how much additional movements during exploration and swords getting at the beginning of a battle. so you have to scroll down and look through your (unsorted) played cards and calculate for your own. adding these two symbols would be nice.
While movement is easy, swords are a little bit tricky, because they can be only at a special nation. Perhaps displaying only the generic ones and adding a * or (+) if such cards had been played.
Alternatively you can add a +x to the sword-symbols and a +x(*) when nation-onlys are played.
OR you show the modifier for each nation in the player box, which would make a complete new row (1 exploration and 3 nations.• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Mozilla v5
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
While you can see how much compases each player has, you can't see how much additional movements during exploration and swords getting at the beginning of a battle. so you have to scroll down and look through your (unsorted) played cards and calculate for your own. adding these two symbols would be nice.
While movement is easy, swords are a little bit tricky, because they can be only at a special nation. Perhaps displaying only the generic ones and adding a * or (+) if such cards had been played.
Alternatively you can add a +x to the sword-symbols and a +x(*) when nation-onlys are played.
OR you show the modifier for each nation in the player box, which would make a complete new row (1 exploration and 3 nations.• Which browser are you using?
Mozilla v5
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
While you can see how much compases each player has, you can't see how much additional movements during exploration and swords getting at the beginning of a battle. so you have to scroll down and look through your (unsorted) played cards and calculate for your own. adding these two symbols would be nice.
While movement is easy, swords are a little bit tricky, because they can be only at a special nation. Perhaps displaying only the generic ones and adding a * or (+) if such cards had been played.
Alternatively you can add a +x to the sword-symbols and a +x(*) when nation-onlys are played.
OR you show the modifier for each nation in the player box, which would make a complete new row (1 exploration and 3 nations.• Which browser are you using?
Mozilla v5
• Which part of the rules was not followed by the BGA adaptation
While you can see how much compases each player has, you can't see how much additional movements during exploration and swords getting at the beginning of a battle. so you have to scroll down and look through your (unsorted) played cards and calculate for your own. adding these two symbols would be nice.
While movement is easy, swords are a little bit tricky, because they can be only at a special nation. Perhaps displaying only the generic ones and adding a * or (+) if such cards had been played.
Alternatively you can add a +x to the sword-symbols and a +x(*) when nation-onlys are played.
OR you show the modifier for each nation in the player box, which would make a complete new row (1 exploration and 3 nations.• Is the rules violation visible on game replay? If yes, at which move number?
• Which browser are you using?
Mozilla v5
• What was the game action you wanted to do?
While you can see how much compases each player has, you can't see how much additional movements during exploration and swords getting at the beginning of a battle. so you have to scroll down and look through your (unsorted) played cards and calculate for your own. adding these two symbols would be nice.
While movement is easy, swords are a little bit tricky, because they can be only at a special nation. Perhaps displaying only the generic ones and adding a * or (+) if such cards had been played.
Alternatively you can add a +x to the sword-symbols and a +x(*) when nation-onlys are played.
OR you show the modifier for each nation in the player box, which would make a complete new row (1 exploration and 3 nations.• What did you try to do to trigger this game action?
• What happened when you tried to do this (error message, game status bar message, ...)?
• Which browser are you using?
Mozilla v5
• At which step of the game did the problem occur (what was the current game instruction)?
While you can see how much compases each player has, you can't see how much additional movements during exploration and swords getting at the beginning of a battle. so you have to scroll down and look through your (unsorted) played cards and calculate for your own. adding these two symbols would be nice.
While movement is easy, swords are a little bit tricky, because they can be only at a special nation. Perhaps displaying only the generic ones and adding a * or (+) if such cards had been played.
Alternatively you can add a +x to the sword-symbols and a +x(*) when nation-onlys are played.
OR you show the modifier for each nation in the player box, which would make a complete new row (1 exploration and 3 nations.• What happened when you tried to do this game action (error message, game status bar message, ...)?
• Which browser are you using?
Mozilla v5
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
While you can see how much compases each player has, you can't see how much additional movements during exploration and swords getting at the beginning of a battle. so you have to scroll down and look through your (unsorted) played cards and calculate for your own. adding these two symbols would be nice.
While movement is easy, swords are a little bit tricky, because they can be only at a special nation. Perhaps displaying only the generic ones and adding a * or (+) if such cards had been played.
Alternatively you can add a +x to the sword-symbols and a +x(*) when nation-onlys are played.
OR you show the modifier for each nation in the player box, which would make a complete new row (1 exploration and 3 nations.• Which browser are you using?
Mozilla v5
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
While you can see how much compases each player has, you can't see how much additional movements during exploration and swords getting at the beginning of a battle. so you have to scroll down and look through your (unsorted) played cards and calculate for your own. adding these two symbols would be nice.
While movement is easy, swords are a little bit tricky, because they can be only at a special nation. Perhaps displaying only the generic ones and adding a * or (+) if such cards had been played.
Alternatively you can add a +x to the sword-symbols and a +x(*) when nation-onlys are played.
OR you show the modifier for each nation in the player box, which would make a complete new row (1 exploration and 3 nations.• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• Which browser are you using?
Mozilla v5
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
While you can see how much compases each player has, you can't see how much additional movements during exploration and swords getting at the beginning of a battle. so you have to scroll down and look through your (unsorted) played cards and calculate for your own. adding these two symbols would be nice.
While movement is easy, swords are a little bit tricky, because they can be only at a special nation. Perhaps displaying only the generic ones and adding a * or (+) if such cards had been played.
Alternatively you can add a +x to the sword-symbols and a +x(*) when nation-onlys are played.
OR you show the modifier for each nation in the player box, which would make a complete new row (1 exploration and 3 nations.• Which browser are you using?
Mozilla v5
Report history
Add to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appear several times? Every time? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.